Currently the -audiodev accepts any audiodev type regardless of what is
built in to QEMU. An error only occurs later at runtime when a sound
device tries to use the audio backend.
With this change QEMU will immediately reject -audiodev args that are
not compiled into the binary. The QMP schema will also be introspectable
to identify what is compiled in.
This also helps to avoid compiling code that is not required in the
binary. Note: When building the audiodevs as modules, the patch only
compiles out code for modules that we don't build at all.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
[thuth: Rebase, take sndio and dbus devices into account]
Message-Id: <20230123083957.20349-3-thuth@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
The calculation of the buffer size needed to store audio samples
after resampling is wrong for audio recording. For audio recording
sw->ratio is calculated as
sw->ratio = frontend sample rate / backend sample rate.
From this follows
frontend samples = frontend sample rate / backend sample rate
* backend samples
frontend samples = sw->ratio * backend samples
In 2 of 3 places in the audio recording code where sw->ratio
is used in a calculation to get the number of frontend frames,
the calculation is wrong. Fix this. The 3rd formula in
audio_pcm_sw_read() is correct.
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/71
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-11-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
sndio is the native API used by OpenBSD, although it has been ported to
other *BSD's and Linux (packages for Ubuntu, Debian, Void, Arch, etc.).
Signed-off-by: Brad Smith <brad@comstyle.com>
Signed-off-by: Alexandre Ratchov <alex@caoua.org>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Tested-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <YxibXrWsrS3XYQM3@vm1.arverb.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Without this change audio_bug aborts when the bug condition is met,
which discards following useful logs. Call abort after such logs.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20220306063202.27331-1-akihiko.odaki@gmail.com>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Add a new -audio backend that accepts D-Bus clients/listeners to handle
playback & recording, to be exported via the -display dbus.
Example usage:
-audiodev dbus,in.mixing-engine=off,out.mixing-engine=off,id=dbus
-display dbus,audiodev=dbus
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Delete spaces between function name and open parenthesis'('
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-8-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fix problems about braces:
-braces are necessary for all arms of if/for/while statements
-else should follow close brace '}'
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-2-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently there is a crackling noise with SDL2 audio playback.
Commit bcf19777df: "audio/sdlaudio: Allow audio playback with
SDL2" already mentioned the crackling noise.
Add an out.buffer-count option to give users a chance to select
sane settings for glitch free audio playback. The idea was taken
from the coreaudio backend.
The in.buffer-count option will be used with one of the next
patches.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use JACK as
both an audio sink and source.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20200512101603.E3DB73A038E@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds proper support for float samples in mixeng by adding a new
audio format for it.
Limitations: only native endianness is supported. None of the virtual
sound cards support float samples (it looks like most of them only
support 8 and 16 bit, only hda supports 32 bit), it is only used for the
audio backends (i.e. host side).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 8a8b0b5698401b78d3c4c8ec90aef83b95babb06.1580672076.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There are reports that since commit 2ceb8240fa "coreaudio: port
to the new audio backend api" audio playback with CoreAudio is
broken. This patch reverts some parts the commit.
Because of changes in the audio subsystem the audio clip
function in v4.1.0 of coreaudio.c had to be moved to mixeng.c
and the generic buffer management code needed a hint about the
size of the float type.
This patch is based on a patch from Zoltán Kővágó found at
https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg02142.html.
Fixes: 2ceb8240fa "coreaudio: port to the new audio backend api"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200202140641.4737-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This way we no longer need vararg functions, improving compile time
error detection. Also now it's possible to check actually what commands
are supported, without needing to manually update ctl_caps.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 2b08b3773569c5be055d0a0fb2f29ff64e79f0f4.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Usage notes: hw->samples became hw->{mix,conv}_buf->size, except before
initialization (audio_pcm_hw_alloc_resources_*), hw->samples gives the
initial size of the STSampleBuffer. The next commit tries to fix this
inconsistency.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: a78caeb2eeb6348ecb45bb2c81709570ef8ac5b3.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will make it possible to skip mixeng with audio playback and
recording, allowing us to free ourselves from the limitations of the
current mixeng (stereo, int64 samples only). In this case, HW and SW
voices will be essentially the same, for every SW voice we will create
a HW voice, since we can no longer mix multiple voices together.
