Commit Graph

77 Commits

Author SHA1 Message Date
Alejandro Jimenez
e6dba04813 qmp: generalize watchdog-set-action to -no-reboot/-no-shutdown
Add a QMP command to allow for the behaviors specified by the
-no-reboot and -no-shutdown command line option to be set at runtime.
The new command is named set-action and takes optional arguments, named
after an event, that provide a corresponding action to take.

Example:

-> { "execute": "set-action",
     "arguments": {
	"reboot": "none",
	"shutdown": "poweroff",
	"watchdog": "debug" } }
<- { "return": {} }

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Alejandro Jimenez <alejandro.j.jimenez@oracle.com>
Message-Id: <1607705564-26264-4-git-send-email-alejandro.j.jimenez@oracle.com>
[Split the series differently, with -action based on the QMP command. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-12-15 12:51:57 -05:00
Darrell Walisser
2951106143 sdl2: Add extra mouse buttons
Allows guest to receive mouse buttons 4 and 5, aka "SIDE" button
and "EXTRA" button

Signed-off-by: Darrell Walisser <darrell.walisser@gmail.com>
Message-id: GNUALCfDBqhCUvLwBNJaKqxcPewMtlqCnixk8xTrgI@ubuntu
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2020-12-11 08:06:40 +01:00
Jan Henrik Weinstock
67c6f1dbb7 SDL: enable OpenGL context creation
We need to specify SDL_WINDOW_OPENGL if we want to create an OpenGL context on it, i.e. when using '-device virtio-gpu-pci,virgl=on'

Signed-off-by: Jan Henrik Weinstock <jan.weinstock@rwth-aachen.de>
Message-id: b2ba98b3-2975-0d4d-1c56-f659923c714d@rwth-aachen.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2020-10-14 06:05:56 +02:00
Paolo Bonzini
77d910fb6a ui: relocate paths to icons and translations
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-09-30 19:11:36 +02:00
Volker Rümelin
7dafc6793a ui/sdl2: start in full screen with grab enabled
QEMU with SDL 1.2 display used to enable keyboard and mouse grab-
bing when started in full screen. The SDL 2.0 code tries to do
the same but fails to enable grabbing because sdl_grab_start(0)
returns early. To do it's work the sdl_grab_start() function
needs a pointer to a sdl2_console structure.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-7-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2020-05-19 09:06:44 +02:00
Volker Rümelin
830473455f ui/sdl2: fix handling of AltGr key on Windows
Wire up the keyboard hooking code on Windows to fix the AltGr
key and improve keyboard grabbing.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-6-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2020-05-19 09:06:44 +02:00
Changbin Du
32ec9839d8 ui/sdl2: fix segment fault caused by null pointer dereference
I found SDL_GetWindowFromID() sometimes return NULL when I start qemu via
ssh forwarding even the window has been crated already. I am not sure
whether this is a bug of SDL, but we'd better check it carefully.

Signed-off-by: Changbin Du <changbin.du@gmail.com>
Message-id: 20200427132412.17909-1-changbin.du@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2020-05-14 14:26:42 +02:00
Gerd Hoffmann
86a088e624 ui/sdl: switch to new show-cursor option
Use DisplayOpts settings instead of cursor_hide global variable.
Also make "-display sdl,show-cursor=on" work.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Ján Tomko <jtomko@redhat.com>
2020-02-12 13:25:17 +01:00
Marc-André Lureau
e468ffdc6d glib: use portable g_setenv()
We have a setenv() wrapper in os-win32.c that no one is actually using.
Drop it and change to g_setenv() uniformly.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <1576074210-52834-7-git-send-email-pbonzini@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
2019-12-17 09:05:23 +01:00
Markus Armbruster
54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00
Markus Armbruster
0b8fa32f55 Include qemu/module.h where needed, drop it from qemu-common.h
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-4-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c
hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c;
ui/cocoa.m fixed up]
2019-06-12 13:18:33 +02:00
Gerd Hoffmann
07333e1ca3 kbd-state: use state tracker for sdl2
Use the new keyboard state tracked for sdl2.  We can drop the modifier
state tracking from sdl2.  Also keyup code is simpler, the state tracker
will take care to not send suspious keyup events to the guest.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190122092814.14919-4-kraxel@redhat.com
2019-02-05 10:45:44 +01:00
Daniel P. Berrangé
a442fe2f2b sdl: add support for high resolution window icon
Modern desktop environments can render icons at very large sizes,
especially with high DPI screens. Providing a 32x32 pixel bitmap is
nowhere near sufficient anymore.

