error_setg() appends newline to the formatted message.
Fixes: cb94ff5f80 ("audio: propagate Error * out of audio_init")
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
(cherry picked from commit 09a36158c2)
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Failed default audio devices were removed from the list but not freed,
and that made LeakSanitizer sad. Free default audio devices as they are
consumed.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20231120112804.9736-1-akihiko.odaki@daynix.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
We can have more than one audio backend.
void audio_init_audiodevs(void)
{
AudiodevListEntry *e;
QSIMPLEQ_FOREACH(e, &audiodevs, next) {
audio_init(e->dev, &error_fatal);
}
}
Reviewed-by: Stefan Berger <stefanb@linux.ibm.com>
Signed-off-by: Juan Quintela <quintela@redhat.com>
Message-ID: <20231020090731.28701-12-quintela@redhat.com>
Default audio devices can now be created with "-audio". Tests for
soundcards were already using "-audiodev" if they want to specify a
particular backend, for the others remove the last remnants of
legacy audio configuration.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Make VNC use the default backend again if one is defined.
The recently introduced support for disabling the VNC audio
extension is still used, in case no default backend exists.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
It is now possible to specify the options for the default audio device
using -audio, so there is no need anymore to use a fake -audiodev option.
Remove the fall back to QTAILQ_FIRST(&audio_states), instead remember the
AudioState that was created from default_audiodevs and use that one.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
If "-audio BACKEND" is used without a model, the resulting backend
will be used whenever the audiodev property is not specified.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Match what is done for other options, for example -monitor, and also
the behavior of QEMU 8.1 (see the "legacy_config" variable). Require
the user to specify a backend if one is specified on the command line.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Now that all callers support setting an audiodev, forbid using the default
audiodev if -nodefaults is provided on the command line.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Starting from audio_driver_init, propagate errors via Error ** so that
audio_init_audiodevs can simply pass &error_fatal, and AUD_register_card
can signal faiure.
Signed-off-by: Martin Kletzander <mkletzan@redhat.com>
[Reworked the audio/audio.c parts, while keeping Martin's hw/ changes. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
These have been deprecated for a long time, and the introduction of
-audio in 7.1.0 has cemented the new way of specifying an audio backend's
parameters. However, there is still a need for simple configuration
of the audio backend in the desktop case; therefore, if no audiodev is
passed to audio_init(), go through a bunch of simple Audiodev* structures
and pick the first that can be initialized successfully.
The only QEMU_AUDIO_* option that is left in, waiting for a better idea,
is QEMU_AUDIO_DRV=none which is used by qtest.
Remove all the parsing code, including the concept of "can_be_default"
audio drivers: now that audio_prio_list[] is only used in a single place,
wav can be excluded directly in that function.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
An error is already printed by audio_driver_init, but we can make
it more precise if the driver can return an Error *.
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Since all callers require a valid audiodev this function can now safely
abort in case of missing AudioState.
Signed-off-by: Martin Kletzander <mkletzan@redhat.com>
Message-ID: <c6e87e678e914df0f59da2145c2753cdb4a16f63.1650874791.git.mkletzan@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use Pipewire as
both an audio sink and source. This backend is available on most systems
Add Pipewire entry points for QEMU Pipewire audio backend
Add wrappers for QEMU Pipewire audio backend in qpw_pcm_ops()
qpw_write function returns the current state of the stream to pwaudio
and Writes some data to the server for playback streams using pipewire
spa_ringbuffer implementation.
qpw_read function returns the current state of the stream to pwaudio and
reads some data from the server for capture streams using pipewire
spa_ringbuffer implementation. These functions qpw_write and qpw_read
are called during playback and capture.
Added some functions that convert pw audio formats to QEMU audio format
and vice versa which would be needed in the pipewire audio sink and
source functions qpw_init_in() & qpw_init_out().
These methods that implement playback and recording will create streams
for playback and capture that will start processing and will result in
the on_process callbacks to be called.
Built a connection to the Pipewire sound system server in the
qpw_audio_init() method.
Signed-off-by: Dorinda Bassey <dbassey@redhat.com>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230417105654.32328-1-dbassey@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Simplify the resample buffer size calculation.
