Reorganize folder for Android library
Android build system has been simplified and now is included in src folder, like other build systems.
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@ -37,22 +37,22 @@ LOCAL_MODULE := raylib
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# Module source files
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LOCAL_SRC_FILES :=\
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../../src/core.c \
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../../src/rlgl.c \
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../../src/textures.c \
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../../src/text.c \
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../../src/shapes.c \
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../../src/gestures.c \
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../../src/models.c \
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../../src/utils.c \
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../../src/audio.c \
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../../src/stb_vorbis.c \
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../../core.c \
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../../rlgl.c \
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../../textures.c \
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../../text.c \
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../../shapes.c \
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../../gestures.c \
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../../models.c \
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../../utils.c \
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../../audio.c \
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../../stb_vorbis.c \
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# Required includes paths (.h)
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LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/include $(LOCAL_PATH)/../../src
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LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/include $(LOCAL_PATH)/../..
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# Required flags for compilation: defines PLATFORM_ANDROID and GRAPHICS_API_OPENGL_ES2
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LOCAL_CFLAGS := -Wall -std=c99 -g -DPLATFORM_ANDROID -DGRAPHICS_API_OPENGL_ES2
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LOCAL_CFLAGS := -Wall -std=c99 -Wno-missing-braces -g -DPLATFORM_ANDROID -DGRAPHICS_API_OPENGL_ES2
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# Build the static library libraylib.a
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include $(BUILD_STATIC_LIBRARY)
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@ -1,29 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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* raylib Android
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*
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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*
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.raysan5.raylib"
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android:versionCode="1"
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android:versionName="1.0" >
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<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="19" />
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<uses-feature android:glEsVersion="0x00020000" android:required="true" />
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<application android:label="@string/app_name" android:icon="@drawable/icon" >
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<activity android:name="raylib" android:label="@string/app_name">
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<!--android:screenOrientation="landscape" //Set at runtime -->
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<meta-data android:name="android.app.lib_name" android:value="@string/app_name" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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@ -1,92 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project name="raylib" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<property file="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties" />
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<!-- if sdk.dir was not set from one of the property file, then
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get it from the ANDROID_HOME env var.
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This must be done before we load project.properties since
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the proguard config can use sdk.dir -->
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<property environment="env" />
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<condition property="sdk.dir" value="${env.ANDROID_HOME}">
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<isset property="env.ANDROID_HOME" />
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</condition>
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties" />
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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unless="sdk.dir"
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/>
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<!--
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Import per project custom build rules if present at the root of the project.
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This is the place to put custom intermediary targets such as:
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-pre-build
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-pre-compile
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-post-compile (This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir})
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-post-package
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-post-build
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-pre-clean
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-->
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<import file="custom_rules.xml" optional="true" />
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: 1 -->
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<import file="${sdk.dir}/tools/ant/build.xml" />
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</project>
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@ -1,20 +0,0 @@
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# To enable ProGuard in your project, edit project.properties
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# to define the proguard.config property as described in that file.
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#
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in ${sdk.dir}/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the ProGuard
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# include property in project.properties.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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@ -1,14 +0,0 @@
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system edit
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# "ant.properties", and override values to adapt the script to your
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# project structure.
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#
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# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
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#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-19
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@ -1,4 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="app_name">raylib</string>
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</resources>
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