Some backends expect us to call a function when we have data ready
write()/read() style, while others provide a buffer and expects us to
directly write/read it, so for optimal performance audio_pcm_ops provide
methods for both cases. Previously backends asked mixeng for more data
in run_out/run_it, now instead mixeng or the frontends will call the
backends, so that's why two sets of functions required. audio.c
contains glue code between the two styles, so backends only ever have to
implement one style and frontends are free to call whichever is more
convenient for them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 15a33c03a62228922d851f7324c52f73cb8d2414.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio functions no longer access glob_audio_state, instead they get an
AudioState as a parameter. This is required in order to support
multiple backends.
glob_audio_state is also gone, and replaced with a tailq so we can store
more than one states.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 67aef54f9e729a7160fe95c465351115e392164b.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Remove glob_audio_state from functions, where possible without breaking
the API. This means that most static functions in audio.c now take an
AudioState pointer instead of implicitly using glob_audio_state. Also
included a pointer in SWVoice*, HWVoice* structs, so that functions
dealing them can know the audio state without having to pass it around
separately.
This is required in order to support multiple simultaneous audio
backends (added in a later commit).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: b5e241f24e795267b145bcde7c6a72dd5e6037ea.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio drivers now get an Audiodev * as config paramters, instead of the
global audio_option structs. There is some code in audio/audio_legacy.c
that converts the old environment variables to audiodev options (this
way backends do not have to worry about legacy options). It also
contains a replacement of -audio-help, which prints out the equivalent
-audiodev based config of the currently specified environment variables.
Note that backends are not updated and still rely on environment
variables.
Also note that (due to moving try-poll from global to backend specific
option) currently ALSA and OSS will always try poll mode, regardless of
environment variables or -audiodev options.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: e99a7cbdac0d13512743880660b2032024703e4c.1552083282.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Apparently we don't use __MSC_VER as a compiler anymore and we always
require a C99 compiler (which means we always have __func__) so we don't
need a special AUDIO_FUNC macro. We can just replace AUDIO_FUNC with
__func__ instead.
Checkpatch failures were manually fixed.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20180203084315.20497-2-armbru@redhat.com>
Currently the opaque pointer returned by audio_driver's init is only
exposed to the driver's fini, but not to audio_pcm_ops. This way if
someone wants to share a variable with the driver and the pcm, he must
use global variables. This patch fixes it by adding a third parameter to
audio_pcm_op's init_out and init_in.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When stopping an audio voice, call the audio backend's fini
method before calling audio_pcm_hw_free_resources_ rather than
afterwards. This allows backends which use helper threads (like
pulseaudio) to terminate those threads before the conv_buf or
mix_buf are freed and avoids race conditions where the helper
may access a NULL pointer or freed memory.
Cc: qemu-stable@nongnu.org
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1418406239-9838-1-git-send-email-peter.maydell@linaro.org
smatch report:
audio/audio_template.h:416 AUD_open_out(18) warn:
variable dereferenced before check 'as' (see line 414)
Moving the ldebug statement after the statement which checks 'as'
fixes that warning.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: malc <av1474@comtv.ru>
If the audio backend is capable of volume control, don't apply
software volume (mixeng_volume ()), but instead, rely on backend
volume control. This will allow guest to have full range volume
control.
Signed-off-by: Marc-Andr? Lureau <marcandre.lureau@redhat.com>
Signed-off-by: malc <av1474@comtv.ru>
Problem: Our file sys-queue.h is a copy of the BSD file, but there are
some additions and it's not entirely compatible. Because of that, there have
been conflicts with system headers on BSD systems. Some hacks have been
introduced in the commits 15cc923584,
f40d753718,
96555a96d7 and
3990d09adf but the fixes were fragile.
Solution: Avoid the conflict entirely by renaming the functions and the
file. Revert the previous hacks.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>