Commit Graph

105204 Commits

Author SHA1 Message Date
Paolo Bonzini
36c6c8773a file-posix: remove incorrect coroutine_fn calls
raw_co_getlength is called by handle_aiocb_write_zeroes, which is not a coroutine
function.  This is harmless because raw_co_getlength does not actually suspend,
but in the interest of clarity make it a non-coroutine_fn that is just wrapped
by the coroutine_fn raw_co_getlength.  Likewise, check_cache_dropped was only
a coroutine_fn because it called raw_co_getlength, so it can be made non-coroutine
as well.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-ID: <20230601115145.196465-2-pbonzini@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 09:46:14 +02:00
Kevin Wolf
3cce22defb Revert "graph-lock: Disable locking for now"
Now that bdrv_graph_wrlock() temporarily drops the AioContext lock that
its caller holds, it can poll without causing deadlocks. We can now
re-enable graph locking.

This reverts commit ad128dff0bf4b6f971d05eb4335a627883a19c1d.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-12-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:26 +02:00
Kevin Wolf
31b2ddfea3 graph-lock: Unlock the AioContext while polling
If the caller keeps the AioContext lock for a block node in an iothread,
polling in bdrv_graph_wrlock() deadlocks if the condition isn't
fulfilled immediately.

Now that all callers make sure to actually have the AioContext locked
when they call bdrv_replace_child_noperm() like they should, we can
change bdrv_graph_wrlock() to take a BlockDriverState whose AioContext
lock the caller holds (NULL if it doesn't) and unlock it temporarily
while polling.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-11-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:23 +02:00
Kevin Wolf
22dd940544 blockjob: Fix AioContext locking in block_job_add_bdrv()
bdrv_root_attach_child() requires callers to hold the AioContext lock
for child_bs. Take it in block_job_add_bdrv() before calling the
function.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-10-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:21 +02:00
Kevin Wolf
8aa0454219 block: Fix AioContext locking in bdrv_open_backing_file()
bdrv_set_backing() requires the caller to hold the AioContext lock for
@backing_hd. Take it in bdrv_open_backing_file() before calling the
function.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-9-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:18 +02:00
Kevin Wolf
f665f01f72 block: Fix AioContext locking in bdrv_open_inherit()
bdrv_open_inherit() calls several functions for which it needs to hold
the AioContext lock, but currently doesn't. This includes calls in
bdrv_append_temp_snapshot(), for which bdrv_open_inherit() is the only
caller. Fix the locking in these places.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-8-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:16 +02:00
Kevin Wolf
4b408668d0 block: Fix AioContext locking in bdrv_reopen_parse_file_or_backing()
bdrv_set_file_or_backing_noperm() requires the caller to hold the
AioContext lock for the child node, but we hold the one for the parent
node in bdrv_reopen_parse_file_or_backing(). Take the other one
temporarily.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-7-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:14 +02:00
Kevin Wolf
c066e808e1 block: Fix AioContext locking in bdrv_attach_child_common()
The function can move the child node to a different AioContext. In this
case, it also must take the AioContext lock for the new context before
calling functions that require the caller to hold the AioContext for the
child node.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-6-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:12 +02:00
Kevin Wolf
8394c35ee1 block: Fix AioContext locking in bdrv_open_child()
bdrv_attach_child() requires that the caller holds the AioContext lock
for the new child node. Take it in bdrv_open_child() and document that
the caller must not hold any AioContext apart from the main AioContext.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-5-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:10 +02:00
Kevin Wolf
2065cf6b23 test-block-iothread: Lock AioContext for blk_insert_bs()
blk_insert_bs() requires that callers hold the AioContext lock for the
node that should be inserted. Take it.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-4-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:08 +02:00
Kevin Wolf
415275aed9 qdev-properties-system: Lock AioContext for blk_insert_bs()
blk_insert_bs() requires that callers hold the AioContext lock for the
node that should be inserted. Take it.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-3-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:46:05 +02:00
Kevin Wolf
23e6c3c41b iotests: Test active commit with iothread and background I/O
This is a better regression test for the bugs hidden by commit 80fc5d26
('graph-lock: Disable locking for now'). With that commit reverted, it
hangs instantaneously and reliably for me.

It is important to have a reliable test like this, because the following
commits will set out to fix the actual root cause of the deadlocks and
then finally revert commit 80fc5d26, which was only a stopgap solution.

Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-ID: <20230605085711.21261-2-kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-06-28 08:45:46 +02:00
Richard Henderson
b111569da9 wef
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Merge tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu into staging

wef

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# gpg: Signature made Tue 27 Jun 2023 05:09:23 PM CEST
# gpg:                using RSA key 87A9BD933F87C606D276F62DDAE8E10975969CE5
# gpg:                issuer "marcandre.lureau@redhat.com"
# gpg: Good signature from "Marc-André Lureau <marcandre.lureau@redhat.com>" [full]
# gpg:                 aka "Marc-André Lureau <marcandre.lureau@gmail.com>" [full]

* tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu: (33 commits)
  ui/dbus: use shared D3D11 Texture2D when possible
  virtio-gpu-virgl: use D3D11_SHARE_TEXTURE when available
  ui: add optional d3d texture pointer to scanout texture
  ui/egl: query ANGLE d3d device
  virtio-gpu-virgl: teach it to get the QEMU EGL display
  ui/dbus: add some GL traces
  ui/dbus: add GL support on win32
  ui: add egl_fb_read_rect()
  ui/egl: default to GLES on windows
  ui: add egl-headless support on win32
  ui/dbus: use shared memory when possible on win32
  virtio-gpu/win32: allocate shareable 2d resources/images
  console/win32: allocate shareable display surface
  ui/dbus: introduce "Interfaces" properties
  tests: make dbus-display-test work on win32
  qtest: add qtest_pid()
  ui/dbus: win32 support
  scripts: add a XML preprocessor script
  ui/dbus: compile without gio/gunixfdlist.h
  ui/egl: fix make_context_current() callback return value
  ...

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-06-28 08:42:32 +02:00
Marc-André Lureau
de1f8ce0ab ui/dbus: use shared D3D11 Texture2D when possible
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
c1600f84ce virtio-gpu-virgl: use D3D11_SHARE_TEXTURE when available
Enable D3D texture sharing when possible, and pass it to the texture
display callbacks.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-21-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
bf41ab6190 ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
06c63a34e6 ui/egl: query ANGLE d3d device
Check if ANGLE is being used with D3D backend.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
e8a2db9479 virtio-gpu-virgl: teach it to get the QEMU EGL display
virgl offers a few features that require to have access to the
underlying EGLDisplay. This is the case for the D3D texture sharing support.

The API callback is merged for virgl 1.0:
https://gitlab.freedesktop.org/virgl/virglrenderer/-/merge_requests/1113

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-18-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
cf283fb447 ui/dbus: add some GL traces
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-17-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
f43bf0a73b ui/dbus: add GL support on win32
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
da9eb580b7 ui: add egl_fb_read_rect()
Similar to egl_fb_read(), same limitations, but with extra arguments to
read a subset of the framebuffer. Used in following commits.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-15-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
afe8e0b6db ui/egl: default to GLES on windows
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
39324b4966 ui: add egl-headless support on win32
Make GBM optional for EGL code, and enable the build for win32.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
48dddba176 ui/dbus: use shared memory when possible on win32
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.

Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
9462ff4695 virtio-gpu/win32: allocate shareable 2d resources/images
Allocate pixman bits for scanouts with qemu_win32_map_alloc() so we can
set a shareable handle on the associated display surface.

Note: when bits are provided to pixman_image_create_bits(), you must also give
the rowstride (the argument is ignored when bits is NULL)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-11-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
09b4c198b8 console/win32: allocate shareable display surface
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.

Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.

Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
439e0164cd ui/dbus: introduce "Interfaces" properties
This property is similar to ``org.freedesktop.DBus.Interfaces`` property
on the bus interface: it's an array of strings listing the extra
interfaces and capabilities available, in a convenient way.

Most interfaces are implicit, as they are required. For
``org/qemu/Display1_$id``, we can list the Keyboard And Mouse
interfaces. Those could be optional.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-9-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
306d75815c tests: make dbus-display-test work on win32
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230606115658.677673-8-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
ed097649b5 qtest: add qtest_pid()
Used in the following test on win32, to share sockets with the QEMU
process.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230606115658.677673-7-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
6cc5a6159a ui/dbus: win32 support
D-Bus doesn't support fd-passing on Windows (AF_UNIX doesn't have
SCM_RIGHTS yet, but there are other means to share objects. I have
proposed various solutions upstream, but none seem fitting enough atm).

To make the "-display dbus" work on Windows, implement an alternative
D-Bus interface where all the 'h' (FDs) arguments are replaced with
'ay' (WSASocketW data), and sockets are passed to the other end via
WSADuplicateSocket().

