50 lines
1.3 KiB
CMake
50 lines
1.3 KiB
CMake
|
# All sorts of things that we need cross project
|
||
|
cmake_minimum_required(VERSION 3.0)
|
||
|
|
||
|
# Detect linux
|
||
|
if(UNIX AND NOT APPLE)
|
||
|
set(LINUX TRUE)
|
||
|
endif()
|
||
|
|
||
|
# Need GLFW 3.2.1
|
||
|
find_package(glfw3 3.2.1 REQUIRED)
|
||
|
|
||
|
|
||
|
# Linking for OS X -framework options
|
||
|
# Will do nothing on other OSes
|
||
|
function(link_os_x_frameworks binary)
|
||
|
if(APPLE)
|
||
|
find_library(OPENGL_LIBRARY OpenGL)
|
||
|
find_library(OPENAL_LIBRARY OpenAL)
|
||
|
find_library(COCOA_LIBRARY Cocoa)
|
||
|
|
||
|
set(OSX_FRAMEWORKS ${OPENGL_LIBRARY} ${OPENAL_LIBRARY} ${COCOA_LIBRARY})
|
||
|
target_link_libraries(${binary} ${OSX_FRAMEWORKS})
|
||
|
endif()
|
||
|
endfunction()
|
||
|
|
||
|
|
||
|
# Do the linking for executables that are meant to link raylib
|
||
|
function(link_libraries_to_executable executable)
|
||
|
# Link the libraries
|
||
|
if(APPLE)
|
||
|
# OS X, we use frameworks
|
||
|
link_os_x_frameworks(${executable})
|
||
|
elseif(LINUX)
|
||
|
# Elsewhere (such as Linux), need `-lopenal -lGL`, etc...
|
||
|
target_link_libraries(${executable} m pthread dl)
|
||
|
target_link_libraries(${executable} openal)
|
||
|
target_link_libraries(${executable} GL)
|
||
|
target_link_libraries(${executable} X11 Xrandr Xinerama Xi Xxf86vm Xcursor) # X11 stuff
|
||
|
else()
|
||
|
# TODO windows
|
||
|
endif()
|
||
|
|
||
|
# Add in GLFW as a linking target
|
||
|
target_link_libraries(${executable} glfw)
|
||
|
|
||
|
# And raylib
|
||
|
target_link_libraries(${executable} raylib)
|
||
|
endfunction()
|
||
|
|