Removed GetAudioStreamBufferSizeDefault()

This commit is contained in:
raysan5 2021-06-05 12:32:52 +02:00
parent e00d2439b9
commit 6445200a93

View File

@ -412,7 +412,6 @@ void SetAudioBufferVolume(AudioBuffer *buffer, float volume);
void SetAudioBufferPitch(AudioBuffer *buffer, float pitch);
void TrackAudioBuffer(AudioBuffer *buffer);
void UntrackAudioBuffer(AudioBuffer *buffer);
int GetAudioStreamBufferSizeDefault();
//----------------------------------------------------------------------------------
// Module Functions Definition - Audio Device initialization and Closing
@ -1785,7 +1784,9 @@ AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, un
// The size of a streaming buffer must be at least double the size of a period
unsigned int periodSize = AUDIO.System.device.playback.internalPeriodSizeInFrames;
unsigned int subBufferSize = GetAudioStreamBufferSizeDefault();
// If the buffer is not set, compute one that would give us a buffer good enough for a decent frame rate
unsigned int subBufferSize = (AUDIO.Buffer.defaultSize == 0)? AUDIO.Buffer.defaultSize : AUDIO.System.device.sampleRate/30;
if (subBufferSize < periodSize) subBufferSize = periodSize;
@ -1920,15 +1921,6 @@ void SetAudioStreamBufferSizeDefault(int size)
AUDIO.Buffer.defaultSize = size;
}
int GetAudioStreamBufferSizeDefault()
{
// if the buffer is not set, compute one that would give us a buffer good enough for a decent frame rate
if (AUDIO.Buffer.defaultSize == 0)
AUDIO.Buffer.defaultSize = AUDIO.System.device.sampleRate/30;
return AUDIO.Buffer.defaultSize;
}
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------