For audio playback we have
sw->ratio = ((int64_t)sw->hw->info.freq << 32) / sw->info.freq;
samples = ((int64_t)sw->HWBUF.size << 32) / sw->ratio;
This can be simplified to
samples = muldiv64(sw->HWBUF.size, sw->info.freq, sw->hw->info.freq);
For audio recording we have
sw->ratio = ((int64_t)sw->info.freq << 32) / sw->hw->info.freq;
samples = (int64_t)sw->HWBUF.size * sw->ratio >> 32;
This can be simplified to
samples = muldiv64(sw->HWBUF.size, sw->info.freq, sw->hw->info.freq);
With hw = sw->hw this becomes in both cases
samples = muldiv64(HWBUF.size, sw->info.freq, hw->info.freq);
Now that sw->ratio is no longer needed, remove sw->ratio.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-15-vr_qemu@t-online.de>
Upsampling may leave one remaining audio frame in the input
buffer. The emulated audio playback devices are currently
resposible to write this audio frame again in the next write
cycle. Push that task down to audio_pcm_sw_write.
This is another step towards an audio callback interface that
guarantees that when audio frontends are told they can write
n audio frames, they can actually do so.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-13-vr_qemu@t-online.de>
Introduce the new function st_rate_frames_out() to calculate the
exact number of audio output frames the resampling code can
generate from a given number of audio input frames. When upsampling,
this function returns the maximum number of output frames.
This new function replaces the audio_frontend_frames_in()
function, which calculated the average number of output frames
rounded down to the nearest integer. The audio_frontend_frames_in()
function was additionally used to limit the number of output frames
to the resample buffer size. In audio_pcm_sw_read() the variable
resample_buf.size replaces the open coded audio_frontend_frames_in()
function. In audio_run_in() an additional MIN() function is
necessary.
After this patch the audio packet length calculation for audio
recording is exact.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-12-vr_qemu@t-online.de>
The audio_pcm_sw_read() function uses a few very unspecific
variable names. Rename them for better readability.
ret => total_out
total => total_in
size => buf_len
samples => frames_out_max
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-11-vr_qemu@t-online.de>
Replace the resampling loop in audio_pcm_sw_read() with the new
function audio_pcm_sw_resample_in(). Unlike the old resample
loop the new function will try to consume input frames even if
the output buffer is full. This is necessary when downsampling
to avoid reading less audio frames than calculated in advance.
The loop was unrolled to avoid complicated loop control conditions
in this case.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-10-vr_qemu@t-online.de>
Introduce the new function st_rate_frames_in() to calculate the
exact number of audio input frames needed to get a given number
of audio output frames. The exact number of frames depends only
on the difference of opos - ipos and the number of output frames.
When downsampling, this function returns the maximum number of
input frames needed.
This new function replaces the audio_frontend_frames_out() function,
which calculated the average number of input frames rounded down
to the nearest integer. Because audio_frontend_frames_out() also
limited the number of input frames to the size of the resample
buffer, st_rate_frames_in() is not a direct replacement and two
additional MIN() functions are needed. One to prevent resample
buffer overflows and one to limit the available bytes for the audio
frontends.
After this patch the audio packet length calculation for playback is
exact. When upsampling, it's still possible that the audio frontends
can't write the last audio frame. This will be fixed later.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-9-vr_qemu@t-online.de>
The function audio_capture_mix_and_clear() no longer uses
audio_pcm_sw_write() to resample audio frames from one internal
buffer to another. For this reason, the noop_conv() function is
now unused. Remove it.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-8-vr_qemu@t-online.de>
The audio_pcm_sw_write() function is intended to convert a
PCM audio stream to the internal representation, adjust the
volume, and then mix it with the other audio streams with a
possibly changed sample rate in mix_buf. In order for the
audio_capture_mix_and_clear() function to use audio_pcm_sw_write(),
it must bypass the first two tasks of audio_pcm_sw_write().
Since patch "audio: split out the resampling loop in
audio_pcm_sw_write()" this is no longer necessary, because now
the audio_pcm_sw_resample_out() function can be used instead of
audio_pcm_sw_write().