When displayed in GNOME shell the QEMU icon looks awful, having been
scaled up to at least x4 its base size. This is compounded by the fact
that the BMP file doesn't do transparency, so while we've removed white
pixels, we still have anti-aliased nearly-white pixels which make the
logo look appalling on black backgrounds.

Loading a high resolution PNG icon addresses both problems, but requires
use of the extra SDL2_image library.

Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190110120047.25369-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-01-21 09:43:13 +01:00
Daniel P. Berrangé
a8260d3876 ui: install logo icons to $prefix/share/icons
QEMU currently installs logos to $prefix/share/qemu/ which means no GUI
toolkit or applications can find them by default.

The accepted standards for desktop applications declare that application
logos / icons should be installed under $prefix/share/icons, so use this
directory location.

Pre-rendered icons are provided at the standard sizes expected for GUI
applications, along with the scalable SVG, to ensure maximum portability.

The PNGs are rendered from the SVG using inkscape, however, this is not
wired up into the default make rules to avoid requiring inkscape as a
mandatory tool in build systems / developer workstations.

Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190110120047.25369-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-01-21 09:43:13 +01:00
Sebastian Krzyszkowiak
8c2b816fc5 SDL: set a hint to not bypass the window compositor
Without that, window effects in KWin get suspended as soon as any
qemu-sdl window becomes visible. While the SDL default makes sense
for games, it's not really suitable for QEMU.

Signed-off-by: Sebastian Krzyszkowiak <dos@dosowisko.net>
Message-id: 20181024143748.4425-1-dos@dosowisko.net
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-10-29 14:38:17 +01:00
Gerd Hoffmann
6624c38d11 sdl2: show console #0 unconditionally
Otherwise sdl2 will show no window in case no graphical
display device is present.

Reproducer: qemu -nodefaults -display sdl -serial vc

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180912114300.6976-1-kraxel@redhat.com
2018-10-01 11:29:03 +02:00
Thomas Huth
6fb34ffcaa ui/sdl2: Fix broken -full-screen CLI option
We've got to set the gui_fullscreen variable before creating the
SDL2 window, otherwise the initial window will not be created in
fullscreen mode.

Buglink: https://bugs.launchpad.net/bugs/1780812
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 1531161850-6860-1-git-send-email-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-08-24 08:40:11 +02:00
Thomas Huth
2313e482e1 ui/sdl2: Remove the obsolete SDL_INIT_NOPARACHUTE flag
SDL_INIT_NOPARACHUTE is not used in SDL2 anymore, and the define is just
a dummy (see https://wiki.libsdl.org/MigrationGuide#Some_general_truths
for example). So we can remove it and get rid of the "flags" variable
nowadays.

Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 1533721602-15763-1-git-send-email-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-08-24 08:40:10 +02:00
Pavel Dovgalyuk
49213b721f sdl2: add checking for NULL
Sometimes SDL2 console can't be retrieved on events and scon variable
becomes NULL. This patch prevents processing of the events when the console
is not available.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Signed-off-by: Maria Klimushenkova <maria.klimushenkova@ispras.ru>
Message-id: 20180626064729.18070.47600.stgit@pasha-VirtualBox
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-06-26 13:48:49 +02:00
Pavel Dovgalyuk
48db08cf16 sdl2: fix copypaste issues
This patch fixes text and mouse event processing. These functions used
'key' field of the event instead of appropriate 'text', 'motion', 'button',
or 'wheel'.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Signed-off-by: Maria Klimushenkova <maria.klimushenkova@ispras.ru>
Message-id: 20180626064017.17031.47954.stgit@pasha-VirtualBox
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-06-26 13:48:49 +02:00
Amadeusz Sławiński
64bf97e56f sdl2: restore window dimensions by resize
instead of destroying and recreating window, fixes segfault caused by
handle_keyup trying to access no more existing window when using
Ctrl-Alt-U to restore window "un-scaled" dimensions

