54 lines
2.1 KiB
Lua
54 lines
2.1 KiB
Lua
|
-------------------------------------------------------------------------------------------
|
||
|
--
|
||
|
-- raylib [core] example - Mouse input
|
||
|
--
|
||
|
-- This example has been created using raylib 1.6 (www.raylib.com)
|
||
|
-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
||
|
--
|
||
|
-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
|
||
|
--
|
||
|
-------------------------------------------------------------------------------------------
|
||
|
|
||
|
-- Initialization
|
||
|
-------------------------------------------------------------------------------------------
|
||
|
local screenWidth = 800
|
||
|
local screenHeight = 450
|
||
|
|
||
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input")
|
||
|
|
||
|
local ballPosition = Vector2(-100.0, -100.0)
|
||
|
local ballColor = DARKBLUE
|
||
|
|
||
|
SetTargetFPS(60) -- Set target frames-per-second
|
||
|
-----------------------------------------------------------------------------------------
|
||
|
|
||
|
-- Main game loop
|
||
|
while not WindowShouldClose() do -- Detect window close button or ESC key
|
||
|
-- Update
|
||
|
------------------------------------------------------------------------------------
|
||
|
ballPosition = GetMousePosition()
|
||
|
|
||
|
if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then ballColor = MAROON
|
||
|
elseif (IsMouseButtonPressed(MOUSE.MIDDLE_BUTTON)) then ballColor = LIME
|
||
|
elseif (IsMouseButtonPressed(MOUSE.RIGHT_BUTTON)) then ballColor = DARKBLUE
|
||
|
end
|
||
|
------------------------------------------------------------------------------------
|
||
|
|
||
|
-- Draw
|
||
|
------------------------------------------------------------------------------------
|
||
|
BeginDrawing()
|
||
|
|
||
|
ClearBackground(RAYWHITE)
|
||
|
|
||
|
DrawCircleV(ballPosition, 40, ballColor)
|
||
|
|
||
|
DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY)
|
||
|
|
||
|
EndDrawing()
|
||
|
------------------------------------------------------------------------------------
|
||
|
end
|
||
|
|
||
|
-- De-Initialization
|
||
|
----------------------------------------------------------------------------------------
|
||
|
CloseWindow() -- Close window and OpenGL context
|
||
|
----------------------------------------------------------------------------------------
|