Commit Graph

3 Commits

Author SHA1 Message Date
Peter Maydell
7c76f397fd hw/input/stellaris_gamepad: Convert to qemu_input_handler_register()
Now that we have converted to qdev, we can use the newer
qemu_input_handler_register() API rather than the legacy
qemu_add_kbd_event_handler().

Since we only have one user, take the opportunity to convert
from scancodes to QCodes, rather than using
qemu_input_key_value_to_scancode() (which adds an 0xe0
prefix and encodes up/down indication in the scancode,
which our old handler function then had to reverse). That
lets us drop the old state field which was tracking whether
we were halfway through a two-byte scancode.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20231030114802.3671871-7-peter.maydell@linaro.org
2023-11-02 12:52:06 +00:00
Peter Maydell
a75f336b97 hw/input/stellaris_input: Convert to qdev
Convert the hw/input/stellaris_input device to qdev.

The interface uses an array property for the board to specify the
keycodes to use, so the s->keycodes memory is now allocated by the
array-property machinery.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20231030114802.3671871-6-peter.maydell@linaro.org
2023-11-02 12:52:06 +00:00
Peter Maydell
c45460decb hw/input/stellaris_input: Rename to stellaris_gamepad
This source file implements a stellaris gamepad device; rename
it so that it is a closer match to the device name.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20231030114802.3671871-2-peter.maydell@linaro.org
2023-11-02 12:52:06 +00:00