Dispense with TCGBackendData, as it has never been used for more than
holding a single pointer. Use a define in the cpu/tcg-target.h to
signal requirement for TCGLabelQemuLdst, so that we can drop the no-op
tcg-be-null.h stubs. Rename tcg-be-ldst.h to tcg-ldst.inc.c.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Allocating an arbitrarily-sized array of tbs results in either
(a) a lot of memory wasted or (b) unnecessary flushes of the code
cache when we run out of TB structs in the array.
An obvious solution would be to just malloc a TB struct when needed,
and keep the TB array as an array of pointers (recall that tb_find_pc()
needs the TB array to run in O(log n)).
Perhaps a better solution, which is implemented in this patch, is to
allocate TB's right before the translated code they describe. This
results in some memory waste due to padding to have code and TBs in
separate cache lines--for instance, I measured 4.7% of padding in the
used portion of code_gen_buffer when booting aarch64 Linux on a
host with 64-byte cache lines. However, it can allow for optimizations
in some host architectures, since TCG backends could safely assume that
the TB and the corresponding translated code are very close to each
other in memory. See this message by rth for a detailed explanation:
https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html
Subject: Re: GSoC 2017 Proposal: TCG performance enhancements
Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net>
Suggested-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Pranith Kumar <bobby.prani@gmail.com>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1496790745-314-3-git-send-email-cota@braap.org>
[rth: Simplify the arithmetic in tcg_tb_alloc]
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of exporting goto_ptr directly to TCG frontends, export
tcg_gen_lookup_and_goto_ptr(), which calls goto_ptr with the pointer
returned by the lookup_tb_ptr() helper. This is the only use case
we have for goto_ptr and lookup_tb_ptr, so having this function is
very convenient. Furthermore, it trivially allows us to avoid calling
the lookup helper if goto_ptr is not implemented by the backend.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1493263764-18657-2-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-3-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-4-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-5-git-send-email-cota@braap.org>
[rth: Squashed 4 related commits.]
Signed-off-by: Richard Henderson <rth@twiddle.net>
This allows an output operand to match an input operand
only when the input operand needs a register.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This will let us choose how to interpret a given constraint
depending on whether the opcode is 32- or 64-bit. Which will
let us share more constraint combinations between opcodes.
At the same time, change the interface to return the advanced
pointer instead of passing it in/out by reference.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This will allow the target to tailor the constraints to the
auto-detected ISA extensions.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This is the same concept as, and same markup as, the
early clobber markup in gcc.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reuse the existing locking provided by stdio to keep in_asm, cpu,
op, op_opt, op_ind, and out_asm as contiguous blocks.
While it isn't possible to interleave e.g. in_asm or op_opt logs
because of the TB lock protecting all code generation, it is
possible to interleave cpu logs, or to interleave a cpu dump with
an out_asm dump.
For mingw32, we appear to have no viable solution for this. The locking
functions are not properly exported from the system runtime library.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This comes from free from unifying tcg_reg_alloc_mov and
tcg_reg_alloc_movi's handling of TEMP_VAL_CONST. It triggers
often on moves to cc_dst, such as the following translation
of "sub $0x3c,%esp":
before: after:
subl $0x3c,%ebp subl $0x3c,%ebp
movl %ebp,0x10(%r14) movl %ebp,0x10(%r14)
movl $0x3c,%ebx movl $0x3c,0x2c(%r14)
movl %ebx,0x2c(%r14)
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <1473945360-13663-1-git-send-email-pbonzini@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
host-utils.h and timer.h are included twice in tcg.c.
One time should be enough.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Rather than rely on recursion during the middle of register allocation,
lower indirect registers to loads and stores off the indirect base into
plain temps.
For an x86_64 host, with sufficient registers, this results in identical
code, modulo the actual register assignments.
For an i686 host, with insufficient registers, this means that temps can
be (temporarily) spilled to the stack in order to satisfy an allocation.
This as opposed to the possibility of not being able to spill, to allocate
a register for the indirect base, in order to perform a spill.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We only need two bits per temporary. Fold the two bytes into one,
and reduce the memory and cachelines required during compilation.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reduce the size of other bitfields to make room.
This reduces the cache footprint of compilation.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of using -1 as end of chain, use 0, and link through the 0
entry as a fully circular double-linked list.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This reduces both memory usage and per-insn cacheline usage
during code generation.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Some architectures (e.g. ARMv8) need the address which is aligned
to a size more than the size of the memory access.
To support such check it's enough the current costless alignment
check implementation in QEMU, but we need to support
an alignment size specifying.
Signed-off-by: Sergey Sorokin <afarallax@yandex.ru>
Message-Id: <1466705806-679898-1-git-send-email-afarallax@yandex.ru>
Signed-off-by: Richard Henderson <rth@twiddle.net>
[rth: Assert in tcg_canonicalize_memop. Leave get_alignment_bits
available for, though unused by, user-mode. Retain logging difference
based on ALIGNED_ONLY.]
While we can store constants via constrants on INDEX_op_st_i32 et al,
we weren't able to spill constants to backing store.
