Since the ramfb stubs are needed exactly when the Kconfig symbols are not
needed, move them to hw/display/ and compile them when ramfb.c is absent.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-ID: <20240408155330.522792-14-pbonzini@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Horizontal pel panning bit 3 is only used in text mode. In graphics
mode, it can be treated as if it was zero, thus not extending the
dirty memory region.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
When pel panning is active, one more byte is read from each of the VGA
memory planes. This has to be accounted in the computation of region_end,
otherwise vga_draw_graphic() fails an assertion:
qemu-system-i386: ../system/physmem.c:946: cpu_physical_memory_snapshot_get_dirty: Assertion `start + length <= snap->end' failed.
Reported-by: Helge Konetzka <hk@zapateado.de>
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2244
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Move the computation of region_start and region_end after the value of
"bits" is known. This makes it possible to distinguish modes that
support horizontal pel panning from modes that do not.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
There are two sets of conditionals using the shift control bits: one to
verify the palette and adjust disp_width, one to compute the "v" and
"bits" variables. Merge them into one, with the extra benefit that
we now have the "bits" value available early and can use it to
compute region_end.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The current post-loading code for scanout has a FIXME: it doesn't take
the resource region/rect into account. But there is more, when adding
blob migration support in commit f66767f75c, I didn't realize that blob
resources could be used for scanouts. This situationn leads to a crash
during post-load, as they don't have an associated res->image.
virtio_gpu_do_set_scanout() handle all cases, but requires the
associated virtio_gpu_framebuffer, which is currently not saved during
migration.
Add a v2 of "virtio-gpu-one-scanout" with the framebuffer fields, so we
can restore blob scanouts, as well as fixing the existing FIXME.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Sebastian Ott <sebott@redhat.com>
When a variable is initialized to &struct->field, use it
in place. Rationale: while this makes the code more concise,
this also helps static analyzers.
Mechanical change using the following Coccinelle spatch script:
@@
type S, F;
identifier s, m, v;
@@
S *s;
...
F *v = &s->m;
<+...
- &s->m
+ v
...+>
Inspired-by: Zhao Liu <zhao1.liu@intel.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-ID: <20240129164514.73104-2-philmd@linaro.org>
Acked-by: Fabiano Rosas <farosas@suse.de>
Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
Reviewed-by: Anthony PERARD <anthony.perard@citrix.com>
[thuth: Dropped hunks that need a rebase, and fixed sizeof() in pmu_realize()]
Signed-off-by: Thomas Huth <thuth@redhat.com>
As the comment in qapi/error, dereferencing @errp requires
ERRP_GUARD():
* = Why, when and how to use ERRP_GUARD() =
*
* Without ERRP_GUARD(), use of the @errp parameter is restricted:
* - It must not be dereferenced, because it may be null.
...
* ERRP_GUARD() lifts these restrictions.
*
* To use ERRP_GUARD(), add it right at the beginning of the function.
* @errp can then be used without worrying about the argument being
* NULL or &error_fatal.
*
* Using it when it's not needed is safe, but please avoid cluttering
* the source with useless code.
But in macfb_nubus_realize(), @errp is dereferenced without
ERRP_GUARD():
ndc->parent_realize(dev, errp);
if (*errp) {
return;
}
Here we check *errp, because the ndc->parent_realize(), as a
DeviceClass.realize() callback, returns void. And since
macfb_nubus_realize(), also as a DeviceClass.realize(), doesn't get the
NULL @errp parameter, it hasn't triggered the bug that dereferencing the
NULL @errp.
To follow the requirement of @errp, add missing ERRP_GUARD() in
macfb_nubus_realize().
Suggested-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Zhao Liu <zhao1.liu@intel.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Message-ID: <20240223085653.1255438-3-zhao1.liu@linux.intel.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Add new "select" and "imply" directives if needed. The resulting
config-devices.mak files are the same as before.
Builds without default devices will become much smaller
than before, and qtests fail (as expected, though suboptimal)
for mips64-softmmu because most tests do not use -nodefaults,
so remove it from build-without-defaults
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Split the sysbus version to a separate file so that it is not
included in PCI-only machines, and adjust Kconfig for machines
that do need sysbus-ohci. The copyrights are based on the
time and employer of balrog and Paul Brook's contributions.
