The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
This change adds a new member, refresh_rate to QemuUIInfo in
include/ui/console.h. It represents the refresh rate of the
physical display backend, and it is more appropriate than
GUI update interval as the refresh rate which the emulated device
reports:
- sdl may set GUI update interval shorter than the refresh rate
of the physical display to respond to user-generated events.
- sdl and vnc aggressively changes GUI update interval, but
a guests is typically not designed to respond to frequent
refresh rate changes, or frequent "display mode" changes in
general. The frequency of refresh rate changes of the physical
display backend matches better to the guest's expectation.
QemuUIInfo also has other members representing "display mode",
which makes it suitable for refresh rate representation. It has
a throttling of update notifications, and prevents frequent changes
of the display mode.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20220226115516.59830-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will allow to have one GL context but a variable number of
listeners.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Instead of immediately drawing and submitting, queue and wait
for the draw signal if the dmabuf submitted is a blob.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-5-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Create sync objects and fences only for dmabufs that are blobs. Once a
fence is created (after glFlush) and is signalled,
graphic_hw_gl_flushed() will be called and virtio-gpu cmd processing
will be resumed.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-4-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Since the texture release mechanism is same for both gtk-egl
and gtk-glarea, move the helper from gtk-egl to common gtk
code so that it can be shared by both gtk backends.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-2-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Since commit 8eb13bbbac ("ui/gtk: vte: fix sending multiple
characeters") it's very easy to lock up QEMU with the GTK ui.
If you configure a guest with a serial device and the guest
doesn't listen on this device, QEMU will lock up after
entering two characters in the serial console. That's because
current code uses a busy loop for the chardev write retries
and the busy loop doesn't terminate in this case.
To fix this problem add a fifo to the VTE consoles and use the
chr_accept_input() callback function to write the remaining
characters in the queue to the chardev.
The fifo has a size of 4096 bytes, so one can copy and paste
a fairly large URL or file path.
Fixes: 8eb13bbbac ("ui/gtk: vte: fix sending multiple characeters")
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210725165039.5242-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Want place gtk clipboard code in a separate C file, which in turn
requires GtkDisplayState being in a header file. So move it. No
functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20210519053940.1888907-1-kraxel@redhat.com
Message-Id: <20210519053940.1888907-9-kraxel@redhat.com>
It is not used, and it is unlikely that a new use case will emerge
anytime soon because the scope of OpenGL contexts are limited due to
the nature of the frontend, VirGL, processing simple commands from the
guest.
Remove the function and ease implementing a new OpenGL backend a little.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210219094702.90789-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GtkGLArea is used on wayland, where EGL is usually available.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-17-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The gd_egl_refresh function, as the name suggests, is responsible for
refreshing displays when using EGL graphics with QEMU's GTK UI. This is
a perfect candidate for a function to update the refresh rate in.
Since gd_monitor_update_interval is inaccessible from the gd_egl_refresh
function, we need to expose/globalize it in the include/ui/gtk.h file.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Message-Id: <20210114140153.301473-2-pavlica.nikola@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Redefining SI prefixes is always wrong. 1s has per definition
1000ms. Remove the misnamed named constant and replace it with
a comment explaining the frequency to period conversion in two
simple steps. Now you can cancel out the unit mHz in the comment
with the implicit unit mHz in refresh_rate_millihz and see why
the implicit unit ms for update_interval remains.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20201213165724.13418-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GCC supports "#pragma GCC diagnostic" since version 4.6, and
Clang seems to support it, too, since its early versions 3.x.
That means that our minimum required compiler versions all support
this pragma already and we can remove the test from configure and
all the related #ifdefs in the code.
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20200710045515.25986-1-thuth@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Because some VMs in QEMU can get GPU virtualization (using technologies
such as iGVT-g, as mentioned previously), they could produce a video
output that had a higher display refresh rate than of what the GTK
display was displaying. (fxp. Playing a video game inside of a Windows
VM at 60 Hz, while the output stood locked at 33 Hz because of defaults
set in include/ui/console.h)
Since QEMU does indeed have internal systems for determining frame
times as defined in ui/console.c.
