mirror of https://github.com/raysan5/raylib
ADDED: Support for SDL building on Makefile
This commit is contained in:
parent
601e391b06
commit
4625c41431
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@ -1,6 +1,25 @@
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#**************************************************************************************************
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#
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# raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
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# raylib makefile for multiple platforms
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#
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# This file supports building raylib examples for the following platforms:
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#
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# - PLATFORM_DESKTOP (GLFW backend):
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# > Windows (Win32, Win64)
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# > Linux (X11/Wayland desktop mode)
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# > macOS/OSX (x64, arm64)
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# > FreeBSD, OpenBSD, NetBSD, DragonFly (X11 desktop)
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# - PLATFORM_DESKTOP_SDL (SDL backend):
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# > Windows (Win32, Win64)
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# > Linux (X11/Wayland desktop mode)
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# > Others (not tested)
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# - PLATFORM_WEB:
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# > HTML5 (WebAssembly)
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# - PLATFORM_DRM:
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# > Raspberry Pi 0-5 (no X11/Wayland)
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# > Linux native mode (KMS driver)
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# - PLATFORM_ANDROID:
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# > Android (ARM, ARM64)
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#
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# Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
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#
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@ -25,7 +44,7 @@
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# Define required environment variables
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#------------------------------------------------------------------------------------------------
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# Define target platform: PLATFORM_DESKTOP, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB
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# Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB
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PLATFORM ?= PLATFORM_DESKTOP
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# Define required raylib variables
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@ -47,6 +66,11 @@ BUILD_MODE ?= RELEASE
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# Use external GLFW library instead of rglfw module
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USE_EXTERNAL_GLFW ?= FALSE
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# PLATFORM_DESKTOP_SDL: It requires SDL library to be provided externally
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# WARNING: Library is not included in raylib, it MUST be configured by users
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SDL_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2-2.28.4/include
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SDL_LIBRARY_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2-2.28.4/lib/x64
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# Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system)
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# NOTE: This variable is only used for PLATFORM_OS: LINUX
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USE_WAYLAND_DISPLAY ?= FALSE
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@ -58,8 +82,8 @@ BUILD_WEB_HEAP_SIZE ?= 134217728
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BUILD_WEB_RESOURCES ?= TRUE
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BUILD_WEB_RESOURCES_PATH ?= $(dir $<)resources@resources
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP or PLATFORM_WEB selected
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB))
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# Determine PLATFORM_OS when required
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_DESKTOP_SDL PLATFORM_WEB))
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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@ -224,6 +248,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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INCLUDE_PATHS += -I$(SDL_INCLUDE_PATH)
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
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INCLUDE_PATHS += -I/usr/include/libdrm
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@ -254,6 +281,17 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH)
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# NOTE: The resource .rc file contains windows executable icon and properties
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LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data
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# -Wl,--subsystem,windows hides the console window
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ifeq ($(BUILD_MODE), RELEASE)
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LDFLAGS += -Wl,--subsystem,windows
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endif
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endif
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LDFLAGS += -L$(SDL_LIBRARY_PATH)
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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@ -346,6 +384,34 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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LDLIBS += -lglfw
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# Libraries for Windows desktop compilation
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LDLIBS = -lraylib -lSDL2 -lSDL2main -lopengl32 -lgdi32
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# Libraries for Debian GNU/Linux desktop compiling
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# NOTE: Required packages: libegl1-mesa-dev
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LDLIBS = -lraylib -lSDL2 -lSDL2main -lGL -lm -lpthread -ldl -lrt
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# On X11 requires also below libraries
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LDLIBS += -lX11
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# NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them
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#LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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# On Wayland windowing system, additional libraries requires
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ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
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LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon
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endif
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# Explicit link to libc
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ifeq ($(RAYLIB_LIBTYPE),SHARED)
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LDLIBS += -lc
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endif
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# NOTE: On ARM 32bit arch, miniaudio requires atomics library
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LDLIBS += -latomic
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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# Libraries for DRM compiling
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# NOTE: Required packages: libasound2-dev (ALSA)
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84
src/Makefile
84
src/Makefile
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@ -1,18 +1,28 @@
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#******************************************************************************
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#
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# raylib makefile
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# raylib makefile
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#
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# Platforms supported:
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# PLATFORM_DESKTOP: Windows (Win32, Win64)
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# PLATFORM_DESKTOP: Linux (arm64, i386, x64)
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# PLATFORM_DESKTOP: OSX/macOS (arm64, x86_64)
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# PLATFORM_DESKTOP: FreeBSD, OpenBSD, NetBSD, DragonFly
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# PLATFORM_ANDROID: Android (arm, i686, arm64, x86_64)
