qemu/target/i386/tcg/decode-new.c.inc

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target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
/*
* New-style decoder for i386 instructions
*
* Copyright (c) 2022 Red Hat, Inc.
*
* Author: Paolo Bonzini <pbonzini@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* The decoder is mostly based on tables copied from the Intel SDM. As
* a result, most operand load and writeback is done entirely in common
* table-driven code using the same operand type (X86_TYPE_*) and
* size (X86_SIZE_*) codes used in the manual. There are a few differences
* though.
*
* Operand sizes
* -------------
*
* The manual lists d64 ("cannot encode 32-bit size in 64-bit mode") and f64
* ("cannot encode 16-bit or 32-bit size in 64-bit mode") as modifiers of the
* "v" or "z" sizes. The decoder simply makes them separate operand sizes.
*
* The manual lists immediate far destinations as Ap (technically an implicit
* argument). The decoder splits them into two immediates, using "Ip" for
* the offset part (that comes first in the instruction stream) and "Iw" for
* the segment/selector part. The size of the offset is given by s->dflag
* and the instructions are illegal in 64-bit mode, so the choice of "Ip"
* is somewhat arbitrary; "Iv" or "Iz" would work just as well.
*
* Operand types
* -------------
*
* For memory-only operands, if the emitter functions wants to rely on
* generic load and writeback, the decoder needs to know the type of the
* operand. Therefore, M is often replaced by the more specific EM and WM
* (respectively selecting an ALU operand, like the operand type E, or a
* vector operand like the operand type W).
*
* Immediates are almost always signed or masked away in helpers. Two
* common exceptions are IN/OUT and absolute jumps. For these, there is
* an additional custom operand type "I_unsigned". Alternatively, the
* mask could be applied (and the original sign-extended value would be
* optimized away by TCG) in the emitter function.
*
* Finally, a "nop" operand type is used for multi-byte NOPs. It accepts
* any value of mod including 11b (unlike M) but it does not try to
* interpret the operand (like M).
*
* Vector operands
* ---------------
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
*
* The main difference is that the V, U and W types are extended to
* cover MMX as well; if an instruction is like
*
* por Pq, Qq
* 66 por Vx, Hx, Wx
*
* only the second row is included and the instruction is marked as a
* valid MMX instruction. The MMX flag directs the decoder to rewrite
* the V/U/H/W types to P/N/P/Q if there is no prefix, as well as changing
* "x" to "q" if there is no prefix.
*
* In addition, the ss/ps/sd/pd types are sometimes mushed together as "x"
* if the difference is expressed via prefixes. Individual instructions
* are separated by prefix in the generator functions.
*
* There is a custom size "xh" used to address half of a SSE/AVX operand.
* This points to a 64-bit operand for SSE operations, 128-bit operand
* for 256-bit AVX operands, etc. It is used for conversion operations
* such as VCVTPH2PS or VCVTSS2SD.
*
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
* There are a couple cases in which instructions (e.g. MOVD) write the
* whole XMM or MM register but are established incorrectly in the manual
* as "d" or "q". These have to be fixed for the decoder to work correctly.
*
* VEX exception classes
* ---------------------
*
* Speaking about imprecisions in the manual, the decoder treats all
* exception-class 4 instructions as having an optional VEX prefix, and
* all exception-class 6 instructions as having a mandatory VEX prefix.
* This is true except for a dozen instructions; these are in exception
* class 4 but do not ignore the VEX.W bit (which does not even exist
* without a VEX prefix). These instructions are mostly listed in Intel's
* table 2-16, but with a few exceptions.
*
* The AMD manual has more precise subclasses for exceptions, and unlike Intel
* they list the VEX.W requirements in the exception classes as well (except
* when they don't). AMD describes class 6 as "AVX Mixed Memory Argument"
* without defining what a mixed memory argument is, but still use 4 as the
* primary exception class... except when they don't.
*
* The summary is:
* Intel AMD VEX.W note
* -------------------------------------------------------------------
* vpblendd 4 4J 0
* vpblendvb 4 4E-X 0 (*)
* vpbroadcastq 6 6D 0 (+)
* vpermd/vpermps 4 4H 0 (§)
* vpermq/vpermpd 4 4H-1 1 (§)
* vpermilpd/vpermilps 4 6E 0 (^)
* vpmaskmovd 6 4K significant (^)
* vpsllv 4 4K significant
* vpsrav 4 4J 0
* vpsrlv 4 4K significant
* vtestps/vtestpd 4 4G 0
*
* (*) AMD lists VPBLENDVB as related to SSE4.1 PBLENDVB, which may
* explain why it is considered exception class 4. However,
* Intel says that VEX-only instructions should be in class 6...
*
* (+) Not found in Intel's table 2-16
*
* (§) 4H and 4H-1 do not mention VEX.W requirements, which are
* however present in the description of the instruction
*
* (^) these are the two cases in which Intel and AMD disagree on the
* primary exception class
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
*/
#define X86_OP_NONE { 0 },
#define X86_OP_GROUP3(op, op0_, s0_, op1_, s1_, op2_, s2_, ...) { \
.decode = glue(decode_, op), \
.op0 = glue(X86_TYPE_, op0_), \
.s0 = glue(X86_SIZE_, s0_), \
.op1 = glue(X86_TYPE_, op1_), \
.s1 = glue(X86_SIZE_, s1_), \
.op2 = glue(X86_TYPE_, op2_), \
.s2 = glue(X86_SIZE_, s2_), \
.is_decode = true, \
## __VA_ARGS__ \
}
#define X86_OP_GROUP1(op, op0, s0, ...) \
X86_OP_GROUP3(op, op0, s0, 2op, s0, None, None, ## __VA_ARGS__)
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define X86_OP_GROUP2(op, op0, s0, op1, s1, ...) \
X86_OP_GROUP3(op, op0, s0, 2op, s0, op1, s1, ## __VA_ARGS__)
#define X86_OP_GROUPw(op, op0, s0, ...) \
X86_OP_GROUP3(op, op0, s0, None, None, None, None, ## __VA_ARGS__)
#define X86_OP_GROUPwr(op, op0, s0, op1, s1, ...) \
X86_OP_GROUP3(op, op0, s0, op1, s1, None, None, ## __VA_ARGS__)
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define X86_OP_GROUP0(op, ...) \
X86_OP_GROUP3(op, None, None, None, None, None, None, ## __VA_ARGS__)
#define X86_OP_ENTRY3(op, op0_, s0_, op1_, s1_, op2_, s2_, ...) { \
.gen = glue(gen_, op), \
.op0 = glue(X86_TYPE_, op0_), \
.s0 = glue(X86_SIZE_, s0_), \
.op1 = glue(X86_TYPE_, op1_), \
.s1 = glue(X86_SIZE_, s1_), \
.op2 = glue(X86_TYPE_, op2_), \
.s2 = glue(X86_SIZE_, s2_), \
## __VA_ARGS__ \
}
#define X86_OP_ENTRY4(op, op0_, s0_, op1_, s1_, op2_, s2_, ...) \
X86_OP_ENTRY3(op, op0_, s0_, op1_, s1_, op2_, s2_, \
.op3 = X86_TYPE_I, .s3 = X86_SIZE_b, \
## __VA_ARGS__)
/*
* Short forms that are mostly useful for ALU opcodes and other
* one-byte opcodes. For vector instructions it is usually
* clearer to write all three operands explicitly, because the
* corresponding gen_* function will use OP_PTRn rather than s->T0
* and s->T1.
*/
#define X86_OP_ENTRYrr(op, op0, s0, op1, s1, ...) \
X86_OP_ENTRY3(op, None, None, op0, s0, op1, s1, ## __VA_ARGS__)
#define X86_OP_ENTRYwr(op, op0, s0, op1, s1, ...) \
X86_OP_ENTRY3(op, op0, s0, op1, s1, None, None, ## __VA_ARGS__)
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define X86_OP_ENTRY2(op, op0, s0, op1, s1, ...) \
X86_OP_ENTRY3(op, op0, s0, 2op, s0, op1, s1, ## __VA_ARGS__)
#define X86_OP_ENTRYw(op, op0, s0, ...) \
X86_OP_ENTRY3(op, op0, s0, None, None, None, None, ## __VA_ARGS__)
#define X86_OP_ENTRYr(op, op0, s0, ...) \
X86_OP_ENTRY3(op, None, None, op0, s0, None, None, ## __VA_ARGS__)
#define X86_OP_ENTRY1(op, op0, s0, ...) \
X86_OP_ENTRY3(op, op0, s0, 2op, s0, None, None, ## __VA_ARGS__)
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define X86_OP_ENTRY0(op, ...) \
X86_OP_ENTRY3(op, None, None, None, None, None, None, ## __VA_ARGS__)
#define cpuid(feat) .cpuid = X86_FEAT_##feat,
#define nolea .special = X86_SPECIAL_NoLoadEA,
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define xchg .special = X86_SPECIAL_Locked,
#define lock .special = X86_SPECIAL_HasLock,
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define mmx .special = X86_SPECIAL_MMX,
#define op0_Rd .special = X86_SPECIAL_Op0_Rd,
#define op2_Ry .special = X86_SPECIAL_Op2_Ry,
#define avx_movx .special = X86_SPECIAL_AVXExtMov,
#define sextT0 .special = X86_SPECIAL_SExtT0,
#define zextT0 .special = X86_SPECIAL_ZExtT0,
#define op0_Mw .special = X86_SPECIAL_Op0_Mw,
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
#define vex1 .vex_class = 1,
#define vex1_rep3 .vex_class = 1, .vex_special = X86_VEX_REPScalar,
#define vex2 .vex_class = 2,
#define vex2_rep3 .vex_class = 2, .vex_special = X86_VEX_REPScalar,
#define vex3 .vex_class = 3,
#define vex4 .vex_class = 4,
#define vex4_unal .vex_class = 4, .vex_special = X86_VEX_SSEUnaligned,
#define vex4_rep5 .vex_class = 4, .vex_special = X86_VEX_REPScalar,
#define vex5 .vex_class = 5,
#define vex6 .vex_class = 6,
#define vex7 .vex_class = 7,
#define vex8 .vex_class = 8,
#define vex11 .vex_class = 11,
#define vex12 .vex_class = 12,
#define vex13 .vex_class = 13,
#define chk(a) .check = X86_CHECK_##a,
#define chk2(a, b) .check = X86_CHECK_##a | X86_CHECK_##b,
#define chk3(a, b, c) .check = X86_CHECK_##a | X86_CHECK_##b | X86_CHECK_##c,
#define svm(a) .intercept = SVM_EXIT_##a, .has_intercept = true,
#define avx2_256 .vex_special = X86_VEX_AVX2_256,
#define P_00 1
#define P_66 (1 << PREFIX_DATA)
#define P_F3 (1 << PREFIX_REPZ)
#define P_F2 (1 << PREFIX_REPNZ)
#define p_00 .valid_prefix = P_00,
#define p_66 .valid_prefix = P_66,
#define p_f3 .valid_prefix = P_F3,
#define p_f2 .valid_prefix = P_F2,
#define p_00_66 .valid_prefix = P_00 | P_66,
#define p_00_f3 .valid_prefix = P_00 | P_F3,
#define p_66_f2 .valid_prefix = P_66 | P_F2,
#define p_00_66_f3 .valid_prefix = P_00 | P_66 | P_F3,
#define p_66_f3_f2 .valid_prefix = P_66 | P_F3 | P_F2,
#define p_00_66_f3_f2 .valid_prefix = P_00 | P_66 | P_F3 | P_F2,
#define UNKNOWN_OPCODE ((X86OpEntry) {})
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
static uint8_t get_modrm(DisasContext *s, CPUX86State *env)
{
if (!s->has_modrm) {
s->modrm = x86_ldub_code(env, s);
s->has_modrm = true;
}
return s->modrm;
}
static inline const X86OpEntry *decode_by_prefix(DisasContext *s, const X86OpEntry entries[4])
{
if (s->prefix & PREFIX_REPNZ) {
return &entries[3];
} else if (s->prefix & PREFIX_REPZ) {
return &entries[2];
} else if (s->prefix & PREFIX_DATA) {
return &entries[1];
} else {
return &entries[0];
}
}
static void decode_group15(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry group15_reg[8] = {
[0] = X86_OP_ENTRYw(RDxxBASE, R,y, cpuid(FSGSBASE) chk(o64) p_f3),
[1] = X86_OP_ENTRYw(RDxxBASE, R,y, cpuid(FSGSBASE) chk(o64) p_f3),
[2] = X86_OP_ENTRYr(WRxxBASE, R,y, cpuid(FSGSBASE) chk(o64) p_f3 zextT0),
[3] = X86_OP_ENTRYr(WRxxBASE, R,y, cpuid(FSGSBASE) chk(o64) p_f3 zextT0),
[5] = X86_OP_ENTRY0(LFENCE, cpuid(SSE2) p_00),
[6] = X86_OP_ENTRY0(MFENCE, cpuid(SSE2) p_00),
[7] = X86_OP_ENTRY0(SFENCE, cpuid(SSE2) p_00),
};
static const X86OpEntry group15_mem[8] = {
[0] = X86_OP_ENTRYw(FXSAVE, M,y, cpuid(FXSR) p_00),
[1] = X86_OP_ENTRYr(FXRSTOR, M,y, cpuid(FXSR) p_00),
[2] = X86_OP_ENTRYr(LDMXCSR, E,d, vex5 chk(VEX128) p_00),
[3] = X86_OP_ENTRYw(STMXCSR, E,d, vex5 chk(VEX128) p_00),
[4] = X86_OP_ENTRYw(XSAVE, M,y, cpuid(XSAVE) p_00),
[5] = X86_OP_ENTRYr(XRSTOR, M,y, cpuid(XSAVE) p_00),
[6] = X86_OP_ENTRYw(XSAVEOPT, M,b, cpuid(XSAVEOPT) p_00),
[7] = X86_OP_ENTRYw(NOP, M,b, cpuid(CLFLUSH) p_00),
};
static const X86OpEntry group15_mem_66[8] = {
[6] = X86_OP_ENTRYw(NOP, M,b, cpuid(CLWB)),
[7] = X86_OP_ENTRYw(NOP, M,b, cpuid(CLFLUSHOPT)),
};
uint8_t modrm = get_modrm(s, env);
int op = (modrm >> 3) & 7;
if ((modrm >> 6) == 3) {
*entry = group15_reg[op];
} else if (s->prefix & PREFIX_DATA) {
*entry = group15_mem_66[op];
} else {
*entry = group15_mem[op];
}
}
static void decode_group17(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86GenFunc group17_gen[8] = {
NULL, gen_BLSR, gen_BLSMSK, gen_BLSI,
};
int op = (get_modrm(s, env) >> 3) & 7;
entry->gen = group17_gen[op];
}
static void decode_group12(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_group12[8] = {
{},
{},
X86_OP_ENTRY3(PSRLW_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
{},
X86_OP_ENTRY3(PSRAW_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
{},
X86_OP_ENTRY3(PSLLW_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
{},
};
int op = (get_modrm(s, env) >> 3) & 7;
*entry = opcodes_group12[op];
}
static void decode_group13(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_group13[8] = {
{},
{},
X86_OP_ENTRY3(PSRLD_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
{},
X86_OP_ENTRY3(PSRAD_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
{},
X86_OP_ENTRY3(PSLLD_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
{},
};
int op = (get_modrm(s, env) >> 3) & 7;
*entry = opcodes_group13[op];
}
static void decode_group14(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_group14[8] = {
/* grp14 */
{},
{},
X86_OP_ENTRY3(PSRLQ_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
X86_OP_ENTRY3(PSRLDQ_i, H,x, U,x, I,b, vex7 avx2_256 p_66),
{},
{},
X86_OP_ENTRY3(PSLLQ_i, H,x, U,x, I,b, vex7 mmx avx2_256 p_00_66),
X86_OP_ENTRY3(PSLLDQ_i, H,x, U,x, I,b, vex7 avx2_256 p_66),
};
int op = (get_modrm(s, env) >> 3) & 7;
*entry = opcodes_group14[op];
}
static void decode_0F6F(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F6F[4] = {
X86_OP_ENTRY3(MOVDQ, P,q, None,None, Q,q, vex5 mmx), /* movq */
X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex1), /* movdqa */
X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex4_unal), /* movdqu */
{},
};
*entry = *decode_by_prefix(s, opcodes_0F6F);
}
static void decode_0F70(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry pshufw[4] = {
X86_OP_ENTRY3(PSHUFW, P,q, Q,q, I,b, vex4 mmx),
X86_OP_ENTRY3(PSHUFD, V,x, W,x, I,b, vex4 avx2_256),
