2013-11-19 02:38:44 +04:00
|
|
|
/*******************************************************************************************
|
|
|
|
*
|
2014-09-30 01:41:05 +04:00
|
|
|
* raylib [textures] example - Texture loading and drawing
|
2013-11-19 02:38:44 +04:00
|
|
|
*
|
2022-07-20 02:28:37 +03:00
|
|
|
* Example originally created with raylib 1.0, last time updated with raylib 1.0
|
2013-11-19 02:38:44 +04:00
|
|
|
*
|
2022-07-20 02:28:37 +03:00
|
|
|
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
|
|
|
|
* BSD-like license that allows static linking with closed source software
|
|
|
|
*
|
2024-01-02 22:58:12 +03:00
|
|
|
* Copyright (c) 2014-2024 Ramon Santamaria (@raysan5)
|
2013-11-19 02:38:44 +04:00
|
|
|
*
|
|
|
|
********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
|
2022-06-21 20:53:18 +03:00
|
|
|
//------------------------------------------------------------------------------------
|
|
|
|
// Program main entry point
|
|
|
|
//------------------------------------------------------------------------------------
|
2019-05-20 17:36:42 +03:00
|
|
|
int main(void)
|
2014-09-30 01:41:05 +04:00
|
|
|
{
|
2013-11-28 22:59:56 +04:00
|
|
|
// Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
2019-05-20 17:36:42 +03:00
|
|
|
const int screenWidth = 800;
|
|
|
|
const int screenHeight = 450;
|
2013-11-28 22:59:56 +04:00
|
|
|
|
2014-09-21 16:26:42 +04:00
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
|
|
|
|
Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
|
2024-08-10 21:07:23 +03:00
|
|
|
|
|
|
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
2013-11-28 22:59:56 +04:00
|
|
|
//---------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-19 02:38:44 +04:00
|
|
|
// Main game loop
|
2013-11-23 16:30:54 +04:00
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
2013-11-19 02:38:44 +04:00
|
|
|
{
|
2013-11-23 16:30:54 +04:00
|
|
|
// Update
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-23 16:30:54 +04:00
|
|
|
// TODO: Update your variables here
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
// Draw
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-23 16:30:54 +04:00
|
|
|
BeginDrawing();
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
ClearBackground(RAYWHITE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2016-01-16 14:52:55 +03:00
|
|
|
DrawTexture(texture, screenWidth/2 - texture.width/2, screenHeight/2 - texture.height/2, WHITE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-28 22:59:56 +04:00
|
|
|
DrawText("this IS a texture!", 360, 370, 10, GRAY);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-19 02:38:44 +04:00
|
|
|
EndDrawing();
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-19 02:38:44 +04:00
|
|
|
}
|
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
// De-Initialization
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2013-11-23 22:08:59 +04:00
|
|
|
UnloadTexture(texture); // Texture unloading
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
CloseWindow(); // Close window and OpenGL context
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-19 02:38:44 +04:00
|
|
|
return 0;
|
2014-09-21 16:26:42 +04:00
|
|
|
}
|