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# PLATFORM_DRM: Linux native mode, including Raspberry Pi (RPI OS Bullseye)
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# PLATFORM_WEB: HTML5 (Chrome, Firefox)
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# This file supports building raylib library for the following platforms:
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#
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# Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
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# Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
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# - PLATFORM_DESKTOP (GLFW backend):
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# > Windows (Win32, Win64)
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# > Linux (X11/Wayland desktop mode)
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# > macOS/OSX (x64, arm64)
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# > FreeBSD, OpenBSD, NetBSD, DragonFly (X11 desktop)
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# - PLATFORM_DESKTOP_SDL (SDL backend):
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# > Windows (Win32, Win64)
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# > Linux (X11/Wayland desktop mode)
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# > Others (not tested)
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# - PLATFORM_WEB:
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# > HTML5 (WebAssembly)
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# - PLATFORM_DRM:
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# > Raspberry Pi 0-5 (no X11/Wayland)
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# > Linux native mode (KMS driver)
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# - PLATFORM_ANDROID:
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# > Android (ARM, ARM64)
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#
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# Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
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# Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
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#
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# Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
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#
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@ -86,6 +96,11 @@ RAYLIB_MODULE_RAYGUI_PATH ?= $(RAYLIB_SRC_PATH)/../../raygui/src
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# Use external GLFW library instead of rglfw module
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USE_EXTERNAL_GLFW ?= FALSE
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# PLATFORM_DESKTOP_SDL: It requires SDL library to be provided externally
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# WARNING: Library is not included in raylib, it MUST be configured by users
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SDL_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2-2.28.4/include
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SDL_LIBRARY_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2-2.28.4/lib/x64
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# Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system)
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# NOTE: This variable is only used for PLATFORM_OS: LINUX
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USE_WAYLAND_DISPLAY ?= FALSE
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@ -98,8 +113,8 @@ ROOT = $(shell whoami)
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HOST_PLATFORM_OS ?= WINDOWS
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PLATFORM_OS ?= WINDOWS
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# Determine PLATFORM_OS when required
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_DESKTOP_SDL PLATFORM_WEB))
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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@ -142,16 +157,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS = WINDOWS
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ifndef PLATFORM_SHELL
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PLATFORM_SHELL = cmd
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endif
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else
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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ifndef PLATFORM_SHELL
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PLATFORM_SHELL = sh
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endif
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@ -214,7 +220,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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#GRAPHICS = GRAPHICS_API_OPENGL_43 # Uncomment to use OpenGL 4.3
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#GRAPHICS = GRAPHICS_API_OPENGL_ES2 # Uncomment to use OpenGL ES 2.0 (ANGLE)
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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# By default use OpenGL 3.3 on desktop platform with SDL backend
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GRAPHICS ?= GRAPHICS_API_OPENGL_33
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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# On DRM OpenGL ES 2.0 must be used
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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# Define include paths for required headers: INCLUDE_PATHS
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# NOTE: Several external required libraries (stb and others)
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#------------------------------------------------------------------------------------------------
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INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
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INCLUDE_PATHS = -I.
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# Define additional directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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INCLUDE_PATHS += -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
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ifeq ($(PLATFORM_OS),BSD)
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INCLUDE_PATHS += -I/usr/local/include
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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INCLUDE_PATHS += -I$(SDL_INCLUDE_PATH)
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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INCLUDE_PATHS += -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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INCLUDE_PATHS += -I/usr/include/libdrm
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ifeq ($(USE_RPI_CROSSCOMPILER), TRUE)
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@ -470,10 +486,14 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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LDFLAGS += -Wl,-soname,lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so -Lsrc -L/usr/local/lib
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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LDFLAGS += -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
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LDFLAGS += -L$(SDL_LIBRARY_PATH)
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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LDFLAGS += -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
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ifeq ($(USE_RPI_CROSSCOMPILER), TRUE)
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INCLUDE_PATHS += -L$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/lib -L$(RPI_TOOLCHAIN_SYSROOT)/usr/lib
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LDFLAGS += -L$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/lib -L$(RPI_TOOLCHAIN_SYSROOT)/usr/lib
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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@ -518,6 +538,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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LDLIBS = -lglfw
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_SDL)
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ifeq ($(PLATFORM_OS),WINDOWS)
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LDLIBS = -static-libgcc -lopengl32 -lgdi32
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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LDLIBS = -lGL -lc -lm -lpthread -ldl -lrt
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ifeq ($(USE_WAYLAND_DISPLAY),FALSE)
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LDLIBS += -lX11
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endif
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endif
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LDLIBS += -lSDL2 -lSDL2main
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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LDLIBS = -lGLESv2 -lEGL -ldrm -lgbm -lpthread -lrt -lm -ldl
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ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
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