X86_OP_ENTRY3(PSHUFHW, V,x, W,x, I,b, vex4 avx2_256),
X86_OP_ENTRY3(PSHUFLW, V,x, W,x, I,b, vex4 avx2_256),
};
*entry = *decode_by_prefix(s, pshufw);
}
static void decode_0F77(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
if (!(s->prefix & PREFIX_VEX)) {
entry->gen = gen_EMMS;
} else if (!s->vex_l) {
entry->gen = gen_VZEROUPPER;
entry->vex_class = 8;
} else {
entry->gen = gen_VZEROALL;
entry->vex_class = 8;
}
}
static void decode_0F78(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F78[4] = {
{},
X86_OP_ENTRY3(EXTRQ_i, V,x, None,None, I,w, cpuid(SSE4A)), /* AMD extension */
{},
X86_OP_ENTRY3(INSERTQ_i, V,x, U,x, I,w, cpuid(SSE4A)), /* AMD extension */
};
*entry = *decode_by_prefix(s, opcodes_0F78);
}
static void decode_0F79(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
if (s->prefix & PREFIX_REPNZ) {
entry->gen = gen_INSERTQ_r; /* AMD extension */
} else if (s->prefix & PREFIX_DATA) {
entry->gen = gen_EXTRQ_r; /* AMD extension */
} else {
entry->gen = NULL;
};
}
static void decode_0F7E(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F7E[4] = {
X86_OP_ENTRY3(MOVD_from, E,y, None,None, P,y, vex5 mmx),
X86_OP_ENTRY3(MOVD_from, E,y, None,None, V,y, vex5),
X86_OP_ENTRY3(MOVQ, V,x, None,None, W,q, vex5), /* wrong dest Vy on SDM! */
{},
};
*entry = *decode_by_prefix(s, opcodes_0F7E);
}
static void decode_0F7F(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F7F[4] = {
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex5 mmx), /* movq */
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex1), /* movdqa */
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex4_unal), /* movdqu */
{},
};
*entry = *decode_by_prefix(s, opcodes_0F7F);
}
static void decode_0FB8(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry popcnt =
X86_OP_ENTRYwr(POPCNT, G,v, E,v, cpuid(POPCNT) zextT0);
if (s->prefix & PREFIX_REPZ) {
*entry = popcnt;
} else {
memset(entry, 0, sizeof(*entry));
}
}
static void decode_0FBC(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
/* For BSF, pass 2op as the third operand so that we can use zextT0 */
static const X86OpEntry opcodes_0FBC[4] = {
X86_OP_ENTRY3(BSF, G,v, E,v, 2op,v, zextT0),
X86_OP_ENTRY3(BSF, G,v, E,v, 2op,v, zextT0), /* 0x66 */
X86_OP_ENTRYwr(TZCNT, G,v, E,v, zextT0), /* 0xf3 */
X86_OP_ENTRY3(BSF, G,v, E,v, 2op,v, zextT0), /* 0xf2 */
};
if (!(s->cpuid_ext3_features & CPUID_EXT3_ABM)) {
*entry = opcodes_0FBC[0];
} else {
*entry = *decode_by_prefix(s, opcodes_0FBC);
}
}
static void decode_0FBD(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
/* For BSR, pass 2op as the third operand so that we can use zextT0 */
static const X86OpEntry opcodes_0FBD[4] = {
X86_OP_ENTRY3(BSR, G,v, E,v, 2op,v, zextT0),
X86_OP_ENTRY3(BSR, G,v, E,v, 2op,v, zextT0), /* 0x66 */
X86_OP_ENTRYwr(LZCNT, G,v, E,v, zextT0), /* 0xf3 */
X86_OP_ENTRY3(BSR, G,v, E,v, 2op,v, zextT0), /* 0xf2 */
};
if (!(s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_BMI1)) {
*entry = opcodes_0FBD[0];
} else {
*entry = *decode_by_prefix(s, opcodes_0FBD);
}
}
static void decode_0FD6(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry movq[4] = {
{},
X86_OP_ENTRY3(MOVQ, W,x, None, None, V,q, vex5),
X86_OP_ENTRY3(MOVq_dq, V,dq, None, None, N,q),
X86_OP_ENTRY3(MOVq_dq, P,q, None, None, U,q),
};
*entry = *decode_by_prefix(s, movq);
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
static const X86OpEntry opcodes_0F38_00toEF[240] = {
[0x00] = X86_OP_ENTRY3(PSHUFB, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x01] = X86_OP_ENTRY3(PHADDW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x02] = X86_OP_ENTRY3(PHADDD, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x03] = X86_OP_ENTRY3(PHADDSW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x04] = X86_OP_ENTRY3(PMADDUBSW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x05] = X86_OP_ENTRY3(PHSUBW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x06] = X86_OP_ENTRY3(PHSUBD, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x07] = X86_OP_ENTRY3(PHSUBSW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x10] = X86_OP_ENTRY2(PBLENDVB, V,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x13] = X86_OP_ENTRY2(VCVTPH2PS, V,x, W,xh, vex11 chk(W0) cpuid(F16C) p_66),
[0x14] = X86_OP_ENTRY2(BLENDVPS, V,x, W,x, vex4 cpuid(SSE41) p_66),
[0x15] = X86_OP_ENTRY2(BLENDVPD, V,x, W,x, vex4 cpuid(SSE41) p_66),
/* Listed incorrectly as type 4 */
[0x16] = X86_OP_ENTRY3(VPERMD, V,qq, H,qq, W,qq, vex6 chk(W0) cpuid(AVX2) p_66), /* vpermps */
[0x17] = X86_OP_ENTRY3(VPTEST, None,None, V,x, W,x, vex4 cpuid(SSE41) p_66),
/*
* Source operand listed as Mq/Ux and similar in the manual; incorrectly listed
* as 128-bit only in 2-17.
*/
[0x20] = X86_OP_ENTRY3(VPMOVSXBW, V,x, None,None, W,q, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x21] = X86_OP_ENTRY3(VPMOVSXBD, V,x, None,None, W,d, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x22] = X86_OP_ENTRY3(VPMOVSXBQ, V,x, None,None, W,w, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x23] = X86_OP_ENTRY3(VPMOVSXWD, V,x, None,None, W,q, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x24] = X86_OP_ENTRY3(VPMOVSXWQ, V,x, None,None, W,d, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x25] = X86_OP_ENTRY3(VPMOVSXDQ, V,x, None,None, W,q, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
/* Same as PMOVSX. */
[0x30] = X86_OP_ENTRY3(VPMOVZXBW, V,x, None,None, W,q, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x31] = X86_OP_ENTRY3(VPMOVZXBD, V,x, None,None, W,d, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x32] = X86_OP_ENTRY3(VPMOVZXBQ, V,x, None,None, W,w, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x33] = X86_OP_ENTRY3(VPMOVZXWD, V,x, None,None, W,q, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x34] = X86_OP_ENTRY3(VPMOVZXWQ, V,x, None,None, W,d, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x35] = X86_OP_ENTRY3(VPMOVZXDQ, V,x, None,None, W,q, vex5 cpuid(SSE41) avx_movx avx2_256 p_66),
[0x36] = X86_OP_ENTRY3(VPERMD, V,qq, H,qq, W,qq, vex6 chk(W0) cpuid(AVX2) p_66),
[0x37] = X86_OP_ENTRY3(PCMPGTQ, V,x, H,x, W,x, vex4 cpuid(SSE42) avx2_256 p_66),
[0x40] = X86_OP_ENTRY3(PMULLD, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x41] = X86_OP_ENTRY3(VPHMINPOSUW, V,dq, None,None, W,dq, vex4 cpuid(SSE41) p_66),
/* Listed incorrectly as type 4 */
[0x45] = X86_OP_ENTRY3(VPSRLV, V,x, H,x, W,x, vex6 cpuid(AVX2) p_66),
[0x46] = X86_OP_ENTRY3(VPSRAV, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX2) p_66),
[0x47] = X86_OP_ENTRY3(VPSLLV, V,x, H,x, W,x, vex6 cpuid(AVX2) p_66),
[0x90] = X86_OP_ENTRY3(VPGATHERD, V,x, H,x, M,d, vex12 cpuid(AVX2) p_66), /* vpgatherdd/q */
[0x91] = X86_OP_ENTRY3(VPGATHERQ, V,x, H,x, M,q, vex12 cpuid(AVX2) p_66), /* vpgatherqd/q */
[0x92] = X86_OP_ENTRY3(VPGATHERD, V,x, H,x, M,d, vex12 cpuid(AVX2) p_66), /* vgatherdps/d */
[0x93] = X86_OP_ENTRY3(VPGATHERQ, V,x, H,x, M,q, vex12 cpuid(AVX2) p_66), /* vgatherqps/d */
/* Should be exception type 2 but they do not have legacy SSE equivalents? */
[0x96] = X86_OP_ENTRY3(VFMADDSUB132Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x97] = X86_OP_ENTRY3(VFMSUBADD132Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xa6] = X86_OP_ENTRY3(VFMADDSUB213Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xa7] = X86_OP_ENTRY3(VFMSUBADD213Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xb6] = X86_OP_ENTRY3(VFMADDSUB231Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xb7] = X86_OP_ENTRY3(VFMSUBADD231Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x08] = X86_OP_ENTRY3(PSIGNB, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x09] = X86_OP_ENTRY3(PSIGNW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x0a] = X86_OP_ENTRY3(PSIGND, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x0b] = X86_OP_ENTRY3(PMULHRSW, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
/* Listed incorrectly as type 4 */
[0x0c] = X86_OP_ENTRY3(VPERMILPS, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX) p_00_66),
[0x0d] = X86_OP_ENTRY3(VPERMILPD, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x0e] = X86_OP_ENTRY3(VTESTPS, None,None, V,x, W,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x0f] = X86_OP_ENTRY3(VTESTPD, None,None, V,x, W,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x18] = X86_OP_ENTRY3(VPBROADCASTD, V,x, None,None, W,d, vex6 chk(W0) cpuid(AVX) p_66), /* vbroadcastss */
[0x19] = X86_OP_ENTRY3(VPBROADCASTQ, V,qq, None,None, W,q, vex6 chk(W0) cpuid(AVX) p_66), /* vbroadcastsd */
[0x1a] = X86_OP_ENTRY3(VBROADCASTx128, V,qq, None,None, WM,dq,vex6 chk(W0) cpuid(AVX) p_66),
[0x1c] = X86_OP_ENTRY3(PABSB, V,x, None,None, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x1d] = X86_OP_ENTRY3(PABSW, V,x, None,None, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x1e] = X86_OP_ENTRY3(PABSD, V,x, None,None, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x28] = X86_OP_ENTRY3(PMULDQ, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x29] = X86_OP_ENTRY3(PCMPEQQ, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x2a] = X86_OP_ENTRY3(MOVDQ, V,x, None,None, WM,x, vex1 cpuid(SSE41) avx2_256 p_66), /* movntdqa */
[0x2b] = X86_OP_ENTRY3(VPACKUSDW, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x2c] = X86_OP_ENTRY3(VMASKMOVPS, V,x, H,x, WM,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x2d] = X86_OP_ENTRY3(VMASKMOVPD, V,x, H,x, WM,x, vex6 chk(W0) cpuid(AVX) p_66),
/* Incorrectly listed as Mx,Hx,Vx in the manual */
[0x2e] = X86_OP_ENTRY3(VMASKMOVPS_st, M,x, V,x, H,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x2f] = X86_OP_ENTRY3(VMASKMOVPD_st, M,x, V,x, H,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x38] = X86_OP_ENTRY3(PMINSB, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x39] = X86_OP_ENTRY3(PMINSD, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x3a] = X86_OP_ENTRY3(PMINUW, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x3b] = X86_OP_ENTRY3(PMINUD, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x3c] = X86_OP_ENTRY3(PMAXSB, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x3d] = X86_OP_ENTRY3(PMAXSD, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x3e] = X86_OP_ENTRY3(PMAXUW, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x3f] = X86_OP_ENTRY3(PMAXUD, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
/* VPBROADCASTQ not listed as W0 in table 2-16 */
[0x58] = X86_OP_ENTRY3(VPBROADCASTD, V,x, None,None, W,d, vex6 chk(W0) cpuid(AVX2) p_66),
[0x59] = X86_OP_ENTRY3(VPBROADCASTQ, V,x, None,None, W,q, vex6 chk(W0) cpuid(AVX2) p_66),
[0x5a] = X86_OP_ENTRY3(VBROADCASTx128, V,qq, None,None, WM,dq,vex6 chk(W0) cpuid(AVX2) p_66),
[0x78] = X86_OP_ENTRY3(VPBROADCASTB, V,x, None,None, W,b, vex6 chk(W0) cpuid(AVX2) p_66),
[0x79] = X86_OP_ENTRY3(VPBROADCASTW, V,x, None,None, W,w, vex6 chk(W0) cpuid(AVX2) p_66),
[0x8c] = X86_OP_ENTRY3(VPMASKMOV, V,x, H,x, WM,x, vex6 cpuid(AVX2) p_66),
[0x8e] = X86_OP_ENTRY3(VPMASKMOV_st, M,x, V,x, H,x, vex6 cpuid(AVX2) p_66),
/* Should be exception type 2 or 3 but they do not have legacy SSE equivalents? */
[0x98] = X86_OP_ENTRY3(VFMADD132Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x99] = X86_OP_ENTRY3(VFMADD132Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x9a] = X86_OP_ENTRY3(VFMSUB132Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x9b] = X86_OP_ENTRY3(VFMSUB132Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x9c] = X86_OP_ENTRY3(VFNMADD132Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x9d] = X86_OP_ENTRY3(VFNMADD132Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x9e] = X86_OP_ENTRY3(VFNMSUB132Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0x9f] = X86_OP_ENTRY3(VFNMSUB132Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xa8] = X86_OP_ENTRY3(VFMADD213Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xa9] = X86_OP_ENTRY3(VFMADD213Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xaa] = X86_OP_ENTRY3(VFMSUB213Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xab] = X86_OP_ENTRY3(VFMSUB213Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xac] = X86_OP_ENTRY3(VFNMADD213Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xad] = X86_OP_ENTRY3(VFNMADD213Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xae] = X86_OP_ENTRY3(VFNMSUB213Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xaf] = X86_OP_ENTRY3(VFNMSUB213Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xb8] = X86_OP_ENTRY3(VFMADD231Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xb9] = X86_OP_ENTRY3(VFMADD231Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xba] = X86_OP_ENTRY3(VFMSUB231Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xbb] = X86_OP_ENTRY3(VFMSUB231Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xbc] = X86_OP_ENTRY3(VFNMADD231Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xbd] = X86_OP_ENTRY3(VFNMADD231Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xbe] = X86_OP_ENTRY3(VFNMSUB231Px, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xbf] = X86_OP_ENTRY3(VFNMSUB231Sx, V,x, H,x, W,x, vex6 cpuid(FMA) p_66),
[0xc8] = X86_OP_ENTRY2(SHA1NEXTE, V,dq, W,dq, cpuid(SHA_NI)),
[0xc9] = X86_OP_ENTRY2(SHA1MSG1, V,dq, W,dq, cpuid(SHA_NI)),
[0xca] = X86_OP_ENTRY2(SHA1MSG2, V,dq, W,dq, cpuid(SHA_NI)),
[0xcb] = X86_OP_ENTRY2(SHA256RNDS2, V,dq, W,dq, cpuid(SHA_NI)),
[0xcc] = X86_OP_ENTRY2(SHA256MSG1, V,dq, W,dq, cpuid(SHA_NI)),
[0xcd] = X86_OP_ENTRY2(SHA256MSG2, V,dq, W,dq, cpuid(SHA_NI)),
[0xdb] = X86_OP_ENTRY3(VAESIMC, V,dq, None,None, W,dq, vex4 cpuid(AES) p_66),
[0xdc] = X86_OP_ENTRY3(VAESENC, V,x, H,x, W,x, vex4 cpuid(AES) p_66),
[0xdd] = X86_OP_ENTRY3(VAESENCLAST, V,x, H,x, W,x, vex4 cpuid(AES) p_66),
[0xde] = X86_OP_ENTRY3(VAESDEC, V,x, H,x, W,x, vex4 cpuid(AES) p_66),
[0xdf] = X86_OP_ENTRY3(VAESDECLAST, V,x, H,x, W,x, vex4 cpuid(AES) p_66),
/*
* REG selects srcdest2 operand, VEX.vvvv selects src3. VEX class not found
* in manual, assumed to be 13 from the VEX.L0 constraint.