While adjusting the SM501 dependency, move it to the right place
instead of keeping it in the R4D machine.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-ID: <20240223124406.234509-10-pbonzini@redhat.com>
[PMD: Rename some functions using 'ohci_sysbus_' prefix]
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Add the Exynos4210fimdState::'framebuffer-memory' property. Have
the board set it. We don't need to call sysbus_address_space()
anymore.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20240226173805.289-5-philmd@linaro.org>
Add the PL110::'framebuffer-memory' property. Have the different
ARM boards set it. We don't need to call sysbus_address_space()
anymore.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20240226173805.289-3-philmd@linaro.org>
When the Rutabaga GPU device frees resources, it calls
rutabaga_resource_unref for that resource_id. However, when the generic
VirtIOGPU functions destroys resources, it only removes the
virtio_gpu_simple_resource from the device's VirtIOGPU->reslist list.
The rutabaga resource associated with that resource_id is then leaked.
This commit overrides the resource_destroy class method introduced in
the previous commit to fix this.
Signed-off-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org>
Message-Id: <e3778e44c98a35839de2f4938e5355449fa3aa14.1706626470.git.manos.pitsidianakis@linaro.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
When destroying/unrefing resources, devices such as virtio-gpu-rutabaga
need to do their own bookkeeping (free rutabaga resources that are
associated with the virtio_gpu_simple_resource).
This commit adds a class method so that virtio-gpu-rutabaga can override
it in the next commit.
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org>
Message-Id: <b0a86630c4d601f3a269fd7e08cfefc13bd4e219.1706626470.git.manos.pitsidianakis@linaro.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
While the VirtioGPU type has a reset_bh field to specify a reset
callback, it's never used. virtio_gpu_reset() calls the general
virtio_gpu_reset_bh() function for all devices that inherit from
VirtioGPU.
While no devices override reset_bh at the moment, a device reset might
require special logic for implementations in the future.
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org>
Message-Id: <87fb4fa72ce5b341a6f957513a00dcb79fd5997f.1706626470.git.manos.pitsidianakis@linaro.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
virgl_renderer_resource_get_info() returns errno and not -1 on error.
Correct the return-value check.
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Message-Id: <20240129073921.446869-1-dmitry.osipenko@collabora.com>
Cc: qemu-stable@nongnu.org
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Jazz Jackrabbit has a very unusual VGA setup, where it uses odd/even mode
with 256-color graphics. Probably, it wants to use fast VRAM-to-VRAM
copies without having to store 4 copies of the sprites as needed in mode
X, one for each mod-4 alignment; odd/even mode simplifies the code a
lot if it's okay to place on a 160-pixels horizontal grid.
At the same time, because it wants to use double buffering (a la "mode X")
it uses byte mode, not word mode as is the case in text modes. In order
to implement the combination of odd/even mode (plane number comes from
bit 0 of the address) and byte mode (use all bytes of VRAM, whereas word
mode only uses bytes 0, 2, 4,... on each of the four planes), we need
to separate the effect on the plane number from the effect on the address.
Implementing the modes properly is a mess in QEMU, because it would
change the layout of VRAM and break migration. As an approximation,
shift right when the CPU accesses memory instead of shifting left when
the CRT controller reads it. A hack is needed in order to write font data
properly (see comment in the code), but it works well enough for the game.
Because doubleword and chain4 modes are now independent, chain4 does not
assert anymore that the address is in range. Instead it just returns
all ones and discards writes, like other modes.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Jazz Jackrabbit uses odd/even mode with 256-color graphics. This is
probably so that it can do very fast blitting with a decent resolution
(two pixels, compared to four pixels for "regular" mode X).
Accesses still use all planes (reads go to the latches and the game uses
read mode 1 so that the CPU always gets 0xFF; writes use the plane mask
register because the game sets bit 2 of the sequencer's memory mode
register). For this to work, QEMU needs to use the code for latched
memory accesses in odd/even mode. The only difference between odd/even
mode and "regular" planar mode is how the plane is computed in read mode
0, and how the planes are masked if the aforementioned bit 2 is reset.
It is almost enough to fix the game. You also need to honor byte/word
mode selection, which is done in the next patch.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The next patch will reuse latched memory access in text modes. Start with
a patch that moves the latched access code out of the "if".
Best reviewed with "git diff -b".
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This implements smooth scrolling, as used for example by Commander Keen
and Second Reality.
Unfortunately, this is not enough to avoid tearing in Commander Keen,
because sometimes the wrong start address is used for a frame.
On real EGA, the panning register is sampled on every line, while
the display start is latched for the next frame at the start of the
vertical retrace. On real VGA, the panning register is also latched,
but at the end of the vertical retrace. It looks like Keen exploits
this by only waiting for horizontal retrace when setting the display
start, but implementing it breaks the 256-color Keen games...
