qemu/target/riscv/vector_internals.c

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/*
* RISC-V Vector Extension Internals
*
* Copyright (c) 2020 T-Head Semiconductor Co., Ltd. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2 or later, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "qemu/osdep.h"
#include "vector_internals.h"
/* set agnostic elements to 1s */
void vext_set_elems_1s(void *base, uint32_t is_agnostic, uint32_t cnt,
uint32_t tot)
{
if (is_agnostic == 0) {
/* policy undisturbed */
return;
}
if (tot - cnt == 0) {
return ;
}
memset(base + cnt, -1, tot - cnt);
}
void do_vext_vv(void *vd, void *v0, void *vs1, void *vs2,
CPURISCVState *env, uint32_t desc,
opivv2_fn *fn, uint32_t esz)
{
uint32_t vm = vext_vm(desc);
uint32_t vl = env->vl;
uint32_t total_elems = vext_get_total_elems(env, desc, esz);
uint32_t vta = vext_vta(desc);
uint32_t vma = vext_vma(desc);
uint32_t i;
for (i = env->vstart; i < vl; i++) {
if (!vm && !vext_elem_mask(v0, i)) {
/* set masked-off elements to 1s */
vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
continue;
}
fn(vd, vs1, vs2, i);
}
env->vstart = 0;
/* set tail elements to 1s */
vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
}
void do_vext_vx(void *vd, void *v0, target_long s1, void *vs2,
CPURISCVState *env, uint32_t desc,
opivx2_fn fn, uint32_t esz)
{
uint32_t vm = vext_vm(desc);
uint32_t vl = env->vl;
uint32_t total_elems = vext_get_total_elems(env, desc, esz);
uint32_t vta = vext_vta(desc);
uint32_t vma = vext_vma(desc);
uint32_t i;
for (i = env->vstart; i < vl; i++) {
if (!vm && !vext_elem_mask(v0, i)) {
/* set masked-off elements to 1s */
vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
continue;
}
fn(vd, s1, vs2, i);
}
env->vstart = 0;
/* set tail elements to 1s */
vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
}