 Thread 1 "qemu-system-x86" received signal SIGSEGV, Segmentation fault.
 [Switching to Thread 0x7ffff7f92b80 (LWP 3711)]
 handle_keyup (ev=0x7fffffffd010) at ui/sdl2.c:416
 416         scon->ignore_hotkeys = false;
 (gdb) bt
 #0  handle_keyup (ev=0x7fffffffd010) at ui/sdl2.c:416
 #1  sdl2_poll_events (scon=0x100fee5a8) at ui/sdl2.c:608
 #2  0x0000000100585bf2 in dpy_refresh (s=0x101ad3e00) at ui/console.c:1658
 #3  gui_update (opaque=0x101ad3e00) at ui/console.c:205
 #4  0x0000000100690f2c in timerlist_run_timers (timer_list=0x100ede130) at util/qemu-timer.c:536
 #5  0x0000000100691177 in qemu_clock_run_timers (type=QEMU_CLOCK_REALTIME) at util/qemu-timer.c:547
 #6  qemu_clock_run_all_timers () at util/qemu-timer.c:674
 #7  0x0000000100691651 in main_loop_wait (nonblocking=<optimized out>) at util/main-loop.c:503
 #8  0x00000001003d650f in main_loop () at vl.c:1848
 #9  0x0000000100289681 in main (argc=<optimized out>, argv=<optimized out>, envp=<optimized out>) at vl.c:4605

Signed-off-by: Amadeusz Sławiński <amade@asmblr.net>
Message-id: 20180613172707.31530-1-amade@asmblr.net
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-06-14 09:55:09 +02:00
Gerd Hoffmann
f88e5c5744 sdl2: move opts assignment into loop
So the opts pointer is set for all sdl2_consoles.

Fixes: 844fd50dbb
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-05-15 10:22:12 +02:00
Elie Tournier
844fd50dbb sdl: Move DisplayOptions global to sdl2_console
Suggested-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Message-id: 20180413135842.21325-3-tournier.elie@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-04-27 09:51:40 +02:00
Gerd Hoffmann
5ee1718f92 sdl: switch over to new display registry
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180301100547.18962-3-kraxel@redhat.com
2018-03-05 08:44:11 +01:00
Gerd Hoffmann
afb92eb985 sdl2: fix hotkey keyup
After some hotkey was pressed sdl2 doesn't forward the first modifier
keyup event to the guest, resulting in stuck modifier keys.

Fix the logic in handle_keyup().  Also gui_key_modifier_pressed doesn't
need to be a global variable.

Reported-by: Howard Spoelstra <hsp.cat7@gmail.com>
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180220150444.784-1-kraxel@redhat.com
2018-02-22 10:34:50 +01:00
Gerd Hoffmann
fe91f36aa5 sdl: use DisplayOptions
Switch sdl ui to use qapi DisplayOptions for configuration.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20180202111022.19269-6-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-02-20 12:12:04 +01:00
Gerd Hoffmann
8dfa3061ce sdl2: fix mouse grab
When qemu mouse mode changes from relative to absolute
we must turn off sdl relative mouse mode too.

Fixes: https://bugs.launchpad.net/qemu/+bug/1703795
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20180202120803.11501-1-kraxel@redhat.com>
2018-02-16 12:32:35 +01:00
Gerd Hoffmann
04ff1a398a sdl: reorganize -no-frame support
Drop no_frame flag from sdl_display_init argument list, use a global
variable instead.  This is temporary until -no-frame support is dropped
altogether when we remove sdl1 support.

