This commit introduces utility functions for the creation and deallocation
of QemuDmaBuf instances. Additionally, it updates all relevant sections
of the codebase to utilize these new utility functions.
v7: remove prefix, "dpy_gl_" from all helpers
qemu_dmabuf_free() returns without doing anything if input is null
(Daniel P. Berrangé <berrange@redhat.com>)
call G_DEFINE_AUTOPTR_CLEANUP_FUNC for qemu_dmabuf_free()
(Daniel P. Berrangé <berrange@redhat.com>)
v8: Introduction of helpers was removed as those were already added
by the previous commit
v9: set dmabuf->allow_fences to 'true' when dmabuf is created in
virtio_gpu_create_dmabuf()/virtio-gpu-udmabuf.c
removed unnecessary spaces were accidently added in the patch,
'ui/console: Use qemu_dmabuf_new() a...'
v11: Calling qemu_dmabuf_close was removed as closing dmabuf->fd will be
done in qemu_dmabuf_free anyway.
(Daniel P. Berrangé <berrange@redhat.com>)
v12: --- Calling qemu_dmabuf_close separately as qemu_dmabuf_free doesn't
do it.
--- 'dmabuf' is now allocated space so it should be freed at the end of
dbus_scanout_texture
v13: --- Immediately free dmabuf after it is released to prevent possible
leaking of the ptr
(Marc-André Lureau <marcandre.lureau@redhat.com>)
--- Use g_autoptr macro to define *dmabuf for auto clean up instead of
calling qemu_dmabuf_free
(Marc-André Lureau <marcandre.lureau@redhat.com>)
v14: --- (vhost-user-gpu) Change qemu_dmabuf_free back to g_clear_pointer
as it was done because of some misunderstanding (v13).
--- (vhost-user-gpu) g->dmabuf[m->scanout_id] needs to be set to NULL
to prevent freed dmabuf to be accessed again in case if(fd==-1)break;
happens (before new dmabuf is allocated). Otherwise, it would cause
invalid memory access when the same function is executed. Also NULL
check should be done before qemu_dmabuf_close (it asserts dmabuf!=NULL.).
(Marc-André Lureau <marcandre.lureau@redhat.com>)
Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Philippe Mathieu-Daudé <philmd@linaro.org>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20240508175403.3399895-6-dongwon.kim@intel.com>
This commit updates all instances where fields within the QemuDmaBuf
struct are directly accessed, replacing them with calls to these new
helper functions.
v6: fix typos in helper names in ui/spice-display.c
v7: removed prefix, "dpy_gl_" from all helpers
v8: Introduction of helpers was removed as those were already added
by the previous commit
v11: -- Use new qemu_dmabuf_close() instead of close(qemu_dmabuf_get_fd()).
(Daniel P. Berrangé <berrange@redhat.com>)
-- Use new qemu_dmabuf_dup_fd() instead of dup(qemu_dmabuf_get_fd()).
(Daniel P. Berrangé <berrange@redhat.com>)
Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Philippe Mathieu-Daudé <philmd@linaro.org>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20240508175403.3399895-4-dongwon.kim@intel.com>
The "Listener" connection, being private and under the control of the
qemu display, allows for the optimization of discarding pending
intermediary messages when queuing a new scanout. This ensures that the
client receives only the latest scanout update, improving communication
efficiency.
While the current implementation does not provide a mechanism for
clients who may wish to receive all updates, making this behavior
optional could be considered in the future. For now, adopting this new
default behavior accelerates the communication process without a
guarantee of delivering all updates.
The filter is removed when the connection is dropped.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Currently, when using `-display dbus,gl=on` all updates to the client
become "full scanout" updates, meaning there is no way for the client to
limit damage regions to the display server.
Instead of using an "update count", this patch tracks the damage region
and propagates it to the client.
This was less of an issue when clients were using GtkGLArea for
rendering,
as you'd be doing full-surface redraw. To be efficient, the client needs
both a DMA-BUF and the damage region to be updated.
Co-authored-by: Christian Hergert <chergert@redhat.com>
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230814125802.102160-1-belmouss@redhat.com>
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
Add some ifdefs to avoid an unused function and unused variable.
Fixes: de1f8ce0ab ("ui/dbus: use shared D3D11 Texture2D when possible")
Co-developed-by: BALATON Zoltan <balaton@eik.bme.hu>
Message-Id: <336f7697-bcfa-1f5f-e411-6859815aa26c@eik.bme.hu>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.
Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
D-Bus on windows doesn't support fd-passing. Let's isolate the
fdlist-related code as a first step, before adding Windows support,
using another mechanism.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-4-marcandre.lureau@redhat.com>
Except SDL, display backends seem to fail at handing full scanout
geometry correctly. It would need some test/reproducer to actually check
it. In the meantime, fill some missing fields, and leave a FIXME.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132537.1026310-1-marcandre.lureau@redhat.com>
commit 4814d3cbf ("ui/dbus: restrict opengl to gbm-enabled config")
assumes that whenever GBM is available, OpenGL is. This is not always
the case, let's further restrict opengl-related paths and fix some
compilation issues.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132348.1024663-1-marcandre.lureau@redhat.com>
We can enable EGL later for non-GBM hosts.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Allow to build & use the DBus display without 3d/GPU acceleration support.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
The naming is more conventional in QEMU code, and allows to simplify
some code by changing the API design, so it returns the input parameter,
instead of void.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
The naming is more conventional in QEMU.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Or else, we may randomly destroy some textures..
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Include it in the .c files instead that use the error reporting
functions.
Message-Id: <20230210111931.1115489-1-thuth@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
gfx_switch() is called to set the new_surface, not necessarily to
display it. It should be displayed after gfx_update(). Send the whole
scanout only in this case.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
The DBus listener naively create, update and destroy textures without
taking into account other listeners. The texture were shared, but
texture update was unnecessarily duplicated.
Teach DisplayGLCtx to do optionally shared texture handling. This is
only implemented for DBus display at this point, however the same
infrastructure could potentially be used for other future combinations.
Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Add an option to use direct connections instead of via the bus. Clients
are accepted with QMP add_client.
This allows to provide the D-Bus display without a bus. It also
simplifies the testing setup (some CI have issues to setup a D-Bus bus
in a container).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
The "dbus" display backend exports the QEMU consoles and other
UI-related interfaces over D-Bus.
By default, the connection is established on the session bus, but you
can specify a different bus with the "addr" option.
The backend takes the "org.qemu" service name, while still allowing
further instances to queue on the same name (so you can lookup all the
available instances too). It accepts any number of clients at this
point, although this is expected to evolve with options to restrict
clients, or only accept p2p via fd passing.
The interface is intentionally very close to the internal QEMU API,
and can be introspected or interacted with busctl/dfeet etc:
$ ./qemu-system-x86_64 -name MyVM -display dbus
$ busctl --user introspect org.qemu /org/qemu/Display1/Console_0
org.qemu.Display1.Console interface - - -
.RegisterListener method h - -
.SetUIInfo method qqiiuu - -
.DeviceAddress property s "pci/0000/01.0" emits-change
.Head property u 0 emits-change
.Height property u 480 emits-change
.Label property s "VGA" emits-change
.Type property s "Graphic" emits-change
.Width property u 640 emits-change
[...]
See the interfaces XML source file and Sphinx docs for the generated API
documentations.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>