"View->Detach tab" will move to tab to a new window.
Simply closing the window will move it back into a notebook tab.
The label will be permamently stored in VirtualConsole->label,
so it can easily be reused to (re-)label tabs and windows.
Works for vte tabs only for now. pointer/kbd grab code needs
adaptions before we can enable it for gfx tabs too.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Simply ask for a small window size. When the widgets don't fit in gtk
will automatically make the window large enougth to make things fit, no
need to try (and fail) duplicate that logic in qemu.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Each display gets its own tab. Tab switching continues to work like it
did, just the hotkeys of the vte consoles changes in case a secondary
display is present as it will get ctrl-alt-2 assigned and the vtes are
shifted by one.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Only show the scrollbar if the content doesn't fit on the visible space.
[ kraxel: fix box packing ]
Signed-off-by: Cole Robinson <crobinso@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The vte tabs simply get the size of the vga tab then, with whatever
cols and lines are fitting in. I find this bahavior more useful than
resizing the qemu window all day long.
YMMV. Comments are welcome.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The vte widget implements the scrollable interface, placing it into
a scrolled window is pointless and creates a bunch of strange effects.
Zap it.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Have a global timer. Update all visible terminal windows syncronously.
Right now this can be the active_console only, but that will change
soon. The global timer will disable itself if not needed, so we only
have to care start it if needed. Which might be at console switch time
or when a new displaychangelistener is registered.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
These days each QemuConsole has its own private DisplaySurface,
so we can simply render updates all the time.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Now that we have a function to create a fancy DisplaySurface with a
message for the user, to handle non-existing graphics hardware, we
can make it more generic and use it for other things too.
This patch adds a text line to the in initial DisplaySurface, notifying
the user that the display isn't initialized yet by the guest.
You can see this in action when starting qemu with '-S'. Also when
booting ovmf in qemu (which needs a few moments to initialize itself
before it initializes the vga).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
All defined properties of QemuConsole are mandatory and no access to them
should fail. Nevertheless not checking returned errors is bad because in case
of unexpected failure it will hide the bug and cause a memory leak.
Abort in case of unexpected property access errors. This change exposed a bug
where an attempt was made to write to a read-only property "head".
Set "head" property's value at creation time and do not attempt to change it
later. This fixes the bug mentioned above.
Signed-off-by: Kirill Batuzov <batuzovk@ispras.ru>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The currrent code in libcacard/vcard_emul_nss.c:vcard_emul_options()
has a weird bug in variable usage around expanding opts->vreader
array.
There's a helper variable, vreaderOpt, which is first needlessly
initialized to NULL, next, conditionally, only we have to expand
opts->vreader, receives array expansion from g_renew(), and next,
even if we don't actually perform expansion, the value of this
variable is assigned to the actual array, opts->vreader, which
was supposed to be expanded.
So, since we expand the array by READER_STEP increments, only
once in READER_STEP (=4) the code will work, in other 3/4 times
it will fail badly.
Fix this by not using this temp variable when expanding the
array, and by dropping the useless =NULL initializer too -
if it wasn't in place initially, compiler would have warned
us about this problem at the beginning.
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Make test cases independent from from each other. Eg. if a test case needs
a specific value in register A, don't rely on the fact that it is already
set by the preceding test case.
Signed-off-by: Michael Walle <michael@walle.cc>
Now that the code_gen_buffer is constrained to not cross 256mb
regions, we are assured that we can use J to reach another TB.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use the same table to fold comparisons as with setcond.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Emitting a single branch instead of (up to) 3, using setcond2
to generate the composite compare.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The original code results in one too many insns per zero
present in the input. And since comparing 64-bit numbers
vs zero is common...
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Using tcg_unsigned_cond and tcg_high_cond.
Also, move the function up in the file for future cleanups.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use the same table to fold comparisons as with setcond.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use a table to fold comparisons to less-than.
Also, move the function up in the file for futher simplifications.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Most opcodes fall in to one of a couple of patterns.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Since we must use ADDUI, we would generate incorrect code for -32768.
Leaving off subtract of +32768 makes things easier for a follow-on patch.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
At the same time, tidy deposit by introducing tcg_out_opc_bf.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
T0 is an argument register for the n32 and n64 abis. T9 is the call
address register for the abis, and is more directly under the control
of the backend.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use these instead of hard-coding the registers to use for temporaries.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use FP (also known as S8) as a normal call-saved register.
Include T0 in the allocation order and call-clobbered list
even though it's currently used as a TCG temporary.
Put the argument registers at the end of the allocation order.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
In addition, fill delay slots calling the helpers and tail
call to the store helpers.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
At the same time, tidy up the call helpers, avoiding a memory reference.
Split out several subroutines. Use TCGMemOp constants. Make endianness
selectable at runtime.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
For userland builds calls will normally be in range,
and for the exit_tb opcode the branch to the epilogue.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This assures us use of J for exit_tb and goto_tb, and JAL for calling
into the generated bswap helpers.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Choosing good addresses for them means we can use JAL for helper calls.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Bailing out when PK11_FindGenericObjects() returns null ensures the
loop that follows it executes at least once. The "loop did not
execute" test right after it is useless. Drop it.
Spotted by Coverity.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alon Levy <alevy@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>