sdl2: Fix broken display updating after the window is hidden
With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
blocks all subsequent display updates.
Instead of trying to override the change, just update the scon->hidden
flag.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-2-makovick@gmail.com>
This is a partial revert of d3f3a0f453
,
which in turn is a workaround for a SDL bug. The bug is fixed in 2.0.6,
see https://bugzilla.libsdl.org/show_bug.cgi?id=3410
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
parent
24952847ad
commit
bcf43cdc17
@ -581,14 +581,10 @@ static void handle_windowevent(SDL_Event *ev)
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}
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break;
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case SDL_WINDOWEVENT_SHOWN:
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if (scon->hidden) {
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SDL_HideWindow(scon->real_window);
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}
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scon->hidden = false;
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break;
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case SDL_WINDOWEVENT_HIDDEN:
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if (!scon->hidden) {
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SDL_ShowWindow(scon->real_window);
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}
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scon->hidden = true;
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break;
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}
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}
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