*/
[0xe0] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe1] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe2] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe3] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe4] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe5] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe6] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe7] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe8] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xe9] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xea] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xeb] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xec] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xed] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xee] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
[0xef] = X86_OP_ENTRY3(CMPccXADD, M,y, G,y, B,y, vex13 xchg chk(o64) cpuid(CMPCCXADD) p_66),
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
};
/* five rows for no prefix, 66, F3, F2, 66+F2 */
static const X86OpEntry opcodes_0F38_F0toFF[16][5] = {
[0] = {
X86_OP_ENTRYwr(MOVBE, G,y, M,y, cpuid(MOVBE)),
X86_OP_ENTRYwr(MOVBE, G,w, M,w, cpuid(MOVBE)),
{},
X86_OP_ENTRY2(CRC32, G,d, E,b, cpuid(SSE42)),
X86_OP_ENTRY2(CRC32, G,d, E,b, cpuid(SSE42)),
},
[1] = {
X86_OP_ENTRYwr(MOVBE, M,y, G,y, cpuid(MOVBE)),
X86_OP_ENTRYwr(MOVBE, M,w, G,w, cpuid(MOVBE)),
{},
X86_OP_ENTRY2(CRC32, G,d, E,y, cpuid(SSE42)),
X86_OP_ENTRY2(CRC32, G,d, E,w, cpuid(SSE42)),
},
[2] = {
X86_OP_ENTRY3(ANDN, G,y, B,y, E,y, vex13 cpuid(BMI1)),
{},
{},
{},
{},
},
[3] = {
X86_OP_GROUP3(group17, B,y, None,None, E,y, vex13 cpuid(BMI1)),
{},
{},
{},
{},
},
[5] = {
X86_OP_ENTRY3(BZHI, G,y, E,y, B,y, vex13 cpuid(BMI1)),
{},
X86_OP_ENTRY3(PEXT, G,y, B,y, E,y, vex13 zextT0 cpuid(BMI2)),
X86_OP_ENTRY3(PDEP, G,y, B,y, E,y, vex13 zextT0 cpuid(BMI2)),
{},
},
[6] = {
{},
X86_OP_ENTRY2(ADCX, G,y, E,y, cpuid(ADX)),
X86_OP_ENTRY2(ADOX, G,y, E,y, cpuid(ADX)),
X86_OP_ENTRY3(MULX, /* B,y, */ G,y, E,y, 2,y, vex13 cpuid(BMI2)),
{},
},
[7] = {
X86_OP_ENTRY3(BEXTR, G,y, E,y, B,y, vex13 zextT0 cpuid(BMI1)),
X86_OP_ENTRY3(SHLX, G,y, E,y, B,y, vex13 cpuid(BMI1)),
X86_OP_ENTRY3(SARX, G,y, E,y, B,y, vex13 sextT0 cpuid(BMI1)),
X86_OP_ENTRY3(SHRX, G,y, E,y, B,y, vex13 zextT0 cpuid(BMI1)),
{},
},
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
};
static void decode_0F38(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
*b = x86_ldub_code(env, s);
if (*b < 0xf0) {
*entry = opcodes_0F38_00toEF[*b];
} else {
int row = 0;
if (s->prefix & PREFIX_REPZ) {
/* The REPZ (F3) prefix has priority over 66 */
row = 2;
} else {
row += s->prefix & PREFIX_REPNZ ? 3 : 0;
row += s->prefix & PREFIX_DATA ? 1 : 0;
}
*entry = opcodes_0F38_F0toFF[*b & 15][row];
}
}
static void decode_VINSERTPS(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry
vinsertps_reg = X86_OP_ENTRY4(VINSERTPS_r, V,dq, H,dq, U,dq, vex5 cpuid(SSE41) p_66),
vinsertps_mem = X86_OP_ENTRY4(VINSERTPS_m, V,dq, H,dq, M,d, vex5 cpuid(SSE41) p_66);
int modrm = get_modrm(s, env);
*entry = (modrm >> 6) == 3 ? vinsertps_reg : vinsertps_mem;
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
static const X86OpEntry opcodes_0F3A[256] = {
/*
* These are VEX-only, but incorrectly listed in the manual as exception type 4.
* Also the "qq" instructions are sometimes omitted by Table 2-17, but are VEX256
* only.
*/
[0x00] = X86_OP_ENTRY3(VPERMQ, V,qq, W,qq, I,b, vex6 chk(W1) cpuid(AVX2) p_66),
[0x01] = X86_OP_ENTRY3(VPERMQ, V,qq, W,qq, I,b, vex6 chk(W1) cpuid(AVX2) p_66), /* VPERMPD */
[0x02] = X86_OP_ENTRY4(VBLENDPS, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX2) p_66), /* VPBLENDD */
[0x04] = X86_OP_ENTRY3(VPERMILPS_i, V,x, W,x, I,b, vex6 chk(W0) cpuid(AVX) p_66),
[0x05] = X86_OP_ENTRY3(VPERMILPD_i, V,x, W,x, I,b, vex6 chk(W0) cpuid(AVX) p_66),
[0x06] = X86_OP_ENTRY4(VPERM2x128, V,qq, H,qq, W,qq, vex6 chk(W0) cpuid(AVX) p_66),
[0x14] = X86_OP_ENTRY3(PEXTRB, E,b, V,dq, I,b, vex5 cpuid(SSE41) op0_Rd p_66),
[0x15] = X86_OP_ENTRY3(PEXTRW, E,w, V,dq, I,b, vex5 cpuid(SSE41) op0_Rd p_66),
[0x16] = X86_OP_ENTRY3(PEXTR, E,y, V,dq, I,b, vex5 cpuid(SSE41) p_66),
[0x17] = X86_OP_ENTRY3(VEXTRACTPS, E,d, V,dq, I,b, vex5 cpuid(SSE41) p_66),
[0x1d] = X86_OP_ENTRY3(VCVTPS2PH, W,xh, V,x, I,b, vex11 chk(W0) cpuid(F16C) p_66),
[0x20] = X86_OP_ENTRY4(PINSRB, V,dq, H,dq, E,b, vex5 cpuid(SSE41) op2_Ry p_66),
[0x21] = X86_OP_GROUP0(VINSERTPS),
[0x22] = X86_OP_ENTRY4(PINSR, V,dq, H,dq, E,y, vex5 cpuid(SSE41) p_66),
[0x40] = X86_OP_ENTRY4(VDDPS, V,x, H,x, W,x, vex2 cpuid(SSE41) p_66),
[0x41] = X86_OP_ENTRY4(VDDPD, V,dq, H,dq, W,dq, vex2 cpuid(SSE41) p_66),
[0x42] = X86_OP_ENTRY4(VMPSADBW, V,x, H,x, W,x, vex2 cpuid(SSE41) avx2_256 p_66),
[0x44] = X86_OP_ENTRY4(PCLMULQDQ, V,dq, H,dq, W,dq, vex4 cpuid(PCLMULQDQ) p_66),
[0x46] = X86_OP_ENTRY4(VPERM2x128, V,qq, H,qq, W,qq, vex6 chk(W0) cpuid(AVX2) p_66),
[0x60] = X86_OP_ENTRY4(PCMPESTRM, None,None, V,dq, W,dq, vex4_unal cpuid(SSE42) p_66),
[0x61] = X86_OP_ENTRY4(PCMPESTRI, None,None, V,dq, W,dq, vex4_unal cpuid(SSE42) p_66),
[0x62] = X86_OP_ENTRY4(PCMPISTRM, None,None, V,dq, W,dq, vex4_unal cpuid(SSE42) p_66),
[0x63] = X86_OP_ENTRY4(PCMPISTRI, None,None, V,dq, W,dq, vex4_unal cpuid(SSE42) p_66),
[0x08] = X86_OP_ENTRY3(VROUNDPS, V,x, W,x, I,b, vex2 cpuid(SSE41) p_66),
[0x09] = X86_OP_ENTRY3(VROUNDPD, V,x, W,x, I,b, vex2 cpuid(SSE41) p_66),
/*
* Not listed as four operand in the manual. Also writes and reads 128-bits
* from the first two operands due to the V operand picking higher entries of
* the H operand; the "Vss,Hss,Wss" description from the manual is incorrect.
* For other unary operations such as VSQRTSx this is hidden by the "REPScalar"
* value of vex_special, because the table lists the operand types of VSQRTPx.
*/
[0x0a] = X86_OP_ENTRY4(VROUNDSS, V,x, H,x, W,ss, vex3 cpuid(SSE41) p_66),
[0x0b] = X86_OP_ENTRY4(VROUNDSD, V,x, H,x, W,sd, vex3 cpuid(SSE41) p_66),
[0x0c] = X86_OP_ENTRY4(VBLENDPS, V,x, H,x, W,x, vex4 cpuid(SSE41) p_66),
[0x0d] = X86_OP_ENTRY4(VBLENDPD, V,x, H,x, W,x, vex4 cpuid(SSE41) p_66),
[0x0e] = X86_OP_ENTRY4(VPBLENDW, V,x, H,x, W,x, vex4 cpuid(SSE41) avx2_256 p_66),
[0x0f] = X86_OP_ENTRY4(PALIGNR, V,x, H,x, W,x, vex4 cpuid(SSSE3) mmx avx2_256 p_00_66),
[0x18] = X86_OP_ENTRY4(VINSERTx128, V,qq, H,qq, W,qq, vex6 chk(W0) cpuid(AVX) p_66),
[0x19] = X86_OP_ENTRY3(VEXTRACTx128, W,dq, V,qq, I,b, vex6 chk(W0) cpuid(AVX) p_66),
[0x38] = X86_OP_ENTRY4(VINSERTx128, V,qq, H,qq, W,qq, vex6 chk(W0) cpuid(AVX2) p_66),
[0x39] = X86_OP_ENTRY3(VEXTRACTx128, W,dq, V,qq, I,b, vex6 chk(W0) cpuid(AVX2) p_66),
/* Listed incorrectly as type 4 */
[0x4a] = X86_OP_ENTRY4(VBLENDVPS, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x4b] = X86_OP_ENTRY4(VBLENDVPD, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX) p_66),
[0x4c] = X86_OP_ENTRY4(VPBLENDVB, V,x, H,x, W,x, vex6 chk(W0) cpuid(AVX) p_66 avx2_256),
[0xcc] = X86_OP_ENTRY3(SHA1RNDS4, V,dq, W,dq, I,b, cpuid(SHA_NI)),
[0xdf] = X86_OP_ENTRY3(VAESKEYGEN, V,dq, W,dq, I,b, vex4 cpuid(AES) p_66),
[0xF0] = X86_OP_ENTRY3(RORX, G,y, E,y, I,b, vex13 cpuid(BMI2) p_f2),
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
};
static void decode_0F3A(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
*b = x86_ldub_code(env, s);
*entry = opcodes_0F3A[*b];
}
/*
* There are some mistakes in the operands in the manual, and the load/store/register
* cases are easiest to keep separate, so the entries for 10-17 follow simplicity and
* efficiency of implementation rather than copying what the manual says.
*
* In particular:
*
* 1) "VMOVSS m32, xmm1" and "VMOVSD m64, xmm1" do not support VEX.vvvv != 1111b,
* but this is not mentioned in the tables.
