Commit Graph

11 Commits

Author SHA1 Message Date
Markus Armbruster
650d103d3e Include hw/hw.h exactly where needed
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).

The previous commits have left only the declaration of hw_error() in
hw/hw.h.  This permits dropping most of its inclusions.  Touching it
now recompiles less than 200 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
Markus Armbruster
d645427057 Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get VMStateDescription.  The previous commit made
that unnecessary.

Include migration/vmstate.h only where it's still needed.  Touching it
now recompiles only some 1600 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
Markus Armbruster
64552b6be4 Include hw/irq.h a lot less
In my "build everything" tree, changing hw/irq.h triggers a recompile
of some 5400 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get qemu_irq and.or qemu_irq_handler.

Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to
qemu/typedefs.h, and then include hw/irq.h only where it's still
needed.  Touching it now recompiles only some 500 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-13-armbru@redhat.com>
2019-08-16 13:31:52 +02:00
Peter Maydell
372e458ebc stellaris_input: Fix vmstate description of buttons field
gamepad_state::buttons is a pointer to an array of structs,
not an array of structs, so should be declared in the vmstate
with VMSTATE_STRUCT_VARRAY_POINTER_INT32; otherwise we
corrupt memory on incoming migration.

We bump the vmstate version field as the easiest way to
deal with the migration break, since migration wouldn't have
worked reliably before anyway.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Damien Hedde <damien.hedde@greensocs.com>
Message-id: 20190725163710.11703-2-peter.maydell@linaro.org
2019-07-26 16:17:56 +01:00
Philippe Mathieu-Daudé
98fa33276e hw/devices: Move Gamepad declarations into a new header
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20190412165416.7977-8-philmd@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2019-04-29 17:57:21 +01:00
Peter Maydell
8ef94f0bc9 arm: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-13-git-send-email-peter.maydell@linaro.org
2016-01-29 15:07:23 +00:00
Veres Lajos
67cc32ebfd typofixes - v4
Signed-off-by: Veres Lajos <vlajos@gmail.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2015-09-11 10:45:43 +03:00
Markus Armbruster
b45c03f585 arm: Use g_new() & friends where that makes obvious sense
g_new(T, n) is neater than g_malloc(sizeof(T) * n).  It's also safer,
for two reasons.  One, it catches multiplication overflowing size_t.
Two, it returns T * rather than void *, which lets the compiler catch
more type errors.

This commit only touches allocations with size arguments of the form
sizeof(T).

Coccinelle semantic patch:

    @@
    type T;
    @@
    -g_malloc(sizeof(T))
    +g_new(T, 1)
    @@
    type T;
    @@
    -g_try_malloc(sizeof(T))
    +g_try_new(T, 1)
    @@
    type T;
    @@
    -g_malloc0(sizeof(T))
    +g_new0(T, 1)
    @@
    type T;
    @@
    -g_try_malloc0(sizeof(T))
    +g_try_new0(T, 1)
    @@
    type T;
    expression n;
    @@
    -g_malloc(sizeof(T) * (n))
    +g_new(T, n)
    @@
    type T;
    expression n;
    @@
    -g_try_malloc(sizeof(T) * (n))
    +g_try_new(T, n)
    @@
    type T;
    expression n;
    @@
    -g_malloc0(sizeof(T) * (n))
    +g_new0(T, n)
    @@
    type T;
    expression n;
    @@
    -g_try_malloc0(sizeof(T) * (n))
    +g_try_new0(T, n)
    @@
    type T;
    expression p, n;
    @@
    -g_realloc(p, sizeof(T) * (n))
    +g_renew(T, p, n)
    @@
    type T;
    expression p, n;
    @@
    -g_try_realloc(p, sizeof(T) * (n))
    +g_try_renew(T, p, n)
    @@
    type T;
    expression n;
    @@
    -(T *)g_new(T, n)
    +g_new(T, n)
    @@
    type T;
    expression n;
    @@
    -(T *)g_new0(T, n)
    +g_new0(T, n)
    @@
    type T;
    expression p, n;
    @@
    -(T *)g_renew(T, p, n)
    +g_renew(T, p, n)

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 1440524394-15640-1-git-send-email-armbru@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2015-09-07 10:39:27 +01:00
Juan Quintela
8f1e884b38 savevm: Remove all the unneeded version_minimum_id_old (arm)
After commit 767adce2d, they are redundant.  This way we don't assign them
except when needed.  Once there, there were lots of cases where the ".fields"
indentation was wrong:

     .fields = (VMStateField []) {
and
     .fields =      (VMStateField []) {

Change all the combinations to:

     .fields = (VMStateField[]){

The biggest problem (apart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.

Signed-off-by: Juan Quintela <quintela@redhat.com>
[PMM: fixed minor conflict, corrected commit message typos]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2014-05-13 16:09:35 +01:00
Peter Maydell
bd2be15003 arm: fix location of some include files
The recent rearrangement of include files had some minor errors:
 devices.h is not ARM specific and should not be in arm/
 arm.h should be in arm/

Move these two headers to correct this.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-15 15:16:01 +02:00
Paolo Bonzini
49ab747f66 hw: move target-independent files to subdirectories
This patch tackles all files that are compiled once, moving
them to subdirectories of hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:12 +02:00