diff --git a/examples/core/core_custom_logging.c b/examples/core/core_custom_logging.c index 95bfd727..4c4caf5d 100644 --- a/examples/core/core_custom_logging.c +++ b/examples/core/core_custom_logging.c @@ -2,17 +2,7 @@ * * raylib [core] example - Custom logging * -* Welcome to raylib! -* -* To test examples, just press F6 and execute raylib_compile_execute script -* Note that compiled executable is placed in the same folder as .c file -* -* You can find all basic examples on C:\raylib\raylib\examples folder or -* raylib official webpage: www.raylib.com -* -* Enjoy using raylib. :) -* -* This example has been created using raylib 2.0 (www.raylib.com) +* This example has been created using raylib 2.1 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * * Copyright (c) 2018 Ramon Santamaria (@raysan5) and Pablo Marcos Oltra (@pamarcos) @@ -24,7 +14,8 @@ #include // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen() #include // Required for: time_t, tm, time(), localtime(), strftime() -void logCustom(int msgType, const char *text, va_list args) +// Custom logging funtion +void LogCustom(int msgType, const char *text, va_list args) { char timeStr[64]; time_t now = time(NULL); @@ -41,6 +32,7 @@ void logCustom(int msgType, const char *text, va_list args) case LOG_DEBUG: printf("[DEBUG]: "); break; default: break; } + vprintf(text, args); printf("\n"); } @@ -54,7 +46,7 @@ int main(int argc, char* argv[]) // First thing we do is setting our custom logger to ensure everything raylib logs // will use our own logger instead of its internal one - SetTraceLogCallback(logCustom); + SetTraceLogCallback(LogCustom); InitWindow(screenWidth, screenHeight, "raylib [core] example - custom logging"); diff --git a/src/raylib.h b/src/raylib.h index 4e64cdee..397ecb06 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -71,7 +71,7 @@ #ifndef RAYLIB_H #define RAYLIB_H -#include // Required for va_list +#include // Required for: va_list - Only used by TraceLogCallback #if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED) #define RLAPI __declspec(dllexport) // We are building raylib as a Win32 shared library (.dll)