A pci config write may remap the vga linear frame buffer, confusing the
memory slot dirty logging logic.
Fixed Windows with -vga std.
Signed-off-by: Avi Kivity <avi@redhat.com>
Sigend-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6852 c046a42c-6fe2-441c-8c8c-71466251a162
Hi all,
since vga_draw_graphic is only called by vga_hw_update when the console
associated with the graphic card is active, we don't need to check if
the current console is active using is_graphic_console.
I suspect I introduced these checks when the console switching mechanism
didn't work as it does now.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6840 c046a42c-6fe2-441c-8c8c-71466251a162
Hi all,
this patch adds a DisplayAllocator interface that allows display
frontends (sdl in particular) to provide a preallocated display buffer
for the graphical backend to use.
Whenever a graphical backend cannot use
qemu_create_displaysurface_from because its own internal pixel format
cannot be exported directly (text mode or graphical mode with color
depth 8 or 24), it creates another display buffer in memory using
qemu_create_displaysurface and does the conversion.
This new buffer needs to be blitted into the sdl surface buffer every time
we need to update portions of the screen.
We can avoid this using the DisplayAllocator interace: sdl provides its
own implementation of qemu_create_displaysurface, giving back the sdl
surface buffer directly (as we used to do before the DisplayState
changes).
Since the buffer returned by sdl could be in bgr format we need to put
back in the handlers of that case.
This approach is good if the two following conditions are true:
1) the sdl surface is a software surface that resides in main memory;
2) the host display color depth is either 16 or 32 bpp.
If first condition is false we can have bad performances using sdl
and vnc together.
If the second condition is false performances are certainly not going to
improve but they shouldn't get worse either.
The first condition is always true, at least on linux/X11 systems; but I
believe is true also on other platforms.
The second condition is true in the vast majority of the cases.
This patch should also have the good side effect of solving the sdl
2D slowness malc was reporting on MacOS, because SDL_BlitSurface is not
going to be called anymore when the guest is in text mode or 24bpp.
However the root problem is still present so I suspect we may
still see some slowness on MacOS when the guest is in 32 or 16 bpp.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6839 c046a42c-6fe2-441c-8c8c-71466251a162
This patch adds and uses #defines for PCI device classes and subclases,
using a new pci_config_set_class() function, similar to the recently
added pci_config_set_vendor_id() and pci_config_set_device_id().
Change since v1: fixed compilation of hw/sun4u.c
Signed-off-by: Stuart Brady <stuart.brady@gmail.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6491 c046a42c-6fe2-441c-8c8c-71466251a162
This fixes the warning:
/scratch/froydnj/qemu.git/hw/vga.c:1515: warning: redundant redeclaration of 'rgb_to_pixel_dup_table'
/scratch/froydnj/qemu.git/hw/vga.c:1248: warning: previous declaration of 'rgb_to_pixel_dup_table' was here
Signed-off-by: Nathan Froyd <froydnj@codesourcery.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6446 c046a42c-6fe2-441c-8c8c-71466251a162
This patch defines PCI vendor and device IDs in pci.h (matching those
from Linux's pci_ids.h), and uses those definitions where appropriate.
Change from v1:
Introduces pci_config_set_vendor_id() / pci_config_set_device_id()
accessors as suggested by Anthony Liguori.
Signed-off-by: Stuart Brady <stuart.brady@gmail.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6442 c046a42c-6fe2-441c-8c8c-71466251a162
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This patch fixes vga rendering when the guest endianness differs from
the host endianness: in this case we can only share the buffer if the
bpp is 32 and we must change the pixelformat accordingly.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6413 c046a42c-6fe2-441c-8c8c-71466251a162
this patch fixes the screendump functionality that was recently broken;
it must be applied *after* PATCH 5, 6 and 7 of the original displaystate
change patch series.
In fact the other patches make much easier to solve the screendump
problem because they make the console switching mechanism more robust.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6345 c046a42c-6fe2-441c-8c8c-71466251a162
Patch 5/7
This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.
This patch contains just the graphical_console_init change and few other
modifications mainly in console.c and vl.c.
It was necessary to move the display frontends (e.g. sdl and vnc)
initialization after machine->init in vl.c.
This patch does *not* include any required changes to any device, these
changes come with the following patches.
