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roadmap
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2013-11-19 02:38:44 +04:00
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Here it is a wish-list with features and ideas to improve the library. Note that features listed here are quite high-level and could be long term additions for the library. Current version of raylib is complete and functional but there is a lot of room for improvement.
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[raylib source code ](https://github.com/raysan5/raylib/tree/master/src ) has some *TODO* marks around code with pending things to review and improve. Check [GitHub Issues ](https://github.com/raysan5/raylib/issues ) for further details!
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**raylib 3.x**
- [ ] Network module (UDP): `rnet` ([info](https://github.com/raysan5/raylib/issues/753))
- [ ] Custom raylib resource packer: `rres` ([info](https://github.com/raysan5/rres))
- [ ] Trace log messages redesign ([info](https://github.com/raysan5/raylib/issues/1065))
- [ ] Basic CPU/GPU stats system (memory, draws, time...)
- [ ] Continuous Deployment using GitHub Actions
**raylib 3.0**
- [x] Optimize data structures for pass-by-value
- [x] Custom memory allocators support: `rmem`
- [x] Continuous Integration using GitHub Actions
2019-05-28 01:30:42 +03:00
**raylib 2.5**
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- [x] Support Animated models
- [x] Support glTF models file format
2019-05-28 01:30:42 +03:00
- [x] Unicode support on text drawing
**raylib 2.0**
- [x] Removed external dependencies (GLFW3 and OpenAL)
- [x] Support TCC compiler (32bit and 64bit)
2017-09-18 02:19:28 +03:00
**raylib 1.8**
- [x] Improved Materials system with PBR support
- [x] Procedural image generation functions (spot, gradient, noise...)
- [x] Procedural mesh generation functions (cube, sphere...)
2017-09-30 01:56:22 +03:00
- [x] Custom Android APK build pipeline (default Makefile)
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**raylib 1.7**
- [x] Support configuration flags
- [x] Improved build system for Android
- [x] Gamepad support on HTML5
2016-11-14 01:55:37 +03:00
2017-05-17 12:01:23 +03:00
**raylib 1.6**
- [x] Lua scripting support (raylib Lua wrapper)
- [x] Redesigned audio module
- [x] Support FLAC file format
**raylib 1.5**
- [x] Support Oculus Rift CV1 and VR stereo rendering (simulator)
- [x] Redesign Shaders/Textures system -> New Materials system
- [x] Support lighting: Omni, Directional and Spot lights
- [x] Redesign physics module (physac)
- [x] Chiptunes audio modules support
**raylib 1.4**
- [x] TTF fonts support (using stb_truetype)
- [x] Raycast system for 3D picking (including collisions detection)
- [x] Floyd-Steinberg dithering on 16bit image format conversion
- [x] Basic image manipulation functions (crop, resize, draw...)
- [x] Storage load/save data functionality
- [x] Add Physics module (physac)
- [x] Remove GLEW dependency -> Replaced by GLAD
- [x] Redesign Raspberry PI inputs system
- [x] Redesign gestures module to be multiplatform
- [x] Module raymath as header-only and functions inline
- [x] Add Easings module (easings.h)