*
* 2) MOVHLPS, MOVHPS, MOVHPD, MOVLPD, MOVLPS read the high quadword of one of their
* operands, which must therefore be dq; MOVLPD and MOVLPS also write the high
* quadword of the V operand.
*/
static void decode_0F10(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F10_reg[4] = {
X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex4_unal), /* MOVUPS */
X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex4_unal), /* MOVUPD */
X86_OP_ENTRY3(VMOVSS, V,x, H,x, W,x, vex5),
X86_OP_ENTRY3(VMOVLPx, V,x, H,x, W,x, vex5), /* MOVSD */
};
static const X86OpEntry opcodes_0F10_mem[4] = {
X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex4_unal), /* MOVUPS */
X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex4_unal), /* MOVUPD */
X86_OP_ENTRY3(VMOVSS_ld, V,x, H,x, M,ss, vex5),
X86_OP_ENTRY3(VMOVSD_ld, V,x, H,x, M,sd, vex5),
};
if ((get_modrm(s, env) >> 6) == 3) {
*entry = *decode_by_prefix(s, opcodes_0F10_reg);
} else {
*entry = *decode_by_prefix(s, opcodes_0F10_mem);
}
}
static void decode_0F11(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F11_reg[4] = {
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex4), /* MOVUPS */
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex4), /* MOVUPD */
X86_OP_ENTRY3(VMOVSS, W,x, H,x, V,x, vex5),
X86_OP_ENTRY3(VMOVLPx, W,x, H,x, V,q, vex5), /* MOVSD */
};
static const X86OpEntry opcodes_0F11_mem[4] = {
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex4), /* MOVUPS */
X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex4), /* MOVUPD */
X86_OP_ENTRY3(VMOVSS_st, M,ss, None,None, V,x, vex5),
X86_OP_ENTRY3(VMOVLPx_st, M,sd, None,None, V,x, vex5), /* MOVSD */
};
if ((get_modrm(s, env) >> 6) == 3) {
*entry = *decode_by_prefix(s, opcodes_0F11_reg);
} else {
*entry = *decode_by_prefix(s, opcodes_0F11_mem);
}
}
static void decode_0F12(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F12_mem[4] = {
/*
* Use dq for operand for compatibility with gen_MOVSD and
* to allow VEX128 only.
*/
X86_OP_ENTRY3(VMOVLPx_ld, V,dq, H,dq, M,q, vex5), /* MOVLPS */
X86_OP_ENTRY3(VMOVLPx_ld, V,dq, H,dq, M,q, vex5), /* MOVLPD */
X86_OP_ENTRY3(VMOVSLDUP, V,x, None,None, W,x, vex4 cpuid(SSE3)),
X86_OP_ENTRY3(VMOVDDUP, V,x, None,None, WM,q, vex5 cpuid(SSE3)), /* qq if VEX.256 */
};
static const X86OpEntry opcodes_0F12_reg[4] = {
X86_OP_ENTRY3(VMOVHLPS, V,dq, H,dq, U,dq, vex7),
X86_OP_ENTRY3(VMOVLPx, W,x, H,x, U,q, vex5), /* MOVLPD */
X86_OP_ENTRY3(VMOVSLDUP, V,x, None,None, U,x, vex4 cpuid(SSE3)),
X86_OP_ENTRY3(VMOVDDUP, V,x, None,None, U,x, vex5 cpuid(SSE3)),
};
if ((get_modrm(s, env) >> 6) == 3) {
*entry = *decode_by_prefix(s, opcodes_0F12_reg);
} else {
*entry = *decode_by_prefix(s, opcodes_0F12_mem);
if ((s->prefix & PREFIX_REPNZ) && s->vex_l) {
entry->s2 = X86_SIZE_qq;
}
}
}
static void decode_0F16(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F16_mem[4] = {
/*
* Operand 1 technically only reads the low 64 bits, but uses dq so that
* it is easier to check for op0 == op1 in an endianness-neutral manner.
*/
X86_OP_ENTRY3(VMOVHPx_ld, V,dq, H,dq, M,q, vex5), /* MOVHPS */
X86_OP_ENTRY3(VMOVHPx_ld, V,dq, H,dq, M,q, vex5), /* MOVHPD */
X86_OP_ENTRY3(VMOVSHDUP, V,x, None,None, W,x, vex4 cpuid(SSE3)),
{},
};
static const X86OpEntry opcodes_0F16_reg[4] = {
/* Same as above, operand 1 could be Hq if it wasn't for big-endian. */
X86_OP_ENTRY3(VMOVLHPS, V,dq, H,dq, U,q, vex7),
X86_OP_ENTRY3(VMOVHPx, V,x, H,x, U,x, vex5), /* MOVHPD */
X86_OP_ENTRY3(VMOVSHDUP, V,x, None,None, U,x, vex4 cpuid(SSE3)),
{},
};
if ((get_modrm(s, env) >> 6) == 3) {
*entry = *decode_by_prefix(s, opcodes_0F16_reg);
} else {
*entry = *decode_by_prefix(s, opcodes_0F16_mem);
}
}
static void decode_0F2A(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F2A[4] = {
X86_OP_ENTRY3(CVTPI2Px, V,x, None,None, Q,q),
X86_OP_ENTRY3(CVTPI2Px, V,x, None,None, Q,q),
X86_OP_ENTRY3(VCVTSI2Sx, V,x, H,x, E,y, vex3),
X86_OP_ENTRY3(VCVTSI2Sx, V,x, H,x, E,y, vex3),
};
*entry = *decode_by_prefix(s, opcodes_0F2A);
}
static void decode_0F2B(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F2B[4] = {
X86_OP_ENTRY3(MOVDQ, M,x, None,None, V,x, vex1), /* MOVNTPS */
X86_OP_ENTRY3(MOVDQ, M,x, None,None, V,x, vex1), /* MOVNTPD */
/* AMD extensions */
X86_OP_ENTRY3(VMOVSS_st, M,ss, None,None, V,x, vex4 cpuid(SSE4A)), /* MOVNTSS */
X86_OP_ENTRY3(VMOVLPx_st, M,sd, None,None, V,x, vex4 cpuid(SSE4A)), /* MOVNTSD */
};
*entry = *decode_by_prefix(s, opcodes_0F2B);
}
static void decode_0F2C(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F2C[4] = {
/* Listed as ps/pd in the manual, but CVTTPS2PI only reads 64-bit. */
X86_OP_ENTRY3(CVTTPx2PI, P,q, None,None, W,q),
X86_OP_ENTRY3(CVTTPx2PI, P,q, None,None, W,dq),
X86_OP_ENTRY3(VCVTTSx2SI, G,y, None,None, W,ss, vex3),
X86_OP_ENTRY3(VCVTTSx2SI, G,y, None,None, W,sd, vex3),
};
*entry = *decode_by_prefix(s, opcodes_0F2C);
}
static void decode_0F2D(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F2D[4] = {
/* Listed as ps/pd in the manual, but CVTPS2PI only reads 64-bit. */
X86_OP_ENTRY3(CVTPx2PI, P,q, None,None, W,q),
X86_OP_ENTRY3(CVTPx2PI, P,q, None,None, W,dq),
X86_OP_ENTRY3(VCVTSx2SI, G,y, None,None, W,ss, vex3),
X86_OP_ENTRY3(VCVTSx2SI, G,y, None,None, W,sd, vex3),
};
*entry = *decode_by_prefix(s, opcodes_0F2D);
}
static void decode_VxCOMISx(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
/*
* VUCOMISx and VCOMISx are different and use no-prefix and 0x66 for SS and SD
* respectively. Scalar values usually are associated with 0xF2 and 0xF3, for
* which X86_VEX_REPScalar exists, but here it has to be decoded by hand.
*/
entry->s1 = entry->s2 = (s->prefix & PREFIX_DATA ? X86_SIZE_sd : X86_SIZE_ss);
entry->gen = (*b == 0x2E ? gen_VUCOMI : gen_VCOMI);
}
static void decode_sse_unary(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
if (!(s->prefix & (PREFIX_REPZ | PREFIX_REPNZ))) {
entry->op1 = X86_TYPE_None;
entry->s1 = X86_SIZE_None;
}
switch (*b) {
case 0x51: entry->gen = gen_VSQRT; break;
case 0x52: entry->gen = gen_VRSQRT; break;
case 0x53: entry->gen = gen_VRCP; break;
}
}
static void decode_0F5A(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F5A[4] = {
X86_OP_ENTRY2(VCVTPS2PD, V,x, W,xh, vex2), /* VCVTPS2PD */
X86_OP_ENTRY2(VCVTPD2PS, V,x, W,x, vex2), /* VCVTPD2PS */
X86_OP_ENTRY3(VCVTSS2SD, V,x, H,x, W,x, vex2_rep3), /* VCVTSS2SD */
X86_OP_ENTRY3(VCVTSD2SS, V,x, H,x, W,x, vex2_rep3), /* VCVTSD2SS */
};
*entry = *decode_by_prefix(s, opcodes_0F5A);
}
static void decode_0F5B(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0F5B[4] = {
X86_OP_ENTRY2(VCVTDQ2PS, V,x, W,x, vex2),
X86_OP_ENTRY2(VCVTPS2DQ, V,x, W,x, vex2),
X86_OP_ENTRY2(VCVTTPS2DQ, V,x, W,x, vex2),
{},
};
*entry = *decode_by_prefix(s, opcodes_0F5B);
}
static void decode_0FE6(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_0FE6[4] = {
{},
X86_OP_ENTRY2(VCVTTPD2DQ, V,x, W,x, vex2),
X86_OP_ENTRY2(VCVTDQ2PD, V,x, W,x, vex5),
X86_OP_ENTRY2(VCVTPD2DQ, V,x, W,x, vex2),
};
*entry = *decode_by_prefix(s, opcodes_0FE6);
}
/*
* These ignore the mod bits (assume (modrm&0xc0)==0xc0), so group the
* pre-decode tweak here for all MOVs from/to CR and DR.
*
* AMD documentation (24594.pdf) and testing of Intel 386 and 486
* processors all show that the mod bits are assumed to be 1's,
* regardless of actual values.
*/
static void decode_MOV_CR_DR(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
/*
*/
get_modrm(s, env);
s->modrm |= 0xC0;
entry->gen = gen_MOV;
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
static const X86OpEntry opcodes_0F[256] = {
[0x02] = X86_OP_ENTRYwr(LAR, G,v, E,w, chk(prot)),
[0x03] = X86_OP_ENTRYwr(LSL, G,v, E,w, chk(prot)),
[0x05] = X86_OP_ENTRY0(SYSCALL, chk(o64_intel)),
[0x06] = X86_OP_ENTRY0(CLTS, chk(cpl0) svm(WRITE_CR0)),
[0x07] = X86_OP_ENTRY0(SYSRET, chk3(o64_intel, prot, cpl0)),
[0x10] = X86_OP_GROUP0(0F10),
[0x11] = X86_OP_GROUP0(0F11),
[0x12] = X86_OP_GROUP0(0F12),
[0x13] = X86_OP_ENTRY3(VMOVLPx_st, M,q, None,None, V,q, vex5 p_00_66),
[0x14] = X86_OP_ENTRY3(VUNPCKLPx, V,x, H,x, W,x, vex4 p_00_66),
[0x15] = X86_OP_ENTRY3(VUNPCKHPx, V,x, H,x, W,x, vex4 p_00_66),
[0x16] = X86_OP_GROUP0(0F16),
/* Incorrectly listed as Mq,Vq in the manual */
[0x17] = X86_OP_ENTRY3(VMOVHPx_st, M,q, None,None, V,dq, vex5 p_00_66),
/*
* Incorrectly listed as using "d" operand type in the manual. In reality
* there's no 16-bit version (like y) and it does not use REX.W (like d64).