Patch 6/7
This patch changes the QEMUMachine init functions not to take a
DisplayState as an argument because is not needed any more;
In few places the graphic hardware initialization function was called
only if DisplayState was not NULL, now they are always called.
Apart from these cases, the rest are all mechanical substitutions.
Patch 7/7
This patch updates the graphic device code to use the new
graphical_console_init function.
As for the previous patch, in few places graphical_console_init was called
only if DisplayState was not NULL, now it is always called.
Apart from these cases, the rest are all mechanical substitutions.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
This patch changes the DisplayState interface adding support for
multiple frontends at the same time (sdl and vnc) and implements most
of the benefit of the shared_buf patch without the added complexity.
Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
also responsible for allocating the data and setting the depth.
Vga.c (or another backend) will do any necessary conversion.
The idea is to change it so that is vga.c (or another backend) together
with console.c that fully manage the DisplayState interface allocating
data and setting the depth (either 16 or 32 bit, if the guest uses a
different resolution or is in text mode, vga.c (or another backend) is
in charge of doing the conversion seamlessly).
The other idea is that DisplayState supports *multiple* frontends
like sdl and vnc; each of them can register some callbacks to be called
when a display event occurs.
The interesting changes are:
- the new structures and related functions in console.h and console.c
in particular the following functions are very helpful to manage a
DisplaySurface:
qemu_create_displaysurface
qemu_resize_displaysurface
qemu_create_displaysurface_from
qemu_free_displaysurface
- console_select and qemu_console_resize in console.c
this two functions manage multiple consoles on a single host display
- moving code around in hw/vga.c
as for the shared_buf patch this is necessary to be able to handle a dynamic
DisplaySurface bpp
- changes to vga_draw_graphic in hw/vga.c
this is the place where the DisplaySurface buffer is shared with the
videoram, when possible;
Compared to the last version the only changes are:
- do not remove support to dpy_copy in cirrus_vga
- change the name of the displaysurface handling functions
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
Do not handle bgr host displays in the backends.
Right now a bgr flag exists so that sdl can set it, if the SDL_Surface
is bgr.
Afterwards the graphic device (e.g. vga.c) does the needed conversion.
With this patch series is sdl that is responsible for rendering the format
provided by the graphic device that must provide a DisplaySurface
(ds->surface) in 16 or 32 bpp, rgb.
Afterwards sdl creates a SDL_Surface from the given DisplaySurface and
blits it into the main SDL_Surface using SDL_BlitSurface.
Everything is handled by sdl transparently, because SDL_BlitSurface is
perfectly capable of handling bgr displays by itself.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6335 c046a42c-6fe2-441c-8c8c-71466251a162
The vga reset handler overwrites some cirrus registers, causing reboots
to corrupt cirrus state to the point that guests can only bring up 640x480
resolutions.
Fix by adding a dedicated cirrus reset handler (which calls the common vga
handler).
Signed-off-by: Avi Kivity <avi@redhat.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6191 c046a42c-6fe2-441c-8c8c-71466251a162
MMIO exits are more expensive in KVM or Xen than in QEMU because they
involve, at least, privilege transitions. However, MMIO write
operations can be effectively batched if those writes do not have side
effects.
Good examples of this include VGA pixel operations when in a planar
mode. As it turns out, we can get a nice boost in other areas too.
Laurent mentioned a 9.7% performance boost in iperf with the coalesced
MMIO changes for the e1000 when he originally posted this work for KVM.
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5961 c046a42c-6fe2-441c-8c8c-71466251a162
Hypervisors like KVM perform badly while doing mmio on
a loop, because it'll generate an exit on each access.
This is the case with VGA, which results in very bad
performance.
In this patch, we map the linear frame buffer as RAM,
make sure it has dirty region tracking enabled, and then
just let the region to be written.
Cleanups suggestions by:
Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Glauber Costa <glommer@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5793 c046a42c-6fe2-441c-8c8c-71466251a162
unsigned long is too bad of a type. Use ram_addr_t instead.
aligurori: fixed a compile warning in this patch
Signed-off-by: Glauber Costa <glommer@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5790 c046a42c-6fe2-441c-8c8c-71466251a162
malc found AIX headers leak "hz" and so it can't be used there. Change
the occurences in hw/.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5709 c046a42c-6fe2-441c-8c8c-71466251a162