Remove any traces of noframe from sdl2 code.  It is just dead code as
sdl2 doesn't support the SDL_NOFRAME window flag any more.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-3-kraxel@redhat.com
2018-01-25 15:22:28 +01:00
Gerd Hoffmann
f8d2c9369b sdl: use ctrl-alt-g as grab hotkey
Be consistent with gtk and cocoa.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-2-kraxel@redhat.com
2018-01-25 15:22:23 +01:00
Jindrich Makovicka
849bbe6035 sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held
When SDL2 windows change focus while a key is held, the window that
receives the focus also receives a new KeyDown event, without an
autorepeat flag. This means that if a WM places the qemu console
over the main window after Ctrl-Alt-2, the console closes immediately
after opening. Then, the main window receives the KeyDown event again
and the whole process repeats.

This patch makes the SDL2 UI ignore the KeyDown events on a window that
just received the focus, if the GUI modifier was held. The ignore flag
is reset on a first KeyUp event. This effectively works around the issue
above.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 15:51:18 +01:00
Jindrich Makovicka
d9f0626280 sdl2 uses surface relative coordinates
This patch fixes mouse positioning with -device usb-tablet and fullscreen
or resized window.

Fixes: 46522a8223
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-3-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 15:51:05 +01:00
Jindrich Makovicka
2821671629 sdl2: Do not hide the cursor on auxilliary windows
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-2-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 15:50:43 +01:00
Jindrich Makovicka
bcf43cdc17 sdl2: Fix broken display updating after the window is hidden
With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
blocks all subsequent display updates.

Instead of trying to override the change, just update the scon->hidden
flag.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-2-makovick@gmail.com>

This is a partial revert of d3f3a0f453,
which in turn is a workaround for a SDL bug.  The bug is fixed in 2.0.6,
see https://bugzilla.libsdl.org/show_bug.cgi?id=3410

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka
24952847ad sdl2: Do not leave grab when fullscreen
Prevents displaying of a doubled mouse pointer when moving the pointer
to the screen edges when fullscreen.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-8-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka
cd6d78b718 sdl2: Fix dead keyboard after fullsceen
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-7-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka
253347e100 sdl2: Use the same pointer show/hide logic for absolute and relative mode
Also use a proper enum parameter for SDL_ShowCursor

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka
fc49e7279d sdl2: Do not quit the emulator when an auxilliary window is closed
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-3-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Gerd Hoffmann
85970a627f sdl2: add assert to make coverity happy
There is a loop a few lines up counting consoles and setting
sdl2_num_outputs accordingly, so con ptr can't be NULL there.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170621122234.12751-1-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-06-23 11:50:46 +02:00
Eric Blake
cf83f14005 shutdown: Add source information to SHUTDOWN and RESET
Time to wire up all the call sites that request a shutdown or
reset to use the enum added in the previous patch.

It would have been less churn to keep the common case with no
arguments as meaning guest-triggered, and only modified the
host-triggered code paths, via a wrapper function, but then we'd
still have to audit that I didn't miss any host-triggered spots;
changing the signature forces us to double-check that I correctly
categorized all callers.

Since command line options can change whether a guest reset request
causes an actual reset vs. a shutdown, it's easy to also add the
information to reset requests.

Signed-off-by: Eric Blake <eblake@redhat.com>
Acked-by: David Gibson <david@gibson.dropbear.id.au> [ppc parts]
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> [SPARC part]
Reviewed-by: Cornelia Huck <cornelia.huck@de.ibm.com> [s390x parts]
Message-Id: <20170515214114.15442-5-eblake@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
2017-05-23 13:28:17 +02:00
Philippe Voinov
9cfa7ab939 ui: Support non-zero minimum values for absolute input axes
This patch refactors ui/input.c to support absolute axis
minimum values other than 0. All dependent calls to qemu_input_queue_abs
have been updated to explicitly supply 0 as the axis minimum value.