*/
[0x20] = X86_OP_GROUPwr(MOV_CR_DR, R,y_d64, C,y_d64, chk(cpl0) svm(READ_CR0)),
[0x21] = X86_OP_GROUPwr(MOV_CR_DR, R,y_d64, D,y_d64, chk(cpl0) svm(READ_DR0)),
[0x22] = X86_OP_GROUPwr(MOV_CR_DR, C,y_d64, R,y_d64, zextT0 chk(cpl0) svm(WRITE_CR0)),
[0x23] = X86_OP_GROUPwr(MOV_CR_DR, D,y_d64, R,y_d64, zextT0 chk(cpl0) svm(WRITE_DR0)),
[0x30] = X86_OP_ENTRY0(WRMSR, chk(cpl0)),
[0x31] = X86_OP_ENTRY0(RDTSC),
[0x32] = X86_OP_ENTRY0(RDMSR, chk(cpl0)),
[0x33] = X86_OP_ENTRY0(RDPMC),
[0x34] = X86_OP_ENTRY0(SYSENTER, chk2(i64_amd, prot_or_vm86)),
[0x35] = X86_OP_ENTRY0(SYSEXIT, chk3(i64_amd, prot, cpl0)),
[0x40] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x41] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x42] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x43] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x44] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x45] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x46] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x47] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x50] = X86_OP_ENTRY3(MOVMSK, G,y, None,None, U,x, vex7 p_00_66),
[0x51] = X86_OP_GROUP3(sse_unary, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2), /* sqrtps */
[0x52] = X86_OP_GROUP3(sse_unary, V,x, H,x, W,x, vex4_rep5 p_00_f3), /* rsqrtps */
[0x53] = X86_OP_GROUP3(sse_unary, V,x, H,x, W,x, vex4_rep5 p_00_f3), /* rcpps */
[0x54] = X86_OP_ENTRY3(PAND, V,x, H,x, W,x, vex4 p_00_66), /* vand */
[0x55] = X86_OP_ENTRY3(PANDN, V,x, H,x, W,x, vex4 p_00_66), /* vandn */
[0x56] = X86_OP_ENTRY3(POR, V,x, H,x, W,x, vex4 p_00_66), /* vor */
[0x57] = X86_OP_ENTRY3(PXOR, V,x, H,x, W,x, vex4 p_00_66), /* vxor */
[0x60] = X86_OP_ENTRY3(PUNPCKLBW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x61] = X86_OP_ENTRY3(PUNPCKLWD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x62] = X86_OP_ENTRY3(PUNPCKLDQ, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x63] = X86_OP_ENTRY3(PACKSSWB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x64] = X86_OP_ENTRY3(PCMPGTB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x65] = X86_OP_ENTRY3(PCMPGTW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x66] = X86_OP_ENTRY3(PCMPGTD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x67] = X86_OP_ENTRY3(PACKUSWB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x70] = X86_OP_GROUP0(0F70),
[0x71] = X86_OP_GROUP0(group12),
[0x72] = X86_OP_GROUP0(group13),
[0x73] = X86_OP_GROUP0(group14),
[0x74] = X86_OP_ENTRY3(PCMPEQB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x75] = X86_OP_ENTRY3(PCMPEQW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x76] = X86_OP_ENTRY3(PCMPEQD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x77] = X86_OP_GROUP0(0F77),
[0x80] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x81] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x82] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x83] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x84] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x85] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x86] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x87] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x90] = X86_OP_ENTRYw(SETcc, E,b),
[0x91] = X86_OP_ENTRYw(SETcc, E,b),
[0x92] = X86_OP_ENTRYw(SETcc, E,b),
[0x93] = X86_OP_ENTRYw(SETcc, E,b),
[0x94] = X86_OP_ENTRYw(SETcc, E,b),
[0x95] = X86_OP_ENTRYw(SETcc, E,b),
[0x96] = X86_OP_ENTRYw(SETcc, E,b),
[0x97] = X86_OP_ENTRYw(SETcc, E,b),
[0xa0] = X86_OP_ENTRYr(PUSH, FS, w),
[0xa1] = X86_OP_ENTRYw(POP, FS, w),
[0xa2] = X86_OP_ENTRY0(CPUID),
[0xa4] = X86_OP_ENTRY4(SHLD, E,v, 2op,v, G,v),
[0xa5] = X86_OP_ENTRY3(SHLD, E,v, 2op,v, G,v),
[0xb0] = X86_OP_ENTRY2(CMPXCHG,E,b, G,b, lock),
[0xb1] = X86_OP_ENTRY2(CMPXCHG,E,v, G,v, lock),
[0xb2] = X86_OP_ENTRY3(LSS, G,v, EM,p, None, None),
[0xb4] = X86_OP_ENTRY3(LFS, G,v, EM,p, None, None),
[0xb5] = X86_OP_ENTRY3(LGS, G,v, EM,p, None, None),
[0xb6] = X86_OP_ENTRY3(MOV, G,v, E,b, None, None, zextT0), /* MOVZX */
[0xb7] = X86_OP_ENTRY3(MOV, G,v, E,w, None, None, zextT0), /* MOVZX */
[0xc0] = X86_OP_ENTRY2(XADD, E,b, G,b, lock),
[0xc1] = X86_OP_ENTRY2(XADD, E,v, G,v, lock),
[0xc2] = X86_OP_ENTRY4(VCMP, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0xc3] = X86_OP_ENTRY3(MOV, EM,y,G,y, None,None, cpuid(SSE2)), /* MOVNTI */
[0xc4] = X86_OP_ENTRY4(PINSRW, V,dq,H,dq,E,w, vex5 mmx p_00_66),
[0xc5] = X86_OP_ENTRY3(PEXTRW, G,d, U,dq,I,b, vex5 mmx p_00_66),
[0xc6] = X86_OP_ENTRY4(VSHUF, V,x, H,x, W,x, vex4 p_00_66),
[0xd0] = X86_OP_ENTRY3(VADDSUB, V,x, H,x, W,x, vex2 cpuid(SSE3) p_66_f2),
[0xd1] = X86_OP_ENTRY3(PSRLW_r, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xd2] = X86_OP_ENTRY3(PSRLD_r, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xd3] = X86_OP_ENTRY3(PSRLQ_r, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xd4] = X86_OP_ENTRY3(PADDQ, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xd5] = X86_OP_ENTRY3(PMULLW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xd6] = X86_OP_GROUP0(0FD6),
[0xd7] = X86_OP_ENTRY3(PMOVMSKB, G,d, None,None, U,x, vex7 mmx avx2_256 p_00_66),
[0xe0] = X86_OP_ENTRY3(PAVGB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xe1] = X86_OP_ENTRY3(PSRAW_r, V,x, H,x, W,x, vex7 mmx avx2_256 p_00_66),
[0xe2] = X86_OP_ENTRY3(PSRAD_r, V,x, H,x, W,x, vex7 mmx avx2_256 p_00_66),
[0xe3] = X86_OP_ENTRY3(PAVGW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xe4] = X86_OP_ENTRY3(PMULHUW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xe5] = X86_OP_ENTRY3(PMULHW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xe6] = X86_OP_GROUP0(0FE6),
[0xe7] = X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex1 mmx p_00_66), /* MOVNTQ/MOVNTDQ */
[0xf0] = X86_OP_ENTRY3(MOVDQ, V,x, None,None, WM,x, vex4_unal cpuid(SSE3) p_f2), /* LDDQU */
[0xf1] = X86_OP_ENTRY3(PSLLW_r, V,x, H,x, W,x, vex7 mmx avx2_256 p_00_66),
[0xf2] = X86_OP_ENTRY3(PSLLD_r, V,x, H,x, W,x, vex7 mmx avx2_256 p_00_66),
[0xf3] = X86_OP_ENTRY3(PSLLQ_r, V,x, H,x, W,x, vex7 mmx avx2_256 p_00_66),
[0xf4] = X86_OP_ENTRY3(PMULUDQ, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xf5] = X86_OP_ENTRY3(PMADDWD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xf6] = X86_OP_ENTRY3(PSADBW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xf7] = X86_OP_ENTRY3(MASKMOV, None,None, V,dq, U,dq, vex4_unal avx2_256 mmx p_00_66),
[0x08] = X86_OP_ENTRY0(NOP, svm(INVD)),
[0x09] = X86_OP_ENTRY0(NOP, svm(WBINVD)),
[0x0b] = X86_OP_ENTRY0(UD), /* UD2 */
[0x0d] = X86_OP_ENTRY1(NOP, M,v), /* 3DNow! prefetch */
[0x0e] = X86_OP_ENTRY0(EMMS, cpuid(3DNOW)), /* femms */
/*
* 3DNow!'s opcode byte comes *after* modrm and displacements, making it
* more like an Ib operand. Dispatch to the right helper in a single gen_*
* function.
*/
[0x0f] = X86_OP_ENTRY3(3dnow, P,q, Q,q, I,b, cpuid(3DNOW)),
[0x18] = X86_OP_ENTRY1(NOP, nop,v), /* prefetch/reserved NOP */
[0x19] = X86_OP_ENTRY1(NOP, nop,v), /* reserved NOP */
[0x1c] = X86_OP_ENTRY1(NOP, nop,v), /* reserved NOP */
[0x1d] = X86_OP_ENTRY1(NOP, nop,v), /* reserved NOP */
[0x1e] = X86_OP_ENTRY1(NOP, nop,v), /* reserved NOP */
[0x1f] = X86_OP_ENTRY1(NOP, nop,v), /* NOP/reserved NOP */
[0x28] = X86_OP_ENTRY3(MOVDQ, V,x, None,None, W,x, vex1 p_00_66), /* MOVAPS */
[0x29] = X86_OP_ENTRY3(MOVDQ, W,x, None,None, V,x, vex1 p_00_66), /* MOVAPS */
[0x2A] = X86_OP_GROUP0(0F2A),
[0x2B] = X86_OP_GROUP0(0F2B),
[0x2C] = X86_OP_GROUP0(0F2C),
[0x2D] = X86_OP_GROUP0(0F2D),
[0x2E] = X86_OP_GROUP3(VxCOMISx, None,None, V,x, W,x, vex3 p_00_66), /* VUCOMISS/SD */
[0x2F] = X86_OP_GROUP3(VxCOMISx, None,None, V,x, W,x, vex3 p_00_66), /* VCOMISS/SD */
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
[0x38] = X86_OP_GROUP0(0F38),
[0x3a] = X86_OP_GROUP0(0F3A),
[0x48] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x49] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x4a] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x4b] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x4c] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x4d] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x4e] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x4f] = X86_OP_ENTRY2(CMOVcc, G,v, E,v, cpuid(CMOV)),
[0x58] = X86_OP_ENTRY3(VADD, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0x59] = X86_OP_ENTRY3(VMUL, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0x5a] = X86_OP_GROUP0(0F5A),
[0x5b] = X86_OP_GROUP0(0F5B),
[0x5c] = X86_OP_ENTRY3(VSUB, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0x5d] = X86_OP_ENTRY3(VMIN, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0x5e] = X86_OP_ENTRY3(VDIV, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0x5f] = X86_OP_ENTRY3(VMAX, V,x, H,x, W,x, vex2_rep3 p_00_66_f3_f2),
[0x68] = X86_OP_ENTRY3(PUNPCKHBW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x69] = X86_OP_ENTRY3(PUNPCKHWD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x6a] = X86_OP_ENTRY3(PUNPCKHDQ, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x6b] = X86_OP_ENTRY3(PACKSSDW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0x6c] = X86_OP_ENTRY3(PUNPCKLQDQ, V,x, H,x, W,x, vex4 p_66 avx2_256),
[0x6d] = X86_OP_ENTRY3(PUNPCKHQDQ, V,x, H,x, W,x, vex4 p_66 avx2_256),
[0x6e] = X86_OP_ENTRY3(MOVD_to, V,x, None,None, E,y, vex5 mmx p_00_66), /* wrong dest Vy on SDM! */
[0x6f] = X86_OP_GROUP0(0F6F),
[0x78] = X86_OP_GROUP0(0F78),
[0x79] = X86_OP_GROUP2(0F79, V,x, U,x, cpuid(SSE4A)),
[0x7c] = X86_OP_ENTRY3(VHADD, V,x, H,x, W,x, vex2 cpuid(SSE3) p_66_f2),
[0x7d] = X86_OP_ENTRY3(VHSUB, V,x, H,x, W,x, vex2 cpuid(SSE3) p_66_f2),
[0x7e] = X86_OP_GROUP0(0F7E),
[0x7f] = X86_OP_GROUP0(0F7F),
[0x88] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x89] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x8a] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x8b] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x8c] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x8d] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x8e] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x8f] = X86_OP_ENTRYr(Jcc, J,z_f64),
[0x98] = X86_OP_ENTRYw(SETcc, E,b),
[0x99] = X86_OP_ENTRYw(SETcc, E,b),
[0x9a] = X86_OP_ENTRYw(SETcc, E,b),
[0x9b] = X86_OP_ENTRYw(SETcc, E,b),
[0x9c] = X86_OP_ENTRYw(SETcc, E,b),
[0x9d] = X86_OP_ENTRYw(SETcc, E,b),
[0x9e] = X86_OP_ENTRYw(SETcc, E,b),
[0x9f] = X86_OP_ENTRYw(SETcc, E,b),
[0xa8] = X86_OP_ENTRYr(PUSH, GS, w),
[0xa9] = X86_OP_ENTRYw(POP, GS, w),
[0xaa] = X86_OP_ENTRY0(RSM, chk(smm) svm(RSM)),
[0xac] = X86_OP_ENTRY4(SHRD, E,v, 2op,v, G,v),
[0xad] = X86_OP_ENTRY3(SHRD, E,v, 2op,v, G,v),
[0xae] = X86_OP_GROUP0(group15),
/*
* It's slightly more efficient to put Ev operand in T0 and allow gen_IMUL3
* to assume sextT0. Multiplication is commutative anyway.