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-7-vr_qemu@t-online.de>
The audio_pcm_sw_write() function uses a lot of very unspecific
variable names. Rename them for better readability.
ret => total_in
total => total_out
size => buf_len
hwsamples => hw->mix_buf.size
samples => frames_in_max
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-6-vr_qemu@t-online.de>
All call sites of audio_pcm_sw_write() guarantee that sw is not
NULL. Remove the unnecessary NULL check.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-5-vr_qemu@t-online.de>
Replace the resampling loop in audio_pcm_sw_write() with the new
function audio_pcm_sw_resample_out(). Unlike the old resample
loop the new function will try to consume input frames even if
the output buffer is full. This is necessary when downsampling
to avoid reading less audio frames than calculated in advance.
The loop was unrolled to avoid complicated loop control conditions
in this case.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-4-vr_qemu@t-online.de>
Change the type of the resample buffer from struct st_sample *
to STSampleBuffer. Also change the name from buf to resample_buf
for better readability.
The new variables resample_buf.size and resample_buf.pos will be
used after the next patches. There is no functional change.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-2-vr_qemu@t-online.de>
Change the type of mix_buf in struct HWVoiceOut and conv_buf
in struct HWVoiceIn from STSampleBuffer * to STSampleBuffer.
However, a buffer pointer is still needed. For this reason in
struct STSampleBuffer samples[] is changed to *buffer.
This is a preparation for the next patch. The next patch will
add this line, which is not possible with the current struct
STSampleBuffer definition.
+ sw->resample_buf.buffer = hw->mix_buf.buffer + rpos2;
There are no functional changes.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-1-vr_qemu@t-online.de>
Now that the last call site of audio_calloc() was removed, remove
the unused audio_calloc() function.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-9-vr_qemu@t-online.de>
Replace audio_calloc() with the equivalent g_new0().
With a n_structs argument of 1, g_new0() never returns NULL.
Also remove the unnecessary NULL checks.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-5-vr_qemu@t-online.de>
Some emulated audio devices allow guests to select very low
sample rates that the audio subsystem doesn't support. The lowest
supported sample rate depends on the audio backend used and in
most cases can be changed with various -audiodev arguments. Until
now, the audio_bug function emits an error message similar to the
following error message
A bug was just triggered in audio_calloc
Save all your work and restart without audio
I am sorry
Context:
audio_pcm_sw_alloc_resources_out passed invalid arguments to
audio_calloc
nmemb=0 size=16 (len=0)
audio: Could not allocate buffer for `ac97.po' (0 samples)
and the audio subsystem continues without sound for the affected
device.
The fact that the selected sample rate is not supported is not a
guest error. Instead of displaying an error message, the missing
audio support is now logged. Simply continuing without sound is
correct, since the audio stream won't transport anything
reasonable at such high resample ratios anyway.
The AUD_open_* functions return NULL like before. The opened
audio device will not be registered in the audio subsystem and
consequently the audio frontend callback functions will not be
called. The AUD_read and AUD_write functions return early in this
case. This is necessary because, for example, the Sound Blaster 16
emulation calls AUD_write from the DMA callback function.
Acked-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-1-vr_qemu@t-online.de>
Currently the -audiodev accepts any audiodev type regardless of what is
built in to QEMU. An error only occurs later at runtime when a sound
device tries to use the audio backend.
With this change QEMU will immediately reject -audiodev args that are
not compiled into the binary. The QMP schema will also be introspectable
to identify what is compiled in.
This also helps to avoid compiling code that is not required in the
binary. Note: When building the audiodevs as modules, the patch only
compiles out code for modules that we don't build at all.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
[thuth: Rebase, take sndio and dbus devices into account]
Message-Id: <20230123083957.20349-3-thuth@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Way back in QEMU 4.0, the -audiodev command line option was introduced
for configuring audio backends. This CLI option does not use QemuOpts
so it is not visible for introspection in 'query-command-line-options',
instead using the QAPI Audiodev type. Unfortunately there is also no
QMP command that uses the Audiodev type, so it is not introspectable
with 'query-qmp-schema' either.
This introduces a 'query-audiodev' command that simply reflects back
the list of configured -audiodev command line options. This alone is
maybe not very useful by itself, but it makes Audiodev introspectable
via 'query-qmp-schema', so that libvirt (and other upper layer tools)
can discover the available audiodevs.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
[thuth: Update for upcoming QEMU v8.0, and use QAPI_LIST_PREPEND]
Message-Id: <20230123083957.20349-2-thuth@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
The has_FOO for pointer-valued FOO are redundant, except for arrays.
