From bcf43cdc178ffbd06d0533b6c54e92640817c9c7 Mon Sep 17 00:00:00 2001 From: Jindrich Makovicka Date: Sun, 12 Nov 2017 20:30:25 +0100 Subject: [PATCH] sdl2: Fix broken display updating after the window is hidden With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN blocks all subsequent display updates. Instead of trying to override the change, just update the scon->hidden flag. Signed-off-by: Jindrich Makovicka Message-Id: <20171112193032.9724-2-makovick@gmail.com> This is a partial revert of d3f3a0f453ea590be529079ae214c200bb5ecc1a, which in turn is a workaround for a SDL bug. The bug is fixed in 2.0.6, see https://bugzilla.libsdl.org/show_bug.cgi?id=3410 Signed-off-by: Gerd Hoffmann --- ui/sdl2.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/ui/sdl2.c b/ui/sdl2.c index 8360054094..8718cf36b5 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -581,14 +581,10 @@ static void handle_windowevent(SDL_Event *ev) } break; case SDL_WINDOWEVENT_SHOWN: - if (scon->hidden) { - SDL_HideWindow(scon->real_window); - } + scon->hidden = false; break; case SDL_WINDOWEVENT_HIDDEN: - if (!scon->hidden) { - SDL_ShowWindow(scon->real_window); - } + scon->hidden = true; break; } }