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-6-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
9b286e76c8 scripts: add a XML preprocessor script
gdbus-codegen doesn't support conditions or pre-processing.

Rather than duplicating D-Bus interfaces for win32 adaptation, let's
have a preprocess step, so we can have platform-specific interfaces.

The python script is based on
https://github.com/peitaosu/XML-Preprocessor, with bug fixes, some
testing and replacing lxml dependency with the built-in xml module.

This preprocessing syntax style is not very common, but is similar to
the one provided by WiX (https://wixtoolset.org/docs/v3/overview/preprocessor/)
or wixl, that we adopted in QEMU for packaging the guest agent.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-5-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
29c5c7e5f6 ui/dbus: compile without gio/gunixfdlist.h
D-Bus on windows doesn't support fd-passing. Let's isolate the
fdlist-related code as a first step, before adding Windows support,
using another mechanism.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-4-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
1d48c9fd8e ui/egl: fix make_context_current() callback return value
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.

While at it, print the EGL error to ease debugging.

As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
044ca4bf45 ui/egl: export qemu_egl_get_error_string()
It will be used from other units.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-2-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
2fc280734a ui/gtk: making dmabuf NULL when it's released.
Set vc->gfx.guest_fb.dmabuf to NULL to prevent any further access
to it after the dmabuf is released.

v2: move declaration of vc inside ifdef

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627005316.5627-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
7b41ca8d91 virtio-gpu: OUT_OF_MEMORY if failing to create udmabuf
Respond with VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY if it fails to create
an udmabuf for the blob resource.

v2: consolidated return statments and removed an unnecessary style change

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627003453.5321-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
37802a24eb ui/gtk: set the area of the scanout texture correctly
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
ec4d71e8f2 virtio-gpu-udmabuf: create udmabuf for blob even when iov_cnt == 1
There were often cases where a scanout blob sometimes has just 1 entry
that is linked to many pages in it. So just checking whether iov_cnt is 1
is not enough for screening small, non-scanout blobs. Therefore adding
iov_len check as well to make sure it creates an udmabuf only for a scanout
blob, which is at least bigger than one page size.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230621222704.29932-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Vivek Kasireddy
34e29d85a7 virtio-gpu: Make non-gl display updates work again when blob=true
In the case where the console does not have gl capability, and
if blob is set to true, make sure that the display updates still
work. Commit e86a93f554 accidentally broke this by misplacing
the return statement (in resource_flush) causing the updates to
be silently ignored.

Fixes: e86a93f554 ("virtio-gpu: splitting one extended mode guest fb into n-scanouts")
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Dongwon Kim <dongwon.kim@intel.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230623060454.3749910-1-vivek.kasireddy@intel.com>
2023-06-27 17:08:56 +02:00
Bilal Elmoussaoui
de9f844ce2 ui/dbus: Expose a touch device interface
So that clients making use of the DBus backend could
send touch events through the new org.qemu.Display1.Touch
interface

Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-3-belmouss@redhat.com>
2023-06-27 17:08:56 +02:00
Bilal Elmoussaoui
b659678598 ui/touch: Move event handling to a common helper
To share code between the GTK and DBus UI bakcends
see the next commit for details

Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-2-belmouss@redhat.com>
2023-06-27 17:08:56 +02:00
Zhang Huasen
1e0c544673 chardev/char-win-stdio: Support VT sequences on Windows 11 host
If the monitor or the serial port use STDIO as backend on Windows 11 host,
e.g. -nographic options is used, the monitor or the guest Linux do not
response to arrow keys.

When Windows creates a console, ENABLE_VIRTUAL_PROCESS_INPUT is disabled
by default. Arrow keys cannot be retrieved by ReadFile or ReadConsoleInput
functions.

Add ENABLE_VIRTUAL_PROCESS_INPUT to the flag which is passed to SetConsoleMode,
when opening stdio console.

Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1674

Signed-off-by: Zhang Huasen <huasenzhang@foxmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <tencent_8DA57B405D427A560FD40F8FB0C0B1ADDE09@qq.com>
2023-06-27 17:08:56 +02:00
Keqian Zhu
b097b80bc9 virtio-gpu: Optimize 2D resource data transfer
The following points sometimes can reduce much data
to copy:
1. When width matches, we can transfer data with one
call of iov_to_buf().
2. Only the required height need to transfer, not
whole image.

Signed-off-by: Keqian Zhu <zhukeqian1@huawei.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230612021358.25068-1-zhukeqian1@huawei.com>
2023-06-27 17:08:47 +02:00
Antonio Caggiano
176e3783f2 ui/sdl2: OpenGL window context
When OpenGL is enabled, create only the OpenGL context, ignoring the SDL
renderer as it is unused anyway.

Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230612091959.2983-1-quic_acaggian@quicinc.com>
2023-06-27 12:31:15 +02:00
Marc-André Lureau
72cbcead96 egl: no need to lookup EGL functions manually
libepoxy handles loading the function pointer and dispatching the call,
so you don't have to worry about it.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132455.1025608-1-marcandre.lureau@redhat.com>
2023-06-27 12:31:15 +02:00
Marc-André Lureau
333e7599a0 ui: return NULL when getting cursor without a console
VNC may try to get the current cursor even when there are no consoles
and crashes. Simple reproducer is qemu with -nodefaults.

Fixes: (again)
https://gitlab.com/qemu-project/qemu/-/issues/1548

Fixes: commit 385ac97f8 ("ui: keep current cursor with QemuConsole")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230428154807.2143652-1-marcandre.lureau@redhat.com>
2023-06-27 12:31:15 +02:00
Nicholas Piggin
67f85346ca icount: don't adjust virtual time backwards after warp
The icount-based QEMU_CLOCK_VIRTUAL runs ahead of the RT clock at times.
When warping, it is possible it is still ahead at the end of the warp,
which causes icount adaptive mode to adjust it backward. This can result
in the machine observing time going backwards.

Prevent this by clamping adaptive adjustment to 0 at minimum.

Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
Message-ID: <20230627061406.241847-1-npiggin@gmail.com>
Cc: qemu-stable@nongnu.org
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-06-27 09:00:13 +02:00
Richard Henderson
4329d049d5 accel/tcg: Replace target_ulong in some APIs
accel/tcg: Remove CONFIG_PROFILER
 accel/tcg: Store some tlb flags in CPUTLBEntryFull
 tcg: Issue memory barriers as required for the guest memory model
 tcg: Fix temporary variable in tcg_gen_gvec_andcs
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Merge tag 'pull-tcg-20230626' of https://gitlab.com/rth7680/qemu into staging

accel/tcg: Replace target_ulong in some APIs
accel/tcg: Remove CONFIG_PROFILER
accel/tcg: Store some tlb flags in CPUTLBEntryFull
tcg: Issue memory barriers as required for the guest memory model
tcg: Fix temporary variable in tcg_gen_gvec_andcs

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* tag 'pull-tcg-20230626' of https://gitlab.com/rth7680/qemu: (22 commits)
  accel/tcg: Renumber TLB_DISCARD_WRITE
  accel/tcg: Move TLB_WATCHPOINT to TLB_SLOW_FLAGS_MASK
  accel/tcg: Store some tlb flags in CPUTLBEntryFull
  accel/tcg: Remove check_tcg_memory_orders_compatible
  tcg: Add host memory barriers to cpu_ldst.h interfaces
  tcg: Do not elide memory barriers for !CF_PARALLEL in system mode
  target/microblaze: Define TCG_GUEST_DEFAULT_MO
  tcg: Fix temporary variable in tcg_gen_gvec_andcs
  accel/tcg: remove CONFIG_PROFILER
  tests/plugin: Remove duplicate insn log from libinsn.so
  softfloat: use QEMU_FLATTEN to avoid mistaken isra inlining
  cpu: Replace target_ulong with hwaddr in tb_invalidate_phys_addr()
  accel/tcg: Replace target_ulong with vaddr in translator_*()
  accel/tcg: Replace target_ulong with vaddr in *_mmu_lookup()
  accel: Replace target_ulong with vaddr in probe_*()
  accel/tcg: Widen pc to vaddr in CPUJumpCache
  accel/tcg/cpu-exec.c: Widen pc to vaddr
  accel/tcg/cputlb.c: Widen addr in MMULookupPageData
  accel/tcg/cputlb.c: Widen CPUTLBEntry access functions
  target: Widen pc/cs_base in cpu_get_tb_cpu_state
  ...

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-06-26 17:40:38 +02:00
Richard Henderson
a0eaae08c7 accel/tcg: Renumber TLB_DISCARD_WRITE
Move to fill a hole in the set of bits.
Reduce the total number of tlb bits by 1.

Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-06-26 17:33:00 +02:00
Richard Henderson
187ba69453 accel/tcg: Move TLB_WATCHPOINT to TLB_SLOW_FLAGS_MASK
This frees up one bit of the primary tlb flags without
impacting the TLB_NOTDIRTY logic.

Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-06-26 17:33:00 +02:00