*/
[0xaf] = X86_OP_ENTRY3(IMUL3, G,v, E,v, 2op,v, sextT0),
[0xb8] = X86_OP_GROUP0(0FB8),
/* decoded as modrm, which is visible as a difference between page fault and #UD */
[0xb9] = X86_OP_ENTRYr(UD, nop,v), /* UD1 */
[0xbc] = X86_OP_GROUP0(0FBC),
[0xbd] = X86_OP_GROUP0(0FBD),
[0xbe] = X86_OP_ENTRY3(MOV, G,v, E,b, None, None, sextT0), /* MOVSX */
[0xbf] = X86_OP_ENTRY3(MOV, G,v, E,w, None, None, sextT0), /* MOVSX */
[0xc8] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xc9] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xca] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xcb] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xcc] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xcd] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xce] = X86_OP_ENTRY1(BSWAP, LoBits,y),
[0xcf] = X86_OP_ENTRY1(BSWAP, LoBits,y),
/* Incorrectly missing from 2-17 */
[0xd8] = X86_OP_ENTRY3(PSUBUSB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xd9] = X86_OP_ENTRY3(PSUBUSW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xda] = X86_OP_ENTRY3(PMINUB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xdb] = X86_OP_ENTRY3(PAND, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xdc] = X86_OP_ENTRY3(PADDUSB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xdd] = X86_OP_ENTRY3(PADDUSW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xde] = X86_OP_ENTRY3(PMAXUB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xdf] = X86_OP_ENTRY3(PANDN, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xe8] = X86_OP_ENTRY3(PSUBSB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xe9] = X86_OP_ENTRY3(PSUBSW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xea] = X86_OP_ENTRY3(PMINSW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xeb] = X86_OP_ENTRY3(POR, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xec] = X86_OP_ENTRY3(PADDSB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xed] = X86_OP_ENTRY3(PADDSW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xee] = X86_OP_ENTRY3(PMAXSW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xef] = X86_OP_ENTRY3(PXOR, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xf8] = X86_OP_ENTRY3(PSUBB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xf9] = X86_OP_ENTRY3(PSUBW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xfa] = X86_OP_ENTRY3(PSUBD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xfb] = X86_OP_ENTRY3(PSUBQ, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xfc] = X86_OP_ENTRY3(PADDB, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xfd] = X86_OP_ENTRY3(PADDW, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xfe] = X86_OP_ENTRY3(PADDD, V,x, H,x, W,x, vex4 mmx avx2_256 p_00_66),
[0xff] = X86_OP_ENTRYr(UD, nop,v), /* UD0 */
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
};
static void do_decode_0F(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
*entry = opcodes_0F[*b];
}
static void decode_0F(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
*b = x86_ldub_code(env, s);
do_decode_0F(s, env, entry, b);
}
static void decode_63(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry arpl = X86_OP_ENTRY2(ARPL, E,w, G,w, chk(prot));
static const X86OpEntry mov = X86_OP_ENTRY3(MOV, G,v, E,v, None, None);
static const X86OpEntry movsxd = X86_OP_ENTRY3(MOV, G,v, E,d, None, None, sextT0);
if (!CODE64(s)) {
*entry = arpl;
} else if (REX_W(s)) {
*entry = movsxd;
} else {
*entry = mov;
}
}
static void decode_group1(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86GenFunc group1_gen[8] = {
gen_ADD, gen_OR, gen_ADC, gen_SBB, gen_AND, gen_SUB, gen_XOR, gen_SUB,
};
int op = (get_modrm(s, env) >> 3) & 7;
entry->gen = group1_gen[op];
if (op == 7) {
/* prevent writeback for CMP */
entry->op1 = entry->op0;
entry->op0 = X86_TYPE_None;
entry->s0 = X86_SIZE_None;
} else {
entry->special = X86_SPECIAL_HasLock;
}
}
static void decode_group1A(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
int op = (get_modrm(s, env) >> 3) & 7;
if (op != 0) {
/* could be XOP prefix too */
*entry = UNKNOWN_OPCODE;
} else {
entry->gen = gen_POP;
/* The address must use the value of ESP after the pop. */
s->popl_esp_hack = 1 << mo_pushpop(s, s->dflag);
}
}
static void decode_group2(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86GenFunc group2_gen[8] = {
gen_ROL, gen_ROR, gen_RCL, gen_RCR,
gen_SHL, gen_SHR, gen_SHL /* SAL, undocumented */, gen_SAR,
};
int op = (get_modrm(s, env) >> 3) & 7;
entry->gen = group2_gen[op];
if (op == 7) {
entry->special = X86_SPECIAL_SExtT0;
} else {
entry->special = X86_SPECIAL_ZExtT0;
}
}
static void decode_group3(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_grp3[16] = {
/* 0xf6 */
[0x00] = X86_OP_ENTRYrr(AND, E,b, I,b),
[0x02] = X86_OP_ENTRY1(NOT, E,b, lock),
[0x03] = X86_OP_ENTRY1(NEG, E,b, lock),
[0x04] = X86_OP_ENTRYrr(MUL, E,b, 0,b, zextT0),
[0x05] = X86_OP_ENTRYrr(IMUL,E,b, 0,b, sextT0),
[0x06] = X86_OP_ENTRYr(DIV, E,b),
[0x07] = X86_OP_ENTRYr(IDIV, E,b),
/* 0xf7 */
[0x08] = X86_OP_ENTRYrr(AND, E,v, I,z),
[0x0a] = X86_OP_ENTRY1(NOT, E,v, lock),
[0x0b] = X86_OP_ENTRY1(NEG, E,v, lock),
[0x0c] = X86_OP_ENTRYrr(MUL, E,v, 0,v, zextT0),
[0x0d] = X86_OP_ENTRYrr(IMUL,E,v, 0,v, sextT0),
[0x0e] = X86_OP_ENTRYr(DIV, E,v),
[0x0f] = X86_OP_ENTRYr(IDIV, E,v),
};
int w = (*b & 1);
int reg = (get_modrm(s, env) >> 3) & 7;
*entry = opcodes_grp3[(w << 3) | reg];
}
static void decode_group4_5(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static const X86OpEntry opcodes_grp4_5[16] = {
/* 0xfe */
[0x00] = X86_OP_ENTRY1(INC, E,b, lock),
[0x01] = X86_OP_ENTRY1(DEC, E,b, lock),
/* 0xff */
[0x08] = X86_OP_ENTRY1(INC, E,v, lock),
[0x09] = X86_OP_ENTRY1(DEC, E,v, lock),
[0x0a] = X86_OP_ENTRYr(CALL_m, E,f64, zextT0),
[0x0b] = X86_OP_ENTRYr(CALLF_m, M,p),
[0x0c] = X86_OP_ENTRYr(JMP_m, E,f64, zextT0),
[0x0d] = X86_OP_ENTRYr(JMPF_m, M,p),
[0x0e] = X86_OP_ENTRYr(PUSH, E,f64),
};
int w = (*b & 1);
int reg = (get_modrm(s, env) >> 3) & 7;
*entry = opcodes_grp4_5[(w << 3) | reg];
}
static void decode_group11(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
int op = (get_modrm(s, env) >> 3) & 7;
if (op != 0) {
*entry = UNKNOWN_OPCODE;
} else {
entry->gen = gen_MOV;
}
}
static void decode_90(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
static X86OpEntry pause = X86_OP_ENTRY0(PAUSE, svm(PAUSE));
static X86OpEntry nop = X86_OP_ENTRY0(NOP);
static X86OpEntry xchg_ax = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v);
if (REX_B(s)) {
*entry = xchg_ax;
} else {
*entry = (s->prefix & PREFIX_REPZ) ? pause : nop;
}
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
static const X86OpEntry opcodes_root[256] = {
[0x00] = X86_OP_ENTRY2(ADD, E,b, G,b, lock),
[0x01] = X86_OP_ENTRY2(ADD, E,v, G,v, lock),
[0x02] = X86_OP_ENTRY2(ADD, G,b, E,b, lock),
[0x03] = X86_OP_ENTRY2(ADD, G,v, E,v, lock),
[0x04] = X86_OP_ENTRY2(ADD, 0,b, I,b, lock), /* AL, Ib */
[0x05] = X86_OP_ENTRY2(ADD, 0,v, I,z, lock), /* rAX, Iz */
[0x06] = X86_OP_ENTRYr(PUSH, ES, w, chk(i64)),
[0x07] = X86_OP_ENTRYw(POP, ES, w, chk(i64)),
[0x10] = X86_OP_ENTRY2(ADC, E,b, G,b, lock),
[0x11] = X86_OP_ENTRY2(ADC, E,v, G,v, lock),
[0x12] = X86_OP_ENTRY2(ADC, G,b, E,b, lock),
[0x13] = X86_OP_ENTRY2(ADC, G,v, E,v, lock),
[0x14] = X86_OP_ENTRY2(ADC, 0,b, I,b, lock), /* AL, Ib */
[0x15] = X86_OP_ENTRY2(ADC, 0,v, I,z, lock), /* rAX, Iz */
[0x16] = X86_OP_ENTRYr(PUSH, SS, w, chk(i64)),
[0x17] = X86_OP_ENTRYw(POP, SS, w, chk(i64)),
[0x20] = X86_OP_ENTRY2(AND, E,b, G,b, lock),
[0x21] = X86_OP_ENTRY2(AND, E,v, G,v, lock),
[0x22] = X86_OP_ENTRY2(AND, G,b, E,b, lock),
[0x23] = X86_OP_ENTRY2(AND, G,v, E,v, lock),
[0x24] = X86_OP_ENTRY2(AND, 0,b, I,b, lock), /* AL, Ib */
[0x25] = X86_OP_ENTRY2(AND, 0,v, I,z, lock), /* rAX, Iz */
[0x26] = {},
[0x27] = X86_OP_ENTRY0(DAA, chk(i64)),
[0x30] = X86_OP_ENTRY2(XOR, E,b, G,b, lock),
[0x31] = X86_OP_ENTRY2(XOR, E,v, G,v, lock),
[0x32] = X86_OP_ENTRY2(XOR, G,b, E,b, lock),
[0x33] = X86_OP_ENTRY2(XOR, G,v, E,v, lock),
[0x34] = X86_OP_ENTRY2(XOR, 0,b, I,b, lock), /* AL, Ib */
[0x35] = X86_OP_ENTRY2(XOR, 0,v, I,z, lock), /* rAX, Iz */
[0x36] = {},
[0x37] = X86_OP_ENTRY0(AAA, chk(i64)),
[0x40] = X86_OP_ENTRY1(INC, 0,v, chk(i64)),
[0x41] = X86_OP_ENTRY1(INC, 1,v, chk(i64)),
[0x42] = X86_OP_ENTRY1(INC, 2,v, chk(i64)),
[0x43] = X86_OP_ENTRY1(INC, 3,v, chk(i64)),
[0x44] = X86_OP_ENTRY1(INC, 4,v, chk(i64)),
[0x45] = X86_OP_ENTRY1(INC, 5,v, chk(i64)),
[0x46] = X86_OP_ENTRY1(INC, 6,v, chk(i64)),
[0x47] = X86_OP_ENTRY1(INC, 7,v, chk(i64)),
[0x50] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x51] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x52] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x53] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x54] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x55] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x56] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x57] = X86_OP_ENTRYr(PUSH, LoBits,d64),
[0x60] = X86_OP_ENTRY0(PUSHA, chk(i64)),
[0x61] = X86_OP_ENTRY0(POPA, chk(i64)),
[0x62] = X86_OP_ENTRYrr(BOUND, G,v, M,a, chk(i64)),
[0x63] = X86_OP_GROUP0(63),
[0x64] = {},
[0x65] = {},
[0x66] = {},
[0x67] = {},
[0x70] = X86_OP_ENTRYr(Jcc, J,b),
[0x71] = X86_OP_ENTRYr(Jcc, J,b),
[0x72] = X86_OP_ENTRYr(Jcc, J,b),
[0x73] = X86_OP_ENTRYr(Jcc, J,b),
[0x74] = X86_OP_ENTRYr(Jcc, J,b),
[0x75] = X86_OP_ENTRYr(Jcc, J,b),
[0x76] = X86_OP_ENTRYr(Jcc, J,b),
[0x77] = X86_OP_ENTRYr(Jcc, J,b),
[0x80] = X86_OP_GROUP2(group1, E,b, I,b),
[0x81] = X86_OP_GROUP2(group1, E,v, I,z),
[0x82] = X86_OP_GROUP2(group1, E,b, I,b, chk(i64)),
[0x83] = X86_OP_GROUP2(group1, E,v, I,b),
[0x84] = X86_OP_ENTRYrr(AND, E,b, G,b),
[0x85] = X86_OP_ENTRYrr(AND, E,v, G,v),
[0x86] = X86_OP_ENTRY2(XCHG, E,b, G,b, xchg),
[0x87] = X86_OP_ENTRY2(XCHG, E,v, G,v, xchg),
[0x90] = X86_OP_GROUP0(90),
[0x91] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0x92] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0x93] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0x94] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0x95] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0x96] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0x97] = X86_OP_ENTRY2(XCHG, 0,v, LoBits,v),
[0xA0] = X86_OP_ENTRY3(MOV, 0,b, O,b, None, None), /* AL, Ob */
[0xA1] = X86_OP_ENTRY3(MOV, 0,v, O,v, None, None), /* rAX, Ov */
[0xA2] = X86_OP_ENTRY3(MOV, O,b, 0,b, None, None), /* Ob, AL */
[0xA3] = X86_OP_ENTRY3(MOV, O,v, 0,v, None, None), /* Ov, rAX */
[0xA4] = X86_OP_ENTRYrr(MOVS, Y,b, X,b),
[0xA5] = X86_OP_ENTRYrr(MOVS, Y,v, X,v),
[0xA6] = X86_OP_ENTRYrr(CMPS, Y,b, X,b),
[0xA7] = X86_OP_ENTRYrr(CMPS, Y,v, X,v),
[0xB0] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB1] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB2] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB3] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB4] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB5] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB6] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xB7] = X86_OP_ENTRY3(MOV, LoBits,b, I,b, None, None),
[0xC0] = X86_OP_GROUP2(group2, E,b, I,b),
[0xC1] = X86_OP_GROUP2(group2, E,v, I,b),
[0xC2] = X86_OP_ENTRYr(RET, I,w),
[0xC3] = X86_OP_ENTRY0(RET),
[0xC4] = X86_OP_ENTRY3(LES, G,z, EM,p, None, None, chk(i64)),
[0xC5] = X86_OP_ENTRY3(LDS, G,z, EM,p, None, None, chk(i64)),
