tcg-mips: Simplify setcond2
Using tcg_unsigned_cond and tcg_high_cond. Also, move the function up in the file for future cleanups. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -701,6 +701,37 @@ static void tcg_out_brcond(TCGContext *s, TCGCond cond, TCGReg arg1,
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tcg_out_nop(s);
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}
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static void tcg_out_setcond2(TCGContext *s, TCGCond cond, TCGReg ret,
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TCGReg al, TCGReg ah, TCGReg bl, TCGReg bh)
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{
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TCGReg tmp0 = TCG_TMP0;
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TCGReg tmp1 = ret;
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assert(ret != TCG_TMP0);
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if (ret == ah || ret == bh) {
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assert(ret != TCG_TMP1);
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tmp1 = TCG_TMP1;
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}
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switch (cond) {
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case TCG_COND_EQ:
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case TCG_COND_NE:
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tcg_out_setcond(s, cond, tmp0, ah, bh);
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tcg_out_setcond(s, cond, ret, al, bl);
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tcg_out_opc_reg(s, (cond == TCG_COND_EQ ? OPC_AND : OPC_OR),
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ret, ret, tmp0);
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break;
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default:
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tcg_out_setcond(s, TCG_COND_EQ, tmp0, ah, bh);
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tcg_out_setcond(s, tcg_unsigned_cond(cond), tmp1, al, bl);
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tcg_out_opc_reg(s, OPC_AND, tmp1, tmp1, tmp0);
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tcg_out_setcond(s, tcg_high_cond(cond), tmp0, ah, bh);
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tcg_out_opc_reg(s, OPC_OR, ret, tmp1, tmp0);
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break;
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}
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}
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/* XXX: we implement it at the target level to avoid having to
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handle cross basic blocks temporaries */
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static void tcg_out_brcond2(TCGContext *s, TCGCond cond, TCGArg arg1,
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@ -829,70 +860,6 @@ static void tcg_out_movcond(TCGContext *s, TCGCond cond, TCGReg ret,
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}
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}
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/* XXX: we implement it at the target level to avoid having to
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handle cross basic blocks temporaries */
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static void tcg_out_setcond2(TCGContext *s, TCGCond cond, TCGReg ret,
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TCGArg arg1, TCGArg arg2, TCGArg arg3, TCGArg arg4)
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{
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switch (cond) {
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case TCG_COND_EQ:
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tcg_out_setcond(s, TCG_COND_EQ, TCG_TMP0, arg2, arg4);
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tcg_out_setcond(s, TCG_COND_EQ, TCG_TMP1, arg1, arg3);
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tcg_out_opc_reg(s, OPC_AND, ret, TCG_TMP0, TCG_TMP1);
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return;
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case TCG_COND_NE:
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tcg_out_setcond(s, TCG_COND_NE, TCG_TMP0, arg2, arg4);
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tcg_out_setcond(s, TCG_COND_NE, TCG_TMP1, arg1, arg3);
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tcg_out_opc_reg(s, OPC_OR, ret, TCG_TMP0, TCG_TMP1);
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return;
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case TCG_COND_LT:
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case TCG_COND_LE:
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tcg_out_setcond(s, TCG_COND_LT, TCG_TMP0, arg2, arg4);
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break;
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case TCG_COND_GT:
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case TCG_COND_GE:
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tcg_out_setcond(s, TCG_COND_GT, TCG_TMP0, arg2, arg4);
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break;
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case TCG_COND_LTU:
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case TCG_COND_LEU:
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tcg_out_setcond(s, TCG_COND_LTU, TCG_TMP0, arg2, arg4);
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break;
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case TCG_COND_GTU:
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case TCG_COND_GEU:
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tcg_out_setcond(s, TCG_COND_GTU, TCG_TMP0, arg2, arg4);
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break;
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default:
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tcg_abort();
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break;
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}
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tcg_out_setcond(s, TCG_COND_EQ, TCG_TMP1, arg2, arg4);
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switch(cond) {
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case TCG_COND_LT:
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case TCG_COND_LTU:
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tcg_out_setcond(s, TCG_COND_LTU, ret, arg1, arg3);
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break;
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case TCG_COND_LE:
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case TCG_COND_LEU:
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tcg_out_setcond(s, TCG_COND_LEU, ret, arg1, arg3);
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break;
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case TCG_COND_GT:
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case TCG_COND_GTU:
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tcg_out_setcond(s, TCG_COND_GTU, ret, arg1, arg3);
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break;
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case TCG_COND_GE:
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case TCG_COND_GEU:
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tcg_out_setcond(s, TCG_COND_GEU, ret, arg1, arg3);
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break;
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default:
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tcg_abort();
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}
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tcg_out_opc_reg(s, OPC_AND, ret, ret, TCG_TMP1);
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tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_TMP0);
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}
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static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
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{
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/* Note that the ABI requires the called function's address to be
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