The vnc code uses *three* DisplaySurfaces:
First is the surface of the actual QemuConsole, usually the guest
screen, but could also be a text console (monitor/serial reachable via
Ctrl-Alt-<nr> keys). This is left as-is.
Second is the current server's view of the screen content. The vnc code
uses this to figure which parts of the guest screen did _really_ change
to reduce the amount of updates sent to the vnc clients. It is also
used as data source when sending out the updates to the clients. This
surface gets replaced by a pixman image. The format changes too,
instead of using the guest screen format we'll use fixed 32bit rgb
framebuffer and convert the pixels on the fly when comparing and
updating the server framebuffer.
Third surface carries the format expected by the vnc client. That isn't
used to store image data. This surface is switched to PixelFormat and a
boolean for bigendian byte order.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
QEMU now has a fundamental requirement for pthreads, so there
is no compelling reason to retain support for the non-threaded
VNC server. Remove the --{enable,disable}-vnc-thread configure
arguments, and all CONFIG_VNC_THREAD conditionals
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
The threaded VNC servers messed up with QEMU fd handlers without
any kind of locking, and that can cause some nasty race conditions.
Using qemu_mutex_lock_iothread() won't work because vnc_dpy_cpy(),
which will wait for the current job queue to finish, can be called with
the iothread lock held.
Instead, we now store the data in a temporary buffer, and use a bottom
half to notify the main thread that new data is available.
vnc_[un]lock_ouput() is still needed to access VncState members like
abort, csock or jobs_buffer.
Signed-off-by: Corentin Chary <corentin.chary@gmail.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
VNC clients send a shared flag in the client init message. Up to now
qemu completely ignores this. This patch implements shared flag
handling. It comes with three policies: By default qemu behaves as one
would expect: Asking for a exclusive access grants exclusive access to
the client connecting. There is also a desktop sharing mode which
disallows exclusive connects (so one forgetting -shared wouldn't drop
everybody else) and a compatibility mode which mimics the traditional
(but non-conforming) qemu behavior.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
A future patch will introduce a situation where different
clients may have different authentication schemes set.
When a new client arrives, copy the 'auth' and 'subauth'
fields from VncDisplay into the client's VncState, and
use the latter in all authentication functions.
* ui/vnc.h: Add 'auth' and 'subauth' to VncState
* ui/vnc-auth-sasl.c, ui/vnc-auth-vencrypt.c,
ui/vnc.c: Make auth functions pull auth scheme
from VncState instead of VncDisplay
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Commit bc2429b917 introduced
a severe bug (stack corruption).
bitmap_clear was called with a wrong argument
which caused out-of-bound writes to the local variable width_mask.
This bug was detected with QEMU running on windows.
It also occurs with wine:
*** stack smashing detected ***: terminated
wine: Unhandled illegal instruction at address 0x6115c7 (thread 0009), starting debugger...
The bug is not windows specific!
Instead of fixing the wrong parameter value, bitmap_clear(), bitmap_set
and width_mask were removed, and bitmap_intersect() was replaced by
!bitmap_empty(). The new operation is much shorter and equivalent to
the old operations.
The declarations of the dirty bitmaps in vnc.h were also wrong for 64 bit
hosts because of a rounding effect: for these hosts, VNC_MAX_WIDTH is no
longer a multiple of (16 * BITS_PER_LONG), so the rounded value of
VNC_DIRTY_WORDS was too small.
Fix both declarations by using the macro which is designed for this
purpose.
Cc: Corentin Chary <corentincj@iksaif.net>
Cc: Wen Congyang <wency@cn.fujitsu.com>
Cc: Gerhard Wiesinger <lists@wiesinger.com>
Cc: Anthony Liguori <aliguori@us.ibm.com>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This option allow to disable adaptive behaviors in some encodings.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Switch to bitmap.h and bitops.h instead of redefining our own bitmap
helpers.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
If an adaptive encoding has choosen to send a lossy update
based on the result of vnc_update_freq(), then it should advertise
it with vnc_sent_lossy_rect(). This will allow to automatically refresh
this rect once it's static again.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This patch compute the update frequency (in Hz) for each 64x64 rects.
Any adaptive encoding can get this value using vnc_update_freq(), and
switch to a lossy encoding if the value is too high.
The frequency is pre-calculated every 500ms, based on the last 10
updates per 64x64 rect.
If a 64x64 rect was not updated in the last 2 second, then the frequency
became 0, and all the stored timestamp are reseted.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This patch adds support for expiring passwords to vnc. It adds a new
vnc_display_pw_expire() function which specifies the time when the
password will expire.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Implement a threaded VNC server using the producer-consumer model.
The main thread will push encoding jobs (a list a rectangles to update)
in a queue, and the VNC worker thread will consume that queue and send
framebuffer updates to the output buffer.
The threaded VNC server can be enabled with ./configure --enable-vnc-thread.
If you don't want it, just use ./configure --disable-vnc-thread and a syncrhonous
queue of job will be used (which as exactly the same behavior as the old queue).
If you disable the VNC thread, all thread related code will not be built and there will
be no overhead.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This will allow to implement the threaded VNC server in a
more cleaner way.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Introduce a new encoding: VNC_ENCODING_TIGHT_PNG [1] (-269) with a new
tight filter VNC_TIGHT_PNG (0x0A). When the client tells it supports the Tight PNG
encoding, the server will use tight, but will always send encoding pixels using
PNG instead of zlib. If the client also told it support JPEG, then the server can
send JPEG, because PNG will only be used in the cases zlib was used in normal tight.
This encoding was introduced to speed up HTML5 based VNC clients like noVNC [2], but
can also be used on devices like iPhone where PNG can be rendered in hardware.
[1] http://wiki.qemu.org/VNC_Tight_PNG
[2] http://github.com/kanaka/noVNC/
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Move sdl, vnc, curses and cocoa UI into ui/ to cleanup
the root directory. Also remove some unnecessary explicit
targets from Makefile.
aliguori: fix build when srcdir != objdir
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>