raylib/ROADMAP.md

92 lines
4.7 KiB
Markdown
Raw Normal View History

2021-11-02 18:42:00 +03:00
# raylib roadmap
Here is a wishlist with features and ideas to improve the library. Note that features listed here are usually long term improvements or just describe a route to follow for the library. There are also some additional places to look for raylib improvements and ideas:
2017-05-17 12:01:23 +03:00
2021-11-02 18:42:00 +03:00
- [GitHub Issues](https://github.com/raysan5/raylib/issues) has several open issues for possible improvements or bugs to fix.
2023-03-13 14:08:23 +03:00
- [raylib source code](https://github.com/raysan5/raylib/tree/master/src) has multiple *TODO* comments around code with pending things to review or improve.
- raylib wishlists discussions are open to everyone to ask for improvements, feel free to check and comment:
- [raylib wishlist 2021](https://github.com/raysan5/raylib/discussions/1502)
- [raylib wishlist 2022](https://github.com/raysan5/raylib/discussions/2272)
- [raylib 5.0 wishlist](https://github.com/raysan5/raylib/discussions/2952)
2017-05-17 12:01:23 +03:00
2022-07-03 14:37:17 +03:00
_Current version of raylib is complete and functional but there is always room for improvements._
2021-11-02 18:42:00 +03:00
2023-11-11 01:25:00 +03:00
**raylib 5.x**
- [ ] `rcore`: Support additional platforms: iOS, Xbox Series S|X
- [ ] `rcore_web`: Avoid GLFW dependency, functionality can be directly implemented using emscripten SDK
- [ ] `rlgl`: Review GLSL shaders naming conventions for consistency
- [ ] `textures`: Improve compressed textures support, loading and saving
- [ ] `rmodels`: Improve 3d objects loading, specially animations (obj, gltf)
- [ ] `raudio`: Implement miniaudio high-level provided features
- [ ] `examples`: Review all examples, add more and better code explanations
- [ ] Software renderer backend? Maybe using `Image` provided API
2021-11-02 18:42:00 +03:00
**raylib 4.x**
2023-11-11 01:25:00 +03:00
- [x] Split core module into separate platforms?
- [x] Redesign gestures system, improve touch inputs management
2023-03-14 15:06:22 +03:00
- [x] Redesign camera module (more flexible) ([#1143](https://github.com/raysan5/raylib/issues/1143), https://github.com/raysan5/raylib/discussions/2507)
- [x] Better documentation and improved examples, reviewed webpage with examples complexity level
2022-07-29 19:45:14 +03:00
- [x] Focus on HTML5 ([raylib 5k gamejam](https://itch.io/jam/raylib-5k-gamejam)) and embedded platforms (RPI and similar SOCs)
2022-07-03 14:37:17 +03:00
- [x] Additional support libraries: [raygui](https://github.com/raysan5/raygui), [rres](https://github.com/raysan5/rres)
2021-04-16 12:57:33 +03:00
2023-11-11 01:25:00 +03:00
2021-04-16 12:57:33 +03:00
**raylib 4.0**
2021-11-02 18:42:00 +03:00
- [x] Improved consistency and coherency in raylib API
2020-12-25 01:10:42 +03:00
- [x] Continuous Deployment using GitHub Actions
2021-11-02 18:42:00 +03:00
- [x] rlgl improvements for standalone usage (avoid raylib coupling)
- Basic CPU/GPU stats system (memory, draws, time...) ([#1295](https://github.com/raysan5/raylib/issues/1295)) - _DISCARDED_
- Software rendering backend (avoiding OpenGL) ([#1370](https://github.com/raysan5/raylib/issues/1370)) - _DISCARDED_
- Network module (UDP): `rnet` ([#753](https://github.com/raysan5/raylib/issues/753)) - _DISCARDED_ - Use [nbnet](https://github.com/nathhB/nbnet).
2023-03-13 14:08:23 +03:00
2020-02-07 18:32:57 +03:00
**raylib 3.0**
2020-04-01 00:00:48 +03:00
- [x] Custom memory allocators support
- [x] Global variables moved to global context
2020-02-07 18:32:57 +03:00
- [x] Optimize data structures for pass-by-value
2021-04-16 12:57:33 +03:00
- [x] Trace log messages redesign ([#1065](https://github.com/raysan5/raylib/issues/1065))
2020-02-07 18:32:57 +03:00
- [x] Continuous Integration using GitHub Actions
2023-03-13 14:08:23 +03:00
2019-05-28 01:30:42 +03:00
**raylib 2.5**
2019-05-28 01:33:52 +03:00
- [x] Support Animated models
- [x] Support glTF models file format
2019-05-28 01:30:42 +03:00
- [x] Unicode support on text drawing
2023-03-13 14:08:23 +03:00
2019-05-28 01:30:42 +03:00
**raylib 2.0**
- [x] Removed external dependencies (GLFW3 and OpenAL)
- [x] Support TCC compiler (32bit and 64bit)
2023-03-13 14:08:23 +03:00
2017-09-18 02:19:28 +03:00
**raylib 1.8**
- [x] Improved Materials system with PBR support
- [x] Procedural image generation functions (spot, gradient, noise...)
- [x] Procedural mesh generation functions (cube, sphere...)
2017-09-30 01:56:22 +03:00
- [x] Custom Android APK build pipeline (default Makefile)
2017-05-17 12:01:23 +03:00
**raylib 1.7**
- [x] Support configuration flags
- [x] Improved build system for Android
- [x] Gamepad support on HTML5
2023-03-13 14:08:23 +03:00
2017-05-17 12:01:23 +03:00
**raylib 1.6**
- [x] Lua scripting support (raylib Lua wrapper)
- [x] Redesigned audio module
- [x] Support FLAC file format
**raylib 1.5**
- [x] Support Oculus Rift CV1 and VR stereo rendering (simulator)
- [x] Redesign Shaders/Textures system -> New Materials system
- [x] Support lighting: Omni, Directional and Spotlights
2017-05-17 12:01:23 +03:00
- [x] Redesign physics module (physac)
- [x] Chiptunes audio modules support
**raylib 1.4**
- [x] TTF fonts support (using stb_truetype)
- [x] Raycast system for 3D picking (including collisions detection)
- [x] Floyd-Steinberg dithering on 16bit image format conversion
- [x] Basic image manipulation functions (crop, resize, draw...)
- [x] Storage load/save data functionality
- [x] Add Physics module (physac)
- [x] Remove GLEW dependency -> Replaced by GLAD
- [x] Redesign Raspberry PI inputs system
- [x] Redesign gestures module to be multiplatform
- [x] Module raymath as header-only and functions inline
- [x] Add Easings module (easings.h)