The code checks for a variable called update_interval that it later
uses for time calculation. This variable, however, isn't defined
anywhere in ui/gtk.c and instead ui/console.c just sets it to
GUI_REFRESH_INTERVAL_DEFAULT which is 30
update_interval represents the number of milliseconds per display
refresh, and by doing some math we get that 1000/30 = 33.33... Hz
This creates the mentioned problem and what this patch does is that it
checks for the display refresh rate reported by GTK itself (we can take
this as a safe value) and just converts it back to a number of
milliseconds per display refresh.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200108121342.29597-1-pavlica.nikola@gmail.com
[ kraxel: style tweak: add blank line between vars and code ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Use the new keyboard state tracked for gtk. Allows to drop the
gtk-specific modifier state tracking code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190122092814.14919-6-kraxel@redhat.com
GTK2 was deprecated in the 2.12.0 release with:
commit b7715af2b3
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Tue Dec 12 11:34:40 2017 +0000
ui: deprecate use of GTK 2.x in favour of 3.x series
The GTK 3.0 release was made in Feb, 2011:
https://blog.gtk.org/2011/02/10/gtk-3-0-released/
That will soon be 7 years ago, which is enough time to consider
the 3.x series widely supported.
Thus we deprecate the GTK 2.x support, which will allow us to
delete it in the last release of 2018. By this time, GTK 3.x
will be almost 8 years old.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171212113440.16483-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It is thus able to be removed in the 3.1.0 release.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180822131554.3398-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add support for OpenGL ES to egl-helpers. Wire up the new option for
egl-headless and gtk UIs. egl-headless actually works fine. gtk hits a
not-yet implemented code path in libEGL when trying to use gles mode:
libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.
(This is mesa 17.2.3).
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Message-id: 20180618112141.23398-1-kraxel@redhat.com
Add support for cursor dmabufs to gtk-egl. Just blend in the cursor
(if we have one) when rendering the dmabuf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-7-kraxel@redhat.com
Compile in both gtk-egl and gtk-gl-area, then allow to choose at runtime
instead of compile time which opengl variant we want use.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-2-kraxel@redhat.com
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Pick a uniform chardev type name.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Tested-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20161201094117.16407-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit "9d8256e virgl: pass whole GL scanout dimensions" missed the
opengl code path for gtk versions >= 3.16. Update that one too and
fix the build with recent gtk versions.
Reported-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1467876563-1351-1-git-send-email-kraxel@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).
Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Even without line editing, this makes -qmp vc more pleasant with the
GTK+ backend. The only issue is that set_echo is invoked very early,
long before a vc is actually associated with a VirtualConsole. To work
around this, create a temporary VirtualConsole until then.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1450356422-31710-1-git-send-email-pbonzini@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This allows virtio-gpu to render in 3d mode.
Uses native opengl support which is present
in gtk versions 3.16 and newer.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This allows virtio-gpu to render in 3d mode.
Uses egl, for gtk versions 3.14 and older.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
When building for Mingw64 target on Fedora 22 a warning
is issued about _WIN32_WINNT being redefined.
In file included from ui/gtk.c:40:0:
include/ui/gtk.h:5:0: warning: "_WIN32_WINNT" redefined
# define _WIN32_WINNT 0x0601 /* needed to get definition of MAPVK_VK_TO_VSC */
^
In file included from /usr/i686-w64-mingw32/sys-root/mingw/include/crtdefs.h:10:0,
from /usr/i686-w64-mingw32/sys-root/mingw/include/stdio.h:9,
from /home/berrange/src/virt/qemu/include/qemu/fprintf-fn.h:12,
from /home/berrange/src/virt/qemu/include/qemu-common.h:18,
from ui/gtk.c:37:
/usr/i686-w64-mingw32/sys-root/mingw/include/_mingw.h:225:0: note: this is the location of the previous definition
#define _WIN32_WINNT 0x502
^
Rather than try to get MAPVK_VK_TO_VSC defined indirectly
by defining _WIN32_WINNT, instead just define it explicitly
if missing.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
This adds opengl rendering support to the gtk ui, using egl.
It's off by default for now, use 'qemu -display gtk,gl=on'
to play with this.
Note that gtk got native opengl support with release 3.16.
There most likely will be a separate implementation for 3.16+,
using the native gtk opengl support. This patch covers older
versions (and for the time being 3.16 too, hopefully without
rendering quirks).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>