Signed-off-by: Philippe Voinov <philippevoinov@gmail.com>
Message-id: 20170505133952.29885-1-philippevoinov@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-05-11 09:42:16 +02:00
Gerd Hoffmann
db6cdfbeba sdl2: add scanout_disable support
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-6-git-send-email-kraxel@redhat.com
2017-02-27 16:15:29 +01:00
Gerd Hoffmann
f4c36bdab6 console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon.  Change
the name so we can easily disturgish the two variants.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
2017-02-27 16:15:28 +01:00
Gerd Hoffmann
8417cd0029 sdl2: fix build failure on windows
Cc: Stefan Weil <sw@weilnetz.de>
Cc: Samuel Thibault <samuel.thibault@gnu.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Message-id: 1484295285-8809-1-git-send-email-kraxel@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2017-01-13 10:56:17 +00:00
Samuel Thibault
d825367172 sdl2: set window ID
This uses the console API to record the window ID of the SDL2 windows.

Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161221003806.22412-4-samuel.thibault@ens-lyon.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-01-10 08:14:20 +01:00
Gerd Hoffmann
8efa5f29f8 sdl2: skip init without outputs
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Cole Robinson <crobinso@redhat.com>
Message-id: 1464790116-32405-1-git-send-email-kraxel@redhat.com
2016-06-03 08:23:26 +02:00
Cole Robinson
56f289f383 ui: sdl2: Release grab before opening console window
sdl 2.0.4 currently has a bug which causes our UI shortcuts to fire
rapidly in succession:

  https://bugzilla.libsdl.org/show_bug.cgi?id=3287

It's a toss up whether ctrl+alt+f or ctrl+alt+2 will fire an
odd or even number of times, thus determining whether the action
succeeds or fails.

Opening monitor/serial windows is doubly broken, since it will often
lock the UI trying to grab the pointer:

  0x00007fffef3720a5 in SDL_Delay_REAL () at /lib64/libSDL2-2.0.so.0
  0x00007fffef3688ba in X11_SetWindowGrab () at /lib64/libSDL2-2.0.so.0
  0x00007fffef2f2da7 in SDL_SendWindowEvent () at /lib64/libSDL2-2.0.so.0
  0x00007fffef2f080b in SDL_SetKeyboardFocus () at /lib64/libSDL2-2.0.so.0
  0x00007fffef35d784 in X11_DispatchFocusIn.isra.8 () at /lib64/libSDL2-2.0.so.0
  0x00007fffef35dbce in X11_DispatchEvent () at /lib64/libSDL2-2.0.so.0
  0x00007fffef35ee4a in X11_PumpEvents () at /lib64/libSDL2-2.0.so.0
  0x00007fffef2eea6a in SDL_PumpEvents_REAL () at /lib64/libSDL2-2.0.so.0
  0x00007fffef2eeab5 in SDL_WaitEventTimeout_REAL () at /lib64/libSDL2-2.0.so.0
  0x000055555597eed0 in sdl2_poll_events (scon=0x55555876f928) at ui/sdl2.c:593

We can work around that hang by ungrabbing the pointer before launching
a new window. This roughly matches what our sdl1 code does

Signed-off-by: Cole Robinson <crobinso@redhat.com>
Message-id: 31c9ab6540b031f7a614c59edcecea9877685612.1462557436.git.crobinso@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-05-11 08:02:40 +02:00
Gerd Hoffmann
f22d0af076 qapi: rename input buttons
All lowercase, use-dash instead of CamelCase.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
2016-03-01 08:19:07 +01:00
Peter Maydell
e16f4c8770 ui: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
2016-02-04 17:01:04 +00:00
Jindřich Makovička
56bdd4b69a sdl: shorten the GUI refresh interval when mouse or keyboard is active
Signed-off-by: Jindřich Makovička <makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-02-02 14:05:07 +01:00
Gerd Hoffmann
cb47dc9ab9 sdl2/opengl: add opengl context and scanout support
This allows virtio-gpu to render in 3d mode.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
2016-01-08 12:20:15 +01:00