[0xC6] = X86_OP_GROUP3(group11, E,b, I,b, None, None), /* reg=000b */
[0xC7] = X86_OP_GROUP3(group11, E,v, I,z, None, None), /* reg=000b */
[0xD0] = X86_OP_GROUP1(group2, E,b),
[0xD1] = X86_OP_GROUP1(group2, E,v),
[0xD2] = X86_OP_GROUP2(group2, E,b, 1,b), /* CL */
[0xD3] = X86_OP_GROUP2(group2, E,v, 1,b), /* CL */
[0xD4] = X86_OP_ENTRY2(AAM, 0,w, I,b),
[0xD5] = X86_OP_ENTRY2(AAD, 0,w, I,b),
[0xD6] = X86_OP_ENTRYw(SALC, 0,b),
[0xD7] = X86_OP_ENTRY1(XLAT, 0,b, zextT0), /* AL read/written */
[0xE0] = X86_OP_ENTRYr(LOOPNE, J,b), /* implicit: CX with aflag size */
[0xE1] = X86_OP_ENTRYr(LOOPE, J,b), /* implicit: CX with aflag size */
[0xE2] = X86_OP_ENTRYr(LOOP, J,b), /* implicit: CX with aflag size */
[0xE3] = X86_OP_ENTRYr(JCXZ, J,b), /* implicit: CX with aflag size */
[0xE4] = X86_OP_ENTRYwr(IN, 0,b, I_unsigned,b), /* AL */
[0xE5] = X86_OP_ENTRYwr(IN, 0,v, I_unsigned,b), /* AX/EAX */
[0xE6] = X86_OP_ENTRYrr(OUT, 0,b, I_unsigned,b), /* AL */
[0xE7] = X86_OP_ENTRYrr(OUT, 0,v, I_unsigned,b), /* AX/EAX */
[0xF1] = X86_OP_ENTRY0(INT1, svm(ICEBP)),
[0xF4] = X86_OP_ENTRY0(HLT, chk(cpl0) svm(HLT)),
[0xF5] = X86_OP_ENTRY0(CMC),
[0xF6] = X86_OP_GROUP1(group3, E,b),
[0xF7] = X86_OP_GROUP1(group3, E,v),
[0x08] = X86_OP_ENTRY2(OR, E,b, G,b, lock),
[0x09] = X86_OP_ENTRY2(OR, E,v, G,v, lock),
[0x0A] = X86_OP_ENTRY2(OR, G,b, E,b, lock),
[0x0B] = X86_OP_ENTRY2(OR, G,v, E,v, lock),
[0x0C] = X86_OP_ENTRY2(OR, 0,b, I,b, lock), /* AL, Ib */
[0x0D] = X86_OP_ENTRY2(OR, 0,v, I,z, lock), /* rAX, Iz */
[0x0E] = X86_OP_ENTRYr(PUSH, CS, w, chk(i64)),
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
[0x0F] = X86_OP_GROUP0(0F),
[0x18] = X86_OP_ENTRY2(SBB, E,b, G,b, lock),
[0x19] = X86_OP_ENTRY2(SBB, E,v, G,v, lock),
[0x1A] = X86_OP_ENTRY2(SBB, G,b, E,b, lock),
[0x1B] = X86_OP_ENTRY2(SBB, G,v, E,v, lock),
[0x1C] = X86_OP_ENTRY2(SBB, 0,b, I,b, lock), /* AL, Ib */
[0x1D] = X86_OP_ENTRY2(SBB, 0,v, I,z, lock), /* rAX, Iz */
[0x1E] = X86_OP_ENTRYr(PUSH, DS, w, chk(i64)),
[0x1F] = X86_OP_ENTRYw(POP, DS, w, chk(i64)),
[0x28] = X86_OP_ENTRY2(SUB, E,b, G,b, lock),
[0x29] = X86_OP_ENTRY2(SUB, E,v, G,v, lock),
[0x2A] = X86_OP_ENTRY2(SUB, G,b, E,b, lock),
[0x2B] = X86_OP_ENTRY2(SUB, G,v, E,v, lock),
[0x2C] = X86_OP_ENTRY2(SUB, 0,b, I,b, lock), /* AL, Ib */
[0x2D] = X86_OP_ENTRY2(SUB, 0,v, I,z, lock), /* rAX, Iz */
[0x2E] = {},
[0x2F] = X86_OP_ENTRY0(DAS, chk(i64)),
[0x38] = X86_OP_ENTRYrr(SUB, E,b, G,b),
[0x39] = X86_OP_ENTRYrr(SUB, E,v, G,v),
[0x3A] = X86_OP_ENTRYrr(SUB, G,b, E,b),
[0x3B] = X86_OP_ENTRYrr(SUB, G,v, E,v),
[0x3C] = X86_OP_ENTRYrr(SUB, 0,b, I,b), /* AL, Ib */
[0x3D] = X86_OP_ENTRYrr(SUB, 0,v, I,z), /* rAX, Iz */
[0x3E] = {},
[0x3F] = X86_OP_ENTRY0(AAS, chk(i64)),
[0x48] = X86_OP_ENTRY1(DEC, 0,v, chk(i64)),
[0x49] = X86_OP_ENTRY1(DEC, 1,v, chk(i64)),
[0x4A] = X86_OP_ENTRY1(DEC, 2,v, chk(i64)),
[0x4B] = X86_OP_ENTRY1(DEC, 3,v, chk(i64)),
[0x4C] = X86_OP_ENTRY1(DEC, 4,v, chk(i64)),
[0x4D] = X86_OP_ENTRY1(DEC, 5,v, chk(i64)),
[0x4E] = X86_OP_ENTRY1(DEC, 6,v, chk(i64)),
[0x4F] = X86_OP_ENTRY1(DEC, 7,v, chk(i64)),
[0x58] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x59] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x5A] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x5B] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x5C] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x5D] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x5E] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x5F] = X86_OP_ENTRYw(POP, LoBits,d64),
[0x68] = X86_OP_ENTRYr(PUSH, I,z),
[0x69] = X86_OP_ENTRY3(IMUL3, G,v, E,v, I,z, sextT0),
[0x6A] = X86_OP_ENTRYr(PUSH, I,b),
[0x6B] = X86_OP_ENTRY3(IMUL3, G,v, E,v, I,b, sextT0),
[0x6C] = X86_OP_ENTRYrr(INS, Y,b, 2,w), /* DX */
[0x6D] = X86_OP_ENTRYrr(INS, Y,z, 2,w), /* DX */
[0x6E] = X86_OP_ENTRYrr(OUTS, X,b, 2,w), /* DX */
[0x6F] = X86_OP_ENTRYrr(OUTS, X,z, 2,w), /* DX */
[0x78] = X86_OP_ENTRYr(Jcc, J,b),
[0x79] = X86_OP_ENTRYr(Jcc, J,b),
[0x7A] = X86_OP_ENTRYr(Jcc, J,b),
[0x7B] = X86_OP_ENTRYr(Jcc, J,b),
[0x7C] = X86_OP_ENTRYr(Jcc, J,b),
[0x7D] = X86_OP_ENTRYr(Jcc, J,b),
[0x7E] = X86_OP_ENTRYr(Jcc, J,b),
[0x7F] = X86_OP_ENTRYr(Jcc, J,b),
[0x88] = X86_OP_ENTRYwr(MOV, E,b, G,b),
[0x89] = X86_OP_ENTRYwr(MOV, E,v, G,v),
[0x8A] = X86_OP_ENTRYwr(MOV, G,b, E,b),
[0x8B] = X86_OP_ENTRYwr(MOV, G,v, E,v),
/* Missing in Table A-2: memory destination is always 16-bit. */
[0x8C] = X86_OP_ENTRYwr(MOV, E,v, S,w, op0_Mw),
[0x8D] = X86_OP_ENTRYwr(LEA, G,v, M,v, nolea),
[0x8E] = X86_OP_ENTRYwr(MOV, S,w, E,w),
[0x8F] = X86_OP_GROUPw(group1A, E,v),
[0x98] = X86_OP_ENTRY1(CBW, 0,v), /* rAX */
[0x99] = X86_OP_ENTRYwr(CWD, 2,v, 0,v), /* rDX, rAX */
[0x9A] = X86_OP_ENTRYrr(CALLF, I_unsigned,p, I_unsigned,w, chk(i64)),
[0x9B] = X86_OP_ENTRY0(WAIT),
[0x9C] = X86_OP_ENTRY0(PUSHF, chk(vm86_iopl) svm(PUSHF)),
[0x9D] = X86_OP_ENTRY0(POPF, chk(vm86_iopl) svm(POPF)),
[0x9E] = X86_OP_ENTRY0(SAHF),
[0x9F] = X86_OP_ENTRY0(LAHF),
[0xA8] = X86_OP_ENTRYrr(AND, 0,b, I,b), /* AL, Ib */
[0xA9] = X86_OP_ENTRYrr(AND, 0,v, I,z), /* rAX, Iz */
[0xAA] = X86_OP_ENTRYwr(STOS, Y,b, 0,b),
[0xAB] = X86_OP_ENTRYwr(STOS, Y,v, 0,v),
/* Manual writeback because REP LODS (!) has to write EAX/RAX after every LODS. */
[0xAC] = X86_OP_ENTRYr(LODS, X,b),
[0xAD] = X86_OP_ENTRYr(LODS, X,v),
[0xAE] = X86_OP_ENTRYrr(SCAS, 0,b, Y,b),
[0xAF] = X86_OP_ENTRYrr(SCAS, 0,v, Y,v),
[0xB8] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xB9] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xBA] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xBB] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xBC] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xBD] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xBE] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xBF] = X86_OP_ENTRYwr(MOV, LoBits,v, I,v),
[0xC8] = X86_OP_ENTRYrr(ENTER, I,w, I,b),
[0xC9] = X86_OP_ENTRY1(LEAVE, A,d64),
[0xCA] = X86_OP_ENTRYr(RETF, I,w),
[0xCB] = X86_OP_ENTRY0(RETF),
[0xCC] = X86_OP_ENTRY0(INT3),
[0xCD] = X86_OP_ENTRYr(INT, I,b, chk(vm86_iopl)),
[0xCE] = X86_OP_ENTRY0(INTO),
[0xCF] = X86_OP_ENTRY0(IRET, chk(vm86_iopl) svm(IRET)),
[0xE8] = X86_OP_ENTRYr(CALL, J,z_f64),
[0xE9] = X86_OP_ENTRYr(JMP, J,z_f64),
[0xEA] = X86_OP_ENTRYrr(JMPF, I_unsigned,p, I_unsigned,w, chk(i64)),
[0xEB] = X86_OP_ENTRYr(JMP, J,b),
[0xEC] = X86_OP_ENTRYwr(IN, 0,b, 2,w), /* AL, DX */
[0xED] = X86_OP_ENTRYwr(IN, 0,v, 2,w), /* AX/EAX, DX */
[0xEE] = X86_OP_ENTRYrr(OUT, 0,b, 2,w), /* DX, AL */
[0xEF] = X86_OP_ENTRYrr(OUT, 0,v, 2,w), /* DX, AX/EAX */
[0xF8] = X86_OP_ENTRY0(CLC),
[0xF9] = X86_OP_ENTRY0(STC),
[0xFA] = X86_OP_ENTRY0(CLI, chk(iopl)),
[0xFB] = X86_OP_ENTRY0(STI, chk(iopl)),
[0xFC] = X86_OP_ENTRY0(CLD),
[0xFD] = X86_OP_ENTRY0(STD),
[0xFE] = X86_OP_GROUP1(group4_5, E,b),
[0xFF] = X86_OP_GROUP1(group4_5, E,v),
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
};
#undef mmx
#undef vex1
#undef vex2
#undef vex3
#undef vex4
#undef vex4_unal
#undef vex5
#undef vex6
#undef vex7
#undef vex8
#undef vex11
#undef vex12
#undef vex13
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
/*
* Decode the fixed part of the opcode and place the last
* in b.
*/
static void decode_root(DisasContext *s, CPUX86State *env, X86OpEntry *entry, uint8_t *b)
{
*entry = opcodes_root[*b];
}
static int decode_modrm(DisasContext *s, CPUX86State *env, X86DecodedInsn *decode,
X86DecodedOp *op, X86OpType type)
{
int modrm = get_modrm(s, env);
if ((modrm >> 6) == 3) {
op->n = (modrm & 7);
if (type != X86_TYPE_Q && type != X86_TYPE_N) {
op->n |= REX_B(s);
}
} else {
op->has_ea = true;
op->n = -1;
decode->mem = gen_lea_modrm_0(env, s, get_modrm(s, env));
}
return modrm;
}
static bool decode_op_size(DisasContext *s, X86OpEntry *e, X86OpSize size, MemOp *ot)
{
switch (size) {
case X86_SIZE_b: /* byte */
*ot = MO_8;
return true;
case X86_SIZE_d: /* 32-bit */
case X86_SIZE_ss: /* SSE/AVX scalar single precision */
*ot = MO_32;
return true;
case X86_SIZE_p: /* Far pointer, return offset size */
case X86_SIZE_s: /* Descriptor, return offset size */
case X86_SIZE_v: /* 16/32/64-bit, based on operand size */
*ot = s->dflag;
return true;
case X86_SIZE_pi: /* MMX */
case X86_SIZE_q: /* 64-bit */
case X86_SIZE_sd: /* SSE/AVX scalar double precision */
*ot = MO_64;
return true;
case X86_SIZE_w: /* 16-bit */
*ot = MO_16;
return true;
case X86_SIZE_y: /* 32/64-bit, based on operand size */
*ot = s->dflag == MO_16 ? MO_32 : s->dflag;
return true;
case X86_SIZE_y_d64: /* Full (not 16-bit) register access */
*ot = CODE64(s) ? MO_64 : MO_32;
return true;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_SIZE_z: /* 16-bit for 16-bit operand size, else 32-bit */
*ot = s->dflag == MO_16 ? MO_16 : MO_32;
return true;
case X86_SIZE_z_f64: /* 32-bit for 32-bit operand size or 64-bit mode, else 16-bit */
*ot = !CODE64(s) && s->dflag == MO_16 ? MO_16 : MO_32;
return true;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_SIZE_dq: /* SSE/AVX 128-bit */
if (e->special == X86_SPECIAL_MMX &&
!(s->prefix & (PREFIX_DATA | PREFIX_REPZ | PREFIX_REPNZ))) {
*ot = MO_64;
return true;
}
if (s->vex_l && e->s0 != X86_SIZE_qq && e->s1 != X86_SIZE_qq) {
return false;
}
*ot = MO_128;
return true;
case X86_SIZE_qq: /* AVX 256-bit */
if (!s->vex_l) {
return false;
}
*ot = MO_256;
return true;
case X86_SIZE_x: /* 128/256-bit, based on operand size */
if (e->special == X86_SPECIAL_MMX &&
!(s->prefix & (PREFIX_DATA | PREFIX_REPZ | PREFIX_REPNZ))) {
*ot = MO_64;
return true;
}
/* fall through */
case X86_SIZE_ps: /* SSE/AVX packed single precision */
case X86_SIZE_pd: /* SSE/AVX packed double precision */
*ot = s->vex_l ? MO_256 : MO_128;
return true;
case X86_SIZE_xh: /* SSE/AVX packed half register */
*ot = s->vex_l ? MO_128 : MO_64;
return true;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_SIZE_d64: /* Default to 64-bit in 64-bit mode */
*ot = CODE64(s) && s->dflag == MO_32 ? MO_64 : s->dflag;
return true;
case X86_SIZE_f64: /* Ignore size override prefix in 64-bit mode */
*ot = CODE64(s) ? MO_64 : s->dflag;
return true;
default:
*ot = -1;
return true;
}
}
static bool decode_op(DisasContext *s, CPUX86State *env, X86DecodedInsn *decode,
X86DecodedOp *op, X86OpType type, int b)
{
int modrm;
switch (type) {
case X86_TYPE_None: /* Implicit or absent */
case X86_TYPE_A: /* Implicit */
case X86_TYPE_F: /* EFLAGS/RFLAGS */
case X86_TYPE_X: /* string source */
case X86_TYPE_Y: /* string destination */
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
break;
case X86_TYPE_B: /* VEX.vvvv selects a GPR */
op->unit = X86_OP_INT;
op->n = s->vex_v;
break;
case X86_TYPE_C: /* REG in the modrm byte selects a control register */
op->unit = X86_OP_CR;
op->n = ((get_modrm(s, env) >> 3) & 7) | REX_R(s);
if (op->n == 0 && (s->prefix & PREFIX_LOCK) &&
(s->cpuid_ext3_features & CPUID_EXT3_CR8LEG)) {
op->n = 8;
s->prefix &= ~PREFIX_LOCK;
}
if (op->n != 0 && op->n != 2 && op->n != 3 && op->n != 4 && op->n != 8) {
return false;
}
if (decode->e.intercept) {
decode->e.intercept += op->n;
}
break;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_TYPE_D: /* REG in the modrm byte selects a debug register */
op->unit = X86_OP_DR;
op->n = ((get_modrm(s, env) >> 3) & 7) | REX_R(s);
if (op->n >= 8) {
/*
* illegal opcode. The DR4 and DR5 case is checked in the generated
* code instead, to save on hflags bits.
