qemu/hw/display/vga-isa-mm.c
Markus Armbruster d645427057 Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get VMStateDescription.  The previous commit made
that unnecessary.

Include migration/vmstate.h only where it's still needed.  Touching it
now recompiles only some 1600 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00

113 lines
3.7 KiB
C

/*
* QEMU ISA MM VGA Emulator.
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "qemu/bitops.h"
#include "qemu/units.h"
#include "hw/hw.h"
#include "migration/vmstate.h"
#include "hw/display/vga.h"
#include "vga_int.h"
#include "ui/pixel_ops.h"
#define VGA_RAM_SIZE (8 * MiB)
typedef struct ISAVGAMMState {
VGACommonState vga;
int it_shift;
} ISAVGAMMState;
/* Memory mapped interface */
static uint64_t vga_mm_read(void *opaque, hwaddr addr, unsigned size)
{
ISAVGAMMState *s = opaque;
return vga_ioport_read(&s->vga, addr >> s->it_shift) &
MAKE_64BIT_MASK(0, size * 8);
}
static void vga_mm_write(void *opaque, hwaddr addr, uint64_t value,
unsigned size)
{
ISAVGAMMState *s = opaque;
vga_ioport_write(&s->vga, addr >> s->it_shift,
value & MAKE_64BIT_MASK(0, size * 8));
}
static const MemoryRegionOps vga_mm_ctrl_ops = {
.read = vga_mm_read,
.write = vga_mm_write,
.valid.min_access_size = 1,
.valid.max_access_size = 4,
.impl.min_access_size = 1,
.impl.max_access_size = 4,
.endianness = DEVICE_NATIVE_ENDIAN,
};
static void vga_mm_init(ISAVGAMMState *s, hwaddr vram_base,
hwaddr ctrl_base, int it_shift,
MemoryRegion *address_space)
{
MemoryRegion *s_ioport_ctrl, *vga_io_memory;
s->it_shift = it_shift;
s_ioport_ctrl = g_malloc(sizeof(*s_ioport_ctrl));
memory_region_init_io(s_ioport_ctrl, NULL, &vga_mm_ctrl_ops, s,
"vga-mm-ctrl", 0x100000);
memory_region_set_flush_coalesced(s_ioport_ctrl);
vga_io_memory = g_malloc(sizeof(*vga_io_memory));
/* XXX: endianness? */
memory_region_init_io(vga_io_memory, NULL, &vga_mem_ops, &s->vga,
"vga-mem", 0x20000);
vmstate_register(NULL, 0, &vmstate_vga_common, s);
memory_region_add_subregion(address_space, ctrl_base, s_ioport_ctrl);
s->vga.bank_offset = 0;
memory_region_add_subregion(address_space,
vram_base + 0x000a0000, vga_io_memory);
memory_region_set_coalescing(vga_io_memory);
}
int isa_vga_mm_init(hwaddr vram_base,
hwaddr ctrl_base, int it_shift,
MemoryRegion *address_space)
{
ISAVGAMMState *s;
s = g_malloc0(sizeof(*s));
s->vga.vram_size_mb = VGA_RAM_SIZE / MiB;
s->vga.global_vmstate = true;
vga_common_init(&s->vga, NULL);
vga_mm_init(s, vram_base, ctrl_base, it_shift, address_space);
s->vga.con = graphic_console_init(NULL, 0, s->vga.hw_ops, s);
vga_init_vbe(&s->vga, NULL, address_space);
return 0;
}