Add a new backend interface, tcg_out_sti, which may store the constant
(and is allowed to fail). Rearrange the temp_* helpers so that we only
attempt to directly store a constant when the temp is becoming dead/free.
Signed-off-by: Richard Henderson <rth@twiddle.net>
exec-all.h contains TCG-specific definitions. It is not needed outside
TCG-specific files such as translate.c, exec.c or *helper.c.
One generic function had snuck into include/exec/exec-all.h; move it to
include/qom/cpu.h.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Check for CONFIG_DEBUG_TCG instead of NDEBUG, drop now useless code.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1461228530-14852-2-git-send-email-aurelien@aurel32.net
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
The TCG code is quite performance sensitive, but at the same time can
also be quite tricky. That is why asserts that can be enabled with the
--enable-debug-tcg configure option.
This used to work the following way:
| #include "config.h"
|
| ...
|
| #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG)
| /* define it to suppress various consistency checks (faster) */
| #define NDEBUG
| #endif
|
| ...
|
| #include <assert.h>
Since commit 757e725b (tcg: Clean up includes) "config.h" as been
replaced by "qemu/osdep.h" which itself includes <assert.h>. As a
consequence the assertions are always enabled, even when using
--disable-debug-tcg, causing a performance regression, especially on
targets with many registers. For instance on qemu-system-ppc the
speed difference is about 15%.
tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already
uses in some places. This patch replaces all the calls to assert into
calss to tcg_debug_assert.
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1461228530-14852-1-git-send-email-aurelien@aurel32.net
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This ensures the code generation debug code will honour -dfilter if set.
For the "exec" tracing I've added a new inline macro for efficiency's
sake.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aureL32.net>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Message-Id: <1458052224-9316-8-git-send-email-alex.bennee@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
My later debugging patches need access to the origin PC which is held in
the TranslationBlock structure. Pass down the whole structure as it also
holds the information about the code start point.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Message-Id: <1458052224-9316-3-git-send-email-alex.bennee@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Move declarations out of qemu-common.h for functions declared in
utils/ files: e.g. include/qemu/path.h for utils/path.c.
Move inline functions out of qemu-common.h and into new files (e.g.
include/qemu/bcd.h)
Signed-off-by: Veronia Bahaa <veroniabahaa@gmail.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Rename the per-architecture tcg-target.c files to tcg-target.inc.c.
This makes it clearer that they are not intended to be standalone
C files, but are instead #included into another source file.
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <1456238983-10160-2-git-send-email-peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Since we've not got liveness analysis for indirect bases,
placing them at the end of the call-saved registers makes
it more likely that it'll stay live.
Tested-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Richard Henderson <rth@twiddle.net>
That is, global_mem registers whose base is another global_mem
register, rather than a fixed register.
Tested-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Richard Henderson <rth@twiddle.net>
A previous patch patch changed the type of REG from int
to enum TCGReg, which provokes the following bug in clang:
https://llvm.org/bugs/show_bug.cgi?id=16154
Signed-off-by: Richard Henderson <rth@twiddle.net>
Unify all of the places that realize a temporary into a register.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
A subsequent patch patch will change the type of REG from int
to enum TCGReg, which provokes the following bug in clang:
https://llvm.org/bugs/show_bug.cgi?id=16154
Signed-off-by: Richard Henderson <rth@twiddle.net>
In particular, make sure the memory is memset before use.
Continues the increased use of TCGTemp pointers instead of
integer indices where appropriate.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Chain the temporaries together via pointers intstead of indices.
The mem_reg value is now mem_base->reg. This will be important later.
This does require that the frame pointer have a global temporary
allocated for it. This is simple bar the existing reserved_regs check.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Thus, use cpu_env as the parameter, not TCG_AREG0 directly.
Update all uses in the translators.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Undo the workaround at b17a6d3390.
If there are lots of memory operations in a TB, the slow path code
can exceed the highwater reservation. Add a check within the loop.
Tested-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Split the bits that require it to exec/log.h.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Denis V. Lunev <den@openvz.org>
Acked-by: Christian Borntraeger <borntraeger@de.ibm.com>
Message-id: 1452174932-28657-8-git-send-email-den@openvz.org
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-16-git-send-email-peter.maydell@linaro.org
If there are a lot of guest memory ops in the TB, the amount of
code generated by tcg_out_tb_finalize could be well more than 1k.
In the short term, increase the reservation larger than any TB
seen in practice.
Reported-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Tested-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
A simple typo in the variable to use when comparing vs the highwater mark.
Reports are that qemu can in fact segfault occasionally due to this mistake.
Signed-off-by: John Clarke <johnc@kirriwa.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We currently pre-compute an worst case code size for any TB, which
works out to be 122kB. Since the average TB size is near 1kB, this
wastes quite a lot of storage.
Instead, check for overflow in between generating code for each opcode.
The overhead of the check isn't measurable and wastage is minimized.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
By putting the prologue at the end, we risk overwriting the
prologue should our estimate of maximum TB size. Given the
two different placements of the call to tcg_prologue_init,
move the high water mark computation into tcg_prologue_init.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
It's no longer used, so tidy up everything reached by it.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>