Local variables shadowing other local variables or parameters make the
code needlessly hard to understand. Tracked down with -Wshadow=local.
Clean up: delete inner declarations when they are actually redundant,
else rename variables.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
Remove glib.h includes, as it is provided by osdep.h.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Tested-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
Include:
- <glib.h> for g_malloc0()
- <string.h> for memset()
Some of those headers were probably being included by accident because
some other headers were including qemu-common.h, but those headers
should eventually stop including qemu-common.h.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Andreas Färber <afaerber@suse.de>
The following commit breaks the code of the function palette_destroy().
http://git.kernel.org/?p=virt/kvm/qemu-kvm.git;a=commit;h=e31e3694afef58ba191cbcc6875ec243e5971268
The broken code causes a severe memory leak of 'VncPalette' structures
because it never frees anything:
70 void palette_destroy(VncPalette *palette)
71 {
72 if (palette == NULL) {
73 qemu_free(palette);
74 }
75 }
Version 2 of the patch calls qemu_free() unconditionally.
Signed-off-by: Ulrich Obergfell <uobergfe@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
These two helpers are needed for zrle and zywrle.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This allow to use palette on the stack instead of always
allocating them.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
We now that the palette will never have more than 256
elements. Let's use a pool to reduce malloc calls.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Profiling with callgrind seems to show that a lot of time is spent
in the palette code (mostly due to memory allocation and qdict to int
conversion).
This patch adds a VncPalette implementation. The palette is stored
in a hash table, like qdict, but which does way less memory allocations,
and doesn't suffer from the QObject overhead.
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>