mirror of https://github.com/raysan5/raylib
Some notes and comments
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src/rcore.c
12
src/rcore.c
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@ -3,11 +3,15 @@
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* rcore - Window/display management, Graphic device/context management and input management
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*
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* PLATFORMS SUPPORTED:
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* - PLATFORM_DESKTOP:
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* - PLATFORM_DESKTOP (GLFW backend):
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* > Windows (Win32, Win64)
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* > Linux (X11/Wayland desktop mode)
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* > macOS/OSX (x64, arm64)
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* > FreeBSD, OpenBSD, NetBSD, DragonFly (X11 desktop)
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* - PLATFORM_DESKTOP_SDL (SDL backend):
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* > Windows (Win32, Win64)
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* > Linux (X11/Wayland desktop mode)
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* > Others (not tested)
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* - PLATFORM_WEB:
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* > HTML5 (WebAssembly)
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* - PLATFORM_DRM:
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@ -446,8 +450,8 @@ extern void UnloadFontDefault(void); // [Module: text] Unloads default font f
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extern int InitPlatform(void); // Initialize platform (graphics, inputs and more)
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extern void ClosePlatform(void); // Close platform
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static void InitTimer(void); // Initialize timer (hi-resolution if available)
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static void SetupFramebuffer(int width, int height); // Setup main framebuffer
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static void InitTimer(void); // Initialize timer, hi-resolution if available (required by InitPlatform())
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static void SetupFramebuffer(int width, int height); // Setup main framebuffer (required by InitPlatform())
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static void SetupViewport(int width, int height); // Set viewport for a provided width and height
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static void ScanDirectoryFiles(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories in a base path
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@ -2933,7 +2937,7 @@ void InitTimer(void)
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// However, it can also reduce overall system performance, because the thread scheduler switches tasks more often.
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// High resolutions can also prevent the CPU power management system from entering power-saving modes.
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// Setting a higher resolution does not improve the accuracy of the high-resolution performance counter.
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#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP)
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#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP) && !defined(PLATFORM_DESKTOP_SDL)
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timeBeginPeriod(1); // Setup high-resolution timer to 1ms (granularity of 1-2 ms)
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#endif
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