Added some comments
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68a02e567d
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34
src/core.c
34
src/core.c
@ -209,23 +209,23 @@ float gamepadAxisValues[MAX_GAMEPADS][MAX_GAMEPAD_AXIS]; // Gamepad axis st
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#endif
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#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI)
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static EGLDisplay display; // Native display device (physical screen connection)
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static EGLSurface surface; // Surface to draw on, framebuffers (connected to context)
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static EGLContext context; // Graphic context, mode in which drawing can be done
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static EGLConfig config; // Graphic config
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static uint64_t baseTime; // Base time measure for hi-res timer
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static bool windowShouldClose = false; // Flag to set window for closing
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static EGLDisplay display; // Native display device (physical screen connection)
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static EGLSurface surface; // Surface to draw on, framebuffers (connected to context)
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static EGLContext context; // Graphic context, mode in which drawing can be done
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static EGLConfig config; // Graphic config
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static uint64_t baseTime; // Base time measure for hi-res timer
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static bool windowShouldClose = false; // Flag to set window for closing
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#endif
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#if defined(PLATFORM_OCULUS)
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// OVR device variables
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static ovrSession session;
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static ovrHmdDesc hmdDesc;
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static ovrGraphicsLuid luid;
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static OculusLayer layer;
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static OculusBuffer buffer;
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static OculusMirror mirror;
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static unsigned int frameIndex = 0;
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static ovrSession session; // Oculus session (pointer to ovrHmdStruct)
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static ovrHmdDesc hmdDesc; // Oculus device descriptor parameters
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static ovrGraphicsLuid luid; // Oculus locally unique identifier for the program (64 bit)
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static OculusLayer layer; // Oculus drawing layer (similar to photoshop)
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static OculusBuffer buffer; // Oculus internal buffers (texture chain and fbo)
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static OculusMirror mirror; // Oculus mirror texture and fbo
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static unsigned int frameIndex = 0; // Oculus frames counter, used to discard frames from chain
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#endif
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static unsigned int displayWidth, displayHeight; // Display width and height (monitor, device-screen, LCD, ...)
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@ -280,8 +280,8 @@ static bool showLogo = false; // Track if showing logo at init is
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//----------------------------------------------------------------------------------
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// Other Modules Functions Declaration (required by core)
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//----------------------------------------------------------------------------------
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extern void LoadDefaultFont(void); // [Module: text] Loads default font on InitWindow()
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extern void UnloadDefaultFont(void); // [Module: text] Unloads default font from GPU memory
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extern void LoadDefaultFont(void); // [Module: text] Loads default font on InitWindow()
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extern void UnloadDefaultFont(void); // [Module: text] Unloads default font from GPU memory
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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@ -523,7 +523,7 @@ void InitOculusDevice(void)
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{
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// Initialize Oculus device
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ovrResult result = ovr_Initialize(NULL);
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if (OVR_FAILURE(result)) TraceLog(ERROR, "OVR: Could not initialize Oculus device");
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if (OVR_FAILURE(result)) TraceLog(WARNING, "OVR: Could not initialize Oculus device");
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result = ovr_Create(&session, &luid);
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if (OVR_FAILURE(result))
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@ -538,7 +538,7 @@ void InitOculusDevice(void)
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TraceLog(INFO, "OVR: Manufacturer: %s", hmdDesc.Manufacturer);
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TraceLog(INFO, "OVR: Product ID: %i", hmdDesc.ProductId);
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TraceLog(INFO, "OVR: Product Type: %i", hmdDesc.Type);
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TraceLog(INFO, "OVR: Serian Number: %s", hmdDesc.SerialNumber);
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//TraceLog(INFO, "OVR: Serial Number: %s", hmdDesc.SerialNumber);
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TraceLog(INFO, "OVR: Resolution: %ix%i", hmdDesc.Resolution.w, hmdDesc.Resolution.h);
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// NOTE: Oculus mirror is set to defined screenWidth and screenHeight...
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