They are also a nuisance to work with. Recent commit "qapi: Start to
elide redundant has_FOO in generated C" provided the means to elide
them step by step. This is the step for qapi/audio.json.
Said commit explains the transformation in more detail. The invariant
violations mentioned there do not occur here.
Additionally, helper get_str() loses its @has_dst parameter.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20221104160712.3005652-8-armbru@redhat.com>
improve error handling during module load, by changing:
bool module_load(const char *prefix, const char *lib_name);
void module_load_qom(const char *type);
to:
int module_load(const char *prefix, const char *name, Error **errp);
int module_load_qom(const char *type, Error **errp);
where the return value is:
-1 on module load error, and errp is set with the error
0 on module or one of its dependencies are not installed
1 on module load success
2 on module load success (module already loaded or built-in)
module_load_qom_one has been introduced in:
commit 28457744c3 ("module: qom module support"), which built on top of
module_load_one, but discarded the bool return value. Restore it.
Adapt all callers to emit errors, or ignore them, or fail hard,
as appropriate in each context.
Replace the previous emission of errors via fprintf in _some_ error
conditions with Error and error_report, so as to emit to the appropriate
target.
A memory leak is also fixed as part of the module_load changes.
audio: when attempting to load an audio module, report module load errors.
Note that still for some callers, a single issue may generate multiple
error reports, and this could be improved further.
Regarding the audio code itself, audio_add() seems to ignore errors,
and this should probably be improved.
block: when attempting to load a block module, report module load errors.
For the code paths that already use the Error API, take advantage of those
to report module load errors into the Error parameter.
For the other code paths, we currently emit the error, but this could be
improved further by adding Error parameters to all possible code paths.
console: when attempting to load a display module, report module load errors.
qdev: when creating a new qdev Device object (DeviceState), report load errors.
If a module cannot be loaded to create that device, now abort execution
(if no CONFIG_MODULE) or exit (if CONFIG_MODULE).
qom/object.c: when initializing a QOM object, or looking up class_by_name,
report module load errors.
qtest: when processing the "module_load" qtest command, report errors
in the load of the module.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20220929093035.4231-4-cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Improve readability of audio out.voices test:
If 1 is logged and set after positive test, 1 should be tested.
Signed-off-by: Helge Konetzka <hk@zapateado.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20221012114925.5084-3-hk@zapateado.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The calculation of the buffer size needed to store audio samples
after resampling is wrong for audio recording. For audio recording
sw->ratio is calculated as
sw->ratio = frontend sample rate / backend sample rate.
From this follows
frontend samples = frontend sample rate / backend sample rate
* backend samples
frontend samples = sw->ratio * backend samples
In 2 of 3 places in the audio recording code where sw->ratio
is used in a calculation to get the number of frontend frames,
the calculation is wrong. Fix this. The 3rd formula in
audio_pcm_sw_read() is correct.
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/71
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-11-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split out the code in audio_get_avail() that calculates the
buffer size that the audio frontend can read. This is similar
to the code changes in audio_get_free().
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-10-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename and refactor audio_sw_bytes_free(). This function is not
limited to calculate the free audio buffer size. The renamed
function returns the number of frames instead of bytes.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-9-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Swap the rate and info parameters of the audio_rate_get_bytes()
function to align the parameter order with the rest of the
audio_rate_*() functions.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-8-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The next patch needs two new rate control functions. The first
one returns the bytes needed at call time to maintain the
selected rate. The second one adjusts the bytes actually sent.
Split the audio_rate_get_bytes() function into these two
functions and reintroduce audio_rate_get_bytes().
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Run the downstream playback queue even if the emulated audio
device didn't write new samples. There still may be buffered
audio samples downstream.
This is for the -audiodev out.mixing-engine=off case. Commit
a8a98cfd42 ("audio: run downstream playback queue uncondition-
ally") fixed the out.mixing-engine=on case.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fix GUS audio playback with out.mixing-engine=off.
The GUS audio device needs to know the amount of samples to
produce in advance.
To reproduce start qemu with
-parallel none -device gus,audiodev=audio0
-audiodev pa,id=audio0,out.mixing-engine=off
and start the cartoon.exe demo in a FreeDOS guest. The demo file
is available on the download page of the GUSemu32 author.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>