In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
TYPE_IOMMU_MEMORY_REGION is a direct subtype of TYPE_MEMORY_REGION.
Its instance struct is IOMMUMemoryRegion, and its first member is a
MemoryRegion. Correct. Its class struct is IOMMUMemoryRegionClass,
and its first member is a DeviceClass. Wrong. Messed up when commit
1221a47467 introduced the QOM type. It even included hw/qdev-core.h
just for that.
TYPE_MEMORY_REGION doesn't bother to define a class struct. This is
fine, it simply defaults to its super-type TYPE_OBJECT's class struct
ObjectClass. Changing IOMMUMemoryRegionClass's first member's type to
ObjectClass would be a minimal fix, if a bit brittle: if
TYPE_MEMORY_REGION ever acquired own class struct, we'd have to update
IOMMUMemoryRegionClass to use it.
Fix it the clean and robust way instead: give TYPE_MEMORY_REGION its
own class struct MemoryRegionClass now, and use it for
IOMMUMemoryRegionClass's first member.
Revert the include of hw/qdev-core.h, and fix the few files that have
come to rely on it.
Cc: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20190812052359.30071-5-armbru@redhat.com>
Convert the vga-isa-mm device away from the old_mmio
MemoryRegion accessors.
This device is only used by the MIPS 'jazz' boards
"magnum" and "pica61".
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Hervé Poussineau <hpoussin@reactos.org>
Tested-by: Hervé Poussineau <hpoussin@reactos.org>
Message-id: 20180802155147.1863-2-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move global_vmstate from vga_common_init() parameter to VGACommonState
field. Set global_vmstate to true for isa vga devices, so nothing
changes here. virtio-vga and secondary-vga already set global_vmstate
to false so no change here either. All other pci vga devices get a new
global-vmstate property, defaulting to false. A compat property flips
it to true for older machine types.
With this in place you don't get a vmstate section naming conflict any
more when adding multiple pci vga devices to your vm.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20180702163345.17892-1-kraxel@redhat.com>
and remove the old i386/pc dependency.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
since The VGACommonState struct has a GraphicHwOps *hw_ops member,
then remove the now unnecessary includes.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
Need a way to opt-out from vga.vram being global vmstate, for
secondary vga cards. Add a bool parameter to vga_common_init
to support this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>