Updated raylib dev version

This commit is contained in:
Ray 2018-03-15 12:37:52 +01:00
parent 9d8f15c19d
commit 487bc613fd
2 changed files with 3 additions and 3 deletions

View File

@ -431,7 +431,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)");
TraceLog(LOG_INFO, "Initializing raylib (v1.9.5-dev)");
#if defined(PLATFORM_DESKTOP)
windowTitle = (char *)data;
@ -502,7 +502,7 @@ void InitWindow(int width, int height, void *data)
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)");
TraceLog(LOG_INFO, "Initializing raylib (v1.9.5-dev)");
screenWidth = width;
screenHeight = height;

View File

@ -1,6 +1,6 @@
/**********************************************************************************************
*
* raylib v1.9.4-dev
* raylib v1.9.5-dev
*
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
*