Updated raylib dev version
This commit is contained in:
parent
9d8f15c19d
commit
487bc613fd
@ -431,7 +431,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
|
||||
// NOTE: data parameter could be used to pass any kind of required data to the initialization
|
||||
void InitWindow(int width, int height, void *data)
|
||||
{
|
||||
TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)");
|
||||
TraceLog(LOG_INFO, "Initializing raylib (v1.9.5-dev)");
|
||||
|
||||
#if defined(PLATFORM_DESKTOP)
|
||||
windowTitle = (char *)data;
|
||||
@ -502,7 +502,7 @@ void InitWindow(int width, int height, void *data)
|
||||
// NOTE: data parameter could be used to pass any kind of required data to the initialization
|
||||
void InitWindow(int width, int height, void *data)
|
||||
{
|
||||
TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)");
|
||||
TraceLog(LOG_INFO, "Initializing raylib (v1.9.5-dev)");
|
||||
|
||||
screenWidth = width;
|
||||
screenHeight = height;
|
||||
|
@ -1,6 +1,6 @@
|
||||
/**********************************************************************************************
|
||||
*
|
||||
* raylib v1.9.4-dev
|
||||
* raylib v1.9.5-dev
|
||||
*
|
||||
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user