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This allows setting the start address to a high value, and reading the
bottom of the screen from the beginning of VRAM. Commander Keen 4
("Goodbye, Galaxy!") relies on this behavior.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The next patches will introduce more parameters that cause a full
refresh. Instead of adding arguments to get_offsets and lines to
update_basic_params, do everything through a struct.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The constant-expression bswap is provided by const_le32(), and GET_PLANE()
can also be implemented using cpu_to_le32(). Remove the custom macros in
vga.c.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The term "iothread lock" is obsolete. The APIs use Big QEMU Lock (BQL)
in their names. Update the code comments to use "BQL" instead of
"iothread lock".
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Paul Durrant <paul@xen.org>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com>
Message-id: 20240102153529.486531-5-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
The name "iothread" is overloaded. Use the term Big QEMU Lock (BQL)
instead, it is already widely used and unambiguous.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Paul Durrant <paul@xen.org>
Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-id: 20240102153529.486531-4-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
This variable is about the host OS, not the target. It is used a lot
more since the Meson conversion, but the original sin dates back to 2003.
Time to fix it.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
CONFIG_ALL is tricky to use and was ported over to Meson from the
recursive processing of Makefile variables. Meson sourcesets
however have all_sources() and all_dependencies() methods that
remove the need for it.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
CONFIG_DARWIN, CONFIG_LINUX and CONFIG_BSD are used in some rules, but
only CONFIG_LINUX has substantial use. Convert them all to if...endif.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Virtio-gpu malloc memory for the queue when it realized, but the queues was not
released when it unrealized, which resulting in a memory leak. In addition,
vm_change_state_handler is not cleaned up, which is related to vdev and will
lead to segmentation fault when VM shutdown.
Signed-off-by: wangmeiling <wangmeiling21@huawei.com>
Signed-off-by: Binfeng Wu <wubinfeng@huawei.com>
Message-Id: <7bbbc0f3-2ad9-83ca-b39b-f976d0837daf@huawei.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
When calling trace_vmware_verify_rect_greater_than_bound() replace
"y" with "h" and y with h
Found by Linux Verification Center (linuxtesting.org) with SVACE.
Fixes: 02218aedb1 ("hw/display/vmware_vga: replace fprintf calls with trace events")
Signed-off-by: Alexandra Diupina <adiupina@astralinux.ru>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-ID: <20231110174104.13280-1-adiupina@astralinux.ru>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Change the "x-pixman" property default value and use the fallback path
when PIXMAN support is disabled.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: BALATON Zoltan <balaton@eik.bme.hu>
Change the "x-pixman" property default value and use the fallback path
when PIXMAN support is disabled.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: BALATON Zoltan <balaton@eik.bme.hu>
The Display Port has some strong PIXMAN dependency.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
This simply means that 2d drawing updates won't be handled, but 3d
should work.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Use a simpler implementation for rectangle geometry & intersect, drop
the need for (more complex) PIXMAN functions.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
If we decide to apply this patch (for easier backporting reasons), we
can now revert it.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Peter Xu <peterx@redhat.com>
As we are going to introduce an extra subsection for "blob" resources,
scanout have to be restored after.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Peter Xu <peterx@redhat.com>
The same function is going to be used next to restore "blob" resources.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Peter Xu <peterx@redhat.com>
"blob" resources don't have an associated pixman image:
#0 pixman_image_get_stride (image=0x0) at ../pixman/pixman-image.c:921
#1 0x0000562327c25236 in virtio_gpu_save (f=0x56232bb13b00, opaque=0x56232b555a60, size=0, field=0x5623289ab6c8 <__compound_literal.3+104>, vmdesc=0x56232ab59fe0) at ../hw/display/virtio-gpu.c:1225
Related to:
https://bugzilla.redhat.com/show_bug.cgi?id=2236353
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Peter Xu <peterx@redhat.com>
Pixman routines can fail if no implementation is available and it will
become optional soon so add fallbacks when pixman does not work.
Signed-off-by: BALATON Zoltan <balaton@eik.bme.hu>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <ed0fba3f74e48143f02228b83bf8796ca49f3e7d.1698871239.git.balaton@eik.bme.hu>
Radeon cards have a 30 bit DAC and corresponding palette register to
access it. We only use 8 bits but let the guests use 10 bit color
values for those that access it through this register.
Signed-off-by: BALATON Zoltan <balaton@eik.bme.hu>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <9fa19eec95d1563cc65853cf26912f230c702b32.1698871239.git.balaton@eik.bme.hu>