2013-11-24 23:30:05 +04:00
|
|
|
/*******************************************************************************************
|
|
|
|
*
|
2018-05-04 17:59:48 +03:00
|
|
|
* raylib [text] example - Font loading and usage
|
2013-11-24 23:30:05 +04:00
|
|
|
*
|
|
|
|
* This example has been created using raylib 1.0 (www.raylib.com)
|
|
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
|
|
*
|
2015-08-28 15:17:35 +03:00
|
|
|
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
|
2013-11-24 23:30:05 +04:00
|
|
|
*
|
|
|
|
********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
|
|
|
|
int main()
|
|
|
|
{
|
2013-11-28 22:59:56 +04:00
|
|
|
// Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
2013-11-24 23:30:05 +04:00
|
|
|
int screenWidth = 800;
|
|
|
|
int screenHeight = 450;
|
2014-09-21 16:26:42 +04:00
|
|
|
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [text] example - sprite fonts usage");
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-12-19 15:08:06 +04:00
|
|
|
const char msg1[50] = "THIS IS A custom SPRITE FONT...";
|
|
|
|
const char msg2[50] = "...and this is ANOTHER CUSTOM font...";
|
|
|
|
const char msg3[50] = "...and a THIRD one! GREAT! :D";
|
2014-09-21 16:26:42 +04:00
|
|
|
|
2013-12-19 15:08:06 +04:00
|
|
|
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
|
2018-05-04 17:59:48 +03:00
|
|
|
Font font1 = LoadFont("resources/custom_mecha.png"); // Font loading
|
|
|
|
Font font2 = LoadFont("resources/custom_alagard.png"); // Font loading
|
|
|
|
Font font3 = LoadFont("resources/custom_jupiter_crash.png"); // Font loading
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-12-19 15:08:06 +04:00
|
|
|
Vector2 fontPosition1, fontPosition2, fontPosition3;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2017-02-05 04:59:39 +03:00
|
|
|
fontPosition1.x = screenWidth/2 - MeasureTextEx(font1, msg1, font1.baseSize, -3).x/2;
|
|
|
|
fontPosition1.y = screenHeight/2 - font1.baseSize/2 - 80;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2017-02-05 04:59:39 +03:00
|
|
|
fontPosition2.x = screenWidth/2 - MeasureTextEx(font2, msg2, font2.baseSize, -2).x/2;
|
|
|
|
fontPosition2.y = screenHeight/2 - font2.baseSize/2 - 10;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2017-02-05 04:59:39 +03:00
|
|
|
fontPosition3.x = screenWidth/2 - MeasureTextEx(font3, msg3, font3.baseSize, 2).x/2;
|
|
|
|
fontPosition3.y = screenHeight/2 - font3.baseSize/2 + 50;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-24 23:30:05 +04:00
|
|
|
// Main game loop
|
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
|
|
{
|
|
|
|
// Update
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-12-19 15:08:06 +04:00
|
|
|
// TODO: Update variables here...
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-24 23:30:05 +04:00
|
|
|
// Draw
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-24 23:30:05 +04:00
|
|
|
BeginDrawing();
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-24 23:30:05 +04:00
|
|
|
ClearBackground(RAYWHITE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2017-02-05 04:59:39 +03:00
|
|
|
DrawTextEx(font1, msg1, fontPosition1, font1.baseSize, -3, WHITE);
|
|
|
|
DrawTextEx(font2, msg2, fontPosition2, font2.baseSize, -2, WHITE);
|
|
|
|
DrawTextEx(font3, msg3, fontPosition3, font3.baseSize, 2, WHITE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-24 23:30:05 +04:00
|
|
|
EndDrawing();
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-24 23:30:05 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
// De-Initialization
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2018-05-04 17:59:48 +03:00
|
|
|
UnloadFont(font1); // Font unloading
|
|
|
|
UnloadFont(font2); // Font unloading
|
|
|
|
UnloadFont(font3); // Font unloading
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-24 23:30:05 +04:00
|
|
|
CloseWindow(); // Close window and OpenGL context
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-24 23:30:05 +04:00
|
|
|
return 0;
|
2014-09-21 16:26:42 +04:00
|
|
|
}
|