sdl2: Fix broken display updating after the window is hidden

With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
blocks all subsequent display updates.

Instead of trying to override the change, just update the scon->hidden
flag.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-2-makovick@gmail.com>

This is a partial revert of d3f3a0f453,
which in turn is a workaround for a SDL bug.  The bug is fixed in 2.0.6,
see https://bugzilla.libsdl.org/show_bug.cgi?id=3410

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Jindrich Makovicka 2017-11-12 20:30:25 +01:00 committed by Gerd Hoffmann
parent 24952847ad
commit bcf43cdc17

View File

@ -581,14 +581,10 @@ static void handle_windowevent(SDL_Event *ev)
}
break;
case SDL_WINDOWEVENT_SHOWN:
if (scon->hidden) {
SDL_HideWindow(scon->real_window);
}
scon->hidden = false;
break;
case SDL_WINDOWEVENT_HIDDEN:
if (!scon->hidden) {
SDL_ShowWindow(scon->real_window);
}
scon->hidden = true;
break;
}
}