tcg/loongarch64: Support LASX in tcg_out_dup_vec

Reviewed-by: Song Gao <gaosong@loongson.cn>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2024-05-27 18:48:59 +00:00
parent 4f222d8909
commit e78dc00f1d

View File

@ -1674,12 +1674,16 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc,
static bool tcg_out_dup_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg rd, TCGReg rs)
{
static const LoongArchInsn repl_insn[4] = {
OPC_VREPLGR2VR_B, OPC_VREPLGR2VR_H, OPC_VREPLGR2VR_W, OPC_VREPLGR2VR_D
static const LoongArchInsn repl_insn[2][4] = {
{ OPC_VREPLGR2VR_B, OPC_VREPLGR2VR_H,
OPC_VREPLGR2VR_W, OPC_VREPLGR2VR_D },
{ OPC_XVREPLGR2VR_B, OPC_XVREPLGR2VR_H,
OPC_XVREPLGR2VR_W, OPC_XVREPLGR2VR_D },
};
bool lasx = type == TCG_TYPE_V256;
tcg_debug_assert(vece <= MO_64);
tcg_out32(s, encode_vdj_insn(repl_insn[vece], rd, rs));
tcg_out32(s, encode_vdj_insn(repl_insn[lasx][vece], rd, rs));
return true;
}