Less conditional compilation. Merge an add insn with the indexed
memory load insn. Load the tlb addend earlier. Avoid the address
update memory form.
Fix a bug in not allowing large enough tlb offsets for some guests.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Previously we'd only handle 16-bit offsets from memory operand without falling
back to indexed, but it's easy to use ADDIS to handle full 32-bit offsets.
This also lets us unify code that existed inline in tcg_out_op for handling
addition of large constants.
The new R2 temporary was marked reserved for the AIX calling convention, but
the register really is call-clobbered and since tcg generated code has no use
for a TOC, it's available for use.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Remove conditionalization from tcg_target_reg_alloc_order, relying on
reserved_regs to prevent register allocation that shouldn't happen.
So R11 is now present in reg_alloc_order for __APPLE__, but also now
reserved.
Sort reg_alloc_order into call-saved, call-clobbered, and parameters.
This reduces the effect of values getting spilled and reloaded before
function calls.
Whether or not it is reserved, R2 (TOC) is always call-clobbered.
Signed-off-by: Richard Henderson <rth@twiddle.net>
While these are rare from code that's been through the optimizer,
it's not uncommon within the tcg backend.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of bare N, for clarity. The only (intentional) exception made
is for insns that encode R|0, i.e. when R0 encoded into the insn is
interpreted as zero not the contents of the register.
Signed-off-by: Richard Henderson <rth@twiddle.net>
The _cmmu helpers can be moved to exec-all.h. The helpers that are
used from TCG will shortly need access to tcg_target_long so move
their declarations into tcg.h.
This requires minor include adjustments to all TCG backends.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Using these instead of mulu2 and muls2 lets us avoid having to argument
overlap analysis in the backend. Normal register allocation will DTRT.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
rotr_i32 calculates the amount to left shift and puts it into a
temporary, but then doesn't use it when doing the shift.
Cc: qemu-stable@nongnu.org
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
add2_i64 was adding the lower double word to the upper double word
of each input. Fix this so we add the lower double words, then the
upper double words with carry propagation.
Cc: qemu-stable@nongnu.org
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
If our input and output is in the same register, bswap64 tries to
undo a rotate of the input. This just ends up rotating the output.
Cc: qemu-stable@nongnu.org
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The rldcl instruction doesn't have an sh field, so the minor opcode
is shifted 1 bit. We were using the XO30 macro which shifted the
minor opcode 2 bits.
Remove XO30 and add MD30 and MDS30 macros which match the
Power ISA categories.
Cc: qemu-stable@nongnu.org
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The TCG optimizer does great work when inserting constants, being able
to fold the open-coded deposit expansion to just an AND or an OR. Avoid
a bit the regression caused by having the deposit opcode by expanding
deposit of zero as an AND.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Glibc 2.16 includes an easy way to get feature bits previously
buried in /proc or the program startup auxiliary vector. Use it.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
There are a few simple special cases that should be handled first.
Break these out to subroutines to avoid code duplication.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
It takes half the cycles to read one CR register instead of all 8.
This is a backward compatible addition to the ISA, so chips prior
to Power 2.00 spec will simply continue to read the entire CR register.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Nothing else in the call chain ensures that these
constants don't have garbage in the high bits.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The optimization/bug being fixed is that tcg_out_cmp was not applying the
right type to loading a constant, in the case it can't be implemented
directly. Rather than recomputing the TCGType enum from the arch64 bool,
pass around the original TCGType throughout.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The mul_i32 pattern was loading non-16-bit constants into a register,
when we can get the middle-end to do that for us. The mul_i64 pattern
was not considering that MULLI takes 64-bit inputs.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Since we have special code to handle and/or/xor with a constant,
apply the same to andc/orc/eqv with a constant.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Using a table to look up insns of the right width and sign.
Include support for the Power 2.06 LDBRX and STDBRX insns.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Handle constants in common code; we'll want to reuse that later.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Improve constant addition -- previously we'd emit useless addi with 0.
Use new constraints to force the driver to pull full 64-bit constants
into a register.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We'll need a zero, and Z makes more sense for that. Make sure we
have a full compliment of signed and unsigned 16 and 32-bit tests.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The test for using movi32 was sub-optimal for TCG_TYPE_I32, comparing
a signed 32-bit quantity against an unsigned 32-bit quantity.
When possible, use addi+oris for 32-bit unsigned constants. Otherwise,
standardize on addi+oris+ori instead of addis+ori+rldicl.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We weren't ignoring the high 32 bits during a NE comparison.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>