audio: fix sw->buf size for audio recording
The calculation of the buffer size needed to store audio samples after resampling is wrong for audio recording. For audio recording sw->ratio is calculated as sw->ratio = frontend sample rate / backend sample rate. From this follows frontend samples = frontend sample rate / backend sample rate * backend samples frontend samples = sw->ratio * backend samples In 2 of 3 places in the audio recording code where sw->ratio is used in a calculation to get the number of frontend frames, the calculation is wrong. Fix this. The 3rd formula in audio_pcm_sw_read() is correct. Resolves: https://gitlab.com/qemu-project/qemu/-/issues/71 Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20220923183640.8314-11-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -995,7 +995,7 @@ void AUD_set_active_in (SWVoiceIn *sw, int on)
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*/
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static size_t audio_frontend_frames_in(SWVoiceIn *sw, size_t frames_in)
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{
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return ((int64_t)frames_in << 32) / sw->ratio;
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return (int64_t)frames_in * sw->ratio >> 32;
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}
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static size_t audio_get_avail (SWVoiceIn *sw)
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@ -110,7 +110,11 @@ static int glue (audio_pcm_sw_alloc_resources_, TYPE) (SW *sw)
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return 0;
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}
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#ifdef DAC
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samples = ((int64_t) sw->HWBUF->size << 32) / sw->ratio;
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#else
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samples = (int64_t)sw->HWBUF->size * sw->ratio >> 32;
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#endif
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sw->buf = audio_calloc(__func__, samples, sizeof(struct st_sample));
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if (!sw->buf) {
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