49 lines
2.0 KiB
Lua
49 lines
2.0 KiB
Lua
|
-------------------------------------------------------------------------------------------
|
||
|
--
|
||
|
-- raylib [textures] example - Texture loading and drawing
|
||
|
--
|
||
|
-- This example has been created using raylib 1.6 (www.raylib.com)
|
||
|
-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
||
|
--
|
||
|
-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
|
||
|
--
|
||
|
-------------------------------------------------------------------------------------------
|
||
|
|
||
|
-- Initialization
|
||
|
-------------------------------------------------------------------------------------------
|
||
|
local screenWidth = 800
|
||
|
local screenHeight = 450
|
||
|
|
||
|
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing")
|
||
|
|
||
|
-- NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
|
||
|
local texture = LoadTexture("resources/raylib_logo.png") -- Texture loading
|
||
|
-------------------------------------------------------------------------------------------
|
||
|
|
||
|
-- Main game loop
|
||
|
while not WindowShouldClose() do -- Detect window close button or ESC key
|
||
|
-- Update
|
||
|
---------------------------------------------------------------------------------------
|
||
|
-- TODO: Update your variables here
|
||
|
---------------------------------------------------------------------------------------
|
||
|
|
||
|
-- Draw
|
||
|
---------------------------------------------------------------------------------------
|
||
|
BeginDrawing()
|
||
|
|
||
|
ClearBackground(RAYWHITE)
|
||
|
|
||
|
DrawTexture(texture, screenWidth/2 - texture.width/2, screenHeight/2 - texture.height/2, WHITE)
|
||
|
|
||
|
DrawText("this IS a texture!", 360, 370, 10, GRAY)
|
||
|
|
||
|
EndDrawing()
|
||
|
---------------------------------------------------------------------------------------
|
||
|
end
|
||
|
|
||
|
-- De-Initialization
|
||
|
-------------------------------------------------------------------------------------------
|
||
|
UnloadTexture(texture) -- Texture unloading
|
||
|
|
||
|
CloseWindow() -- Close window and OpenGL context
|
||
|
-------------------------------------------------------------------------------------------
|