*/
return false;
}
if (decode->e.intercept) {
decode->e.intercept += op->n;
}
break;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_TYPE_G: /* REG in the modrm byte selects a GPR */
op->unit = X86_OP_INT;
goto get_reg;
case X86_TYPE_S: /* reg selects a segment register */
op->unit = X86_OP_SEG;
goto get_reg;
case X86_TYPE_P:
op->unit = X86_OP_MMX;
goto get_reg;
case X86_TYPE_V: /* reg in the modrm byte selects an XMM/YMM register */
if (decode->e.special == X86_SPECIAL_MMX &&
!(s->prefix & (PREFIX_DATA | PREFIX_REPZ | PREFIX_REPNZ))) {
op->unit = X86_OP_MMX;
} else {
op->unit = X86_OP_SSE;
}
get_reg:
op->n = ((get_modrm(s, env) >> 3) & 7) | REX_R(s);
break;
case X86_TYPE_E: /* ALU modrm operand */
op->unit = X86_OP_INT;
goto get_modrm;
case X86_TYPE_Q: /* MMX modrm operand */
op->unit = X86_OP_MMX;
goto get_modrm;
case X86_TYPE_W: /* XMM/YMM modrm operand */
if (decode->e.special == X86_SPECIAL_MMX &&
!(s->prefix & (PREFIX_DATA | PREFIX_REPZ | PREFIX_REPNZ))) {
op->unit = X86_OP_MMX;
} else {
op->unit = X86_OP_SSE;
}
goto get_modrm;
case X86_TYPE_N: /* R/M in the modrm byte selects an MMX register */
op->unit = X86_OP_MMX;
goto get_modrm_reg;
case X86_TYPE_U: /* R/M in the modrm byte selects an XMM/YMM register */
if (decode->e.special == X86_SPECIAL_MMX &&
!(s->prefix & (PREFIX_DATA | PREFIX_REPZ | PREFIX_REPNZ))) {
op->unit = X86_OP_MMX;
} else {
op->unit = X86_OP_SSE;
}
goto get_modrm_reg;
case X86_TYPE_R: /* R/M in the modrm byte selects a register */
op->unit = X86_OP_INT;
get_modrm_reg:
modrm = get_modrm(s, env);
if ((modrm >> 6) != 3) {
return false;
}
goto get_modrm;
case X86_TYPE_WM: /* modrm byte selects an XMM/YMM memory operand */
op->unit = X86_OP_SSE;
goto get_modrm_mem;
case X86_TYPE_EM: /* modrm byte selects an ALU memory operand */
op->unit = X86_OP_INT;
/* fall through */
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_TYPE_M: /* modrm byte selects a memory operand */
get_modrm_mem:
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
modrm = get_modrm(s, env);
if ((modrm >> 6) == 3) {
return false;
}
/* fall through */
case X86_TYPE_nop: /* modrm operand decoded but not fetched */
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
get_modrm:
decode_modrm(s, env, decode, op, type);
break;
case X86_TYPE_O: /* Absolute address encoded in the instruction */
op->unit = X86_OP_INT;
op->has_ea = true;
op->n = -1;
decode->mem = (AddressParts) {
.def_seg = R_DS,
.base = -1,
.index = -1,
.disp = insn_get_addr(env, s, s->aflag)
};
break;
case X86_TYPE_H: /* For AVX, VEX.vvvv selects an XMM/YMM register */
if ((s->prefix & PREFIX_VEX)) {
op->unit = X86_OP_SSE;
op->n = s->vex_v;
break;
}
if (op == &decode->op[0]) {
/* shifts place the destination in VEX.vvvv, use modrm */
return decode_op(s, env, decode, op, decode->e.op1, b);
} else {
return decode_op(s, env, decode, op, decode->e.op0, b);
}
case X86_TYPE_I: /* Immediate */
case X86_TYPE_J: /* Relative offset for a jump */
op->unit = X86_OP_IMM;
decode->immediate = op->imm = insn_get_signed(env, s, op->ot);
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
break;
case X86_TYPE_I_unsigned: /* Immediate */
op->unit = X86_OP_IMM;
decode->immediate = op->imm = insn_get(env, s, op->ot);
break;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
case X86_TYPE_L: /* The upper 4 bits of the immediate select a 128-bit register */
op->n = insn_get(env, s, op->ot) >> 4;
break;
case X86_TYPE_2op:
*op = decode->op[0];
break;
case X86_TYPE_LoBits:
op->n = (b & 7) | REX_B(s);
op->unit = X86_OP_INT;
break;
case X86_TYPE_0 ... X86_TYPE_7:
op->n = type - X86_TYPE_0;
op->unit = X86_OP_INT;
break;
case X86_TYPE_ES ... X86_TYPE_GS:
op->n = type - X86_TYPE_ES;
op->unit = X86_OP_SEG;
break;
}
return true;
}
static bool validate_sse_prefix(DisasContext *s, X86OpEntry *e)
{
uint16_t sse_prefixes;
if (!e->valid_prefix) {
return true;
}
if (s->prefix & (PREFIX_REPZ | PREFIX_REPNZ)) {
/* In SSE instructions, 0xF3 and 0xF2 cancel 0x66. */
s->prefix &= ~PREFIX_DATA;
}
/* Now, either zero or one bit is set in sse_prefixes. */
sse_prefixes = s->prefix & (PREFIX_REPZ | PREFIX_REPNZ | PREFIX_DATA);
return e->valid_prefix & (1 << sse_prefixes);
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
static bool decode_insn(DisasContext *s, CPUX86State *env, X86DecodeFunc decode_func,
X86DecodedInsn *decode)
{
X86OpEntry *e = &decode->e;
decode_func(s, env, e, &decode->b);
while (e->is_decode) {
e->is_decode = false;
e->decode(s, env, e, &decode->b);
}
if (!validate_sse_prefix(s, e)) {
return false;
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
/* First compute size of operands in order to initialize s->rip_offset. */
if (e->op0 != X86_TYPE_None) {
if (!decode_op_size(s, e, e->s0, &decode->op[0].ot)) {
return false;
}
if (e->op0 == X86_TYPE_I) {
s->rip_offset += 1 << decode->op[0].ot;
}
}
if (e->op1 != X86_TYPE_None) {
if (!decode_op_size(s, e, e->s1, &decode->op[1].ot)) {
return false;
}
if (e->op1 == X86_TYPE_I) {
s->rip_offset += 1 << decode->op[1].ot;
}
}
if (e->op2 != X86_TYPE_None) {
if (!decode_op_size(s, e, e->s2, &decode->op[2].ot)) {
return false;
}
if (e->op2 == X86_TYPE_I) {
s->rip_offset += 1 << decode->op[2].ot;
}
}
if (e->op3 != X86_TYPE_None) {
/*
* A couple instructions actually use the extra immediate byte for an Lx
* register operand; those are handled in the gen_* functions as one off.
*/
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
assert(e->op3 == X86_TYPE_I && e->s3 == X86_SIZE_b);
s->rip_offset += 1;
}
if (e->op0 != X86_TYPE_None &&
!decode_op(s, env, decode, &decode->op[0], e->op0, decode->b)) {
return false;
}
if (e->op1 != X86_TYPE_None &&
!decode_op(s, env, decode, &decode->op[1], e->op1, decode->b)) {
return false;
}
if (e->op2 != X86_TYPE_None &&
!decode_op(s, env, decode, &decode->op[2], e->op2, decode->b)) {
return false;
}
if (e->op3 != X86_TYPE_None) {
decode->immediate = insn_get_signed(env, s, MO_8);
}
return true;
}
static bool has_cpuid_feature(DisasContext *s, X86CPUIDFeature cpuid)
{
switch (cpuid) {
case X86_FEAT_None:
return true;
case X86_FEAT_CMOV:
return (s->cpuid_features & CPUID_CMOV);
case X86_FEAT_CLFLUSH:
return (s->cpuid_features & CPUID_CLFLUSH);
case X86_FEAT_FXSR:
return (s->cpuid_features & CPUID_FXSR);
case X86_FEAT_F16C:
return (s->cpuid_ext_features & CPUID_EXT_F16C);
case X86_FEAT_FMA:
return (s->cpuid_ext_features & CPUID_EXT_FMA);
case X86_FEAT_MOVBE:
return (s->cpuid_ext_features & CPUID_EXT_MOVBE);
case X86_FEAT_PCLMULQDQ:
return (s->cpuid_ext_features & CPUID_EXT_PCLMULQDQ);
case X86_FEAT_POPCNT:
return (s->cpuid_ext_features & CPUID_EXT_POPCNT);
case X86_FEAT_SSE:
return (s->cpuid_features & CPUID_SSE);
case X86_FEAT_SSE2:
return (s->cpuid_features & CPUID_SSE2);
case X86_FEAT_SSE3:
return (s->cpuid_ext_features & CPUID_EXT_SSE3);
case X86_FEAT_SSSE3:
return (s->cpuid_ext_features & CPUID_EXT_SSSE3);
case X86_FEAT_SSE41:
return (s->cpuid_ext_features & CPUID_EXT_SSE41);
case X86_FEAT_SSE42:
return (s->cpuid_ext_features & CPUID_EXT_SSE42);
case X86_FEAT_AES:
if (!(s->cpuid_ext_features & CPUID_EXT_AES)) {
return false;
} else if (!(s->prefix & PREFIX_VEX)) {
return true;
} else if (!(s->cpuid_ext_features & CPUID_EXT_AVX)) {
return false;
} else {
return !s->vex_l || (s->cpuid_7_0_ecx_features & CPUID_7_0_ECX_VAES);
}
case X86_FEAT_AVX:
return (s->cpuid_ext_features & CPUID_EXT_AVX);
case X86_FEAT_XSAVE:
return (s->cpuid_ext_features & CPUID_EXT_XSAVE);
case X86_FEAT_3DNOW:
return (s->cpuid_ext2_features & CPUID_EXT2_3DNOW);
case X86_FEAT_SSE4A:
return (s->cpuid_ext3_features & CPUID_EXT3_SSE4A);
case X86_FEAT_ADX:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_ADX);
case X86_FEAT_BMI1:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_BMI1);
case X86_FEAT_BMI2:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_BMI2);
case X86_FEAT_AVX2:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_AVX2);
case X86_FEAT_CLFLUSHOPT:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_CLFLUSHOPT);
case X86_FEAT_CLWB:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_CLWB);
case X86_FEAT_FSGSBASE:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_FSGSBASE);
case X86_FEAT_SHA_NI:
return (s->cpuid_7_0_ebx_features & CPUID_7_0_EBX_SHA_NI);
case X86_FEAT_CMPCCXADD:
return (s->cpuid_7_1_eax_features & CPUID_7_1_EAX_CMPCCXADD);
case X86_FEAT_XSAVEOPT:
return (s->cpuid_xsave_features & CPUID_XSAVE_XSAVEOPT);
}
g_assert_not_reached();
}
static bool validate_vex(DisasContext *s, X86DecodedInsn *decode)
{
X86OpEntry *e = &decode->e;
switch (e->vex_special) {
case X86_VEX_REPScalar:
/*
* Instructions which differ between 00/66 and F2/F3 in the
* exception classification and the size of the memory operand.
*/
assert(e->vex_class == 1 || e->vex_class == 2 || e->vex_class == 4);
if (s->prefix & (PREFIX_REPZ | PREFIX_REPNZ)) {
e->vex_class = e->vex_class < 4 ? 3 : 5;
if (s->vex_l) {
goto illegal;
}
assert(decode->e.s2 == X86_SIZE_x);
if (decode->op[2].has_ea) {
decode->op[2].ot = s->prefix & PREFIX_REPZ ? MO_32 : MO_64;
}
}
break;
case X86_VEX_SSEUnaligned:
/* handled in sse_needs_alignment. */
break;
case X86_VEX_AVX2_256:
if ((s->prefix & PREFIX_VEX) && s->vex_l && !has_cpuid_feature(s, X86_FEAT_AVX2)) {
goto illegal;
}
}
switch (e->vex_class) {
case 0:
if (s->prefix & PREFIX_VEX) {
goto illegal;
}
return true;
case 1:
case 2:
case 3:
case 4:
case 5:
case 7:
if (s->prefix & PREFIX_VEX) {
if (!(s->flags & HF_AVX_EN_MASK)) {
goto illegal;
}
} else if (e->special != X86_SPECIAL_MMX ||
(s->prefix & (PREFIX_REPZ | PREFIX_REPNZ | PREFIX_DATA))) {
if (!(s->flags & HF_OSFXSR_MASK)) {
goto illegal;
}
}
break;
case 12:
/* Must have a VSIB byte and no address prefix. */
assert(s->has_modrm);
if ((s->modrm & 7) != 4 || s->aflag == MO_16) {
goto illegal;
}
/* Check no overlap between registers. */
if (!decode->op[0].has_ea &&
(decode->op[0].n == decode->mem.index || decode->op[0].n == decode->op[1].n)) {
goto illegal;
}
assert(!decode->op[1].has_ea);
if (decode->op[1].n == decode->mem.index) {
goto illegal;
}
if (!decode->op[2].has_ea &&
(decode->op[2].n == decode->mem.index || decode->op[2].n == decode->op[1].n)) {
goto illegal;
}
/* fall through */
case 6:
case 11:
if (!(s->prefix & PREFIX_VEX)) {
goto illegal;
}
if (!(s->flags & HF_AVX_EN_MASK)) {
goto illegal;
}
break;
case 8:
/* Non-VEX case handled in decode_0F77. */
assert(s->prefix & PREFIX_VEX);
if (!(s->flags & HF_AVX_EN_MASK)) {
goto illegal;
}
break;
case 13:
if (!(s->prefix & PREFIX_VEX)) {
goto illegal;
}
if (s->vex_l) {
goto illegal;
}
/* All integer instructions use VEX.vvvv, so exit. */
return true;
}
if (s->vex_v != 0 &&
e->op0 != X86_TYPE_H && e->op0 != X86_TYPE_B &&
e->op1 != X86_TYPE_H && e->op1 != X86_TYPE_B &&
e->op2 != X86_TYPE_H && e->op2 != X86_TYPE_B) {
goto illegal;
}
if (s->flags & HF_TS_MASK) {
goto nm_exception;
}
if (s->flags & HF_EM_MASK) {
goto illegal;
}
if (e->check) {
if (e->check & X86_CHECK_VEX128) {
if (s->vex_l) {
goto illegal;
}
}
if (e->check & X86_CHECK_W0) {
if (s->vex_w) {
goto illegal;
}
}
if (e->check & X86_CHECK_W1) {
if (!s->vex_w) {
goto illegal;
}
}
}
return true;
nm_exception:
gen_NM_exception(s);
return false;
illegal:
gen_illegal_opcode(s);
return false;
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
/*
* Convert one instruction. s->base.is_jmp is set if the translation must
* be stopped.
*/
static void disas_insn(DisasContext *s, CPUState *cpu)
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
{
CPUX86State *env = cpu_env(cpu);
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
X86DecodedInsn decode;
X86DecodeFunc decode_func = decode_root;
uint8_t cc_live, b;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
s->pc = s->base.pc_next;
s->override = -1;
s->popl_esp_hack = 0;
#ifdef TARGET_X86_64
s->rex_r = 0;
s->rex_x = 0;
s->rex_b = 0;
#endif
s->rip_offset = 0; /* for relative ip address */
s->vex_l = 0;
s->vex_v = 0;
s->vex_w = false;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
s->has_modrm = false;
s->prefix = 0;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
next_byte:
b = x86_ldub_code(env, s);
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
/* Collect prefixes. */
switch (b) {
case 0xf3:
s->prefix |= PREFIX_REPZ;
s->prefix &= ~PREFIX_REPNZ;
goto next_byte;
case 0xf2:
s->prefix |= PREFIX_REPNZ;
s->prefix &= ~PREFIX_REPZ;
goto next_byte;
case 0xf0:
s->prefix |= PREFIX_LOCK;
goto next_byte;
case 0x2e:
s->override = R_CS;
goto next_byte;
case 0x36:
s->override = R_SS;
goto next_byte;
case 0x3e:
s->override = R_DS;
goto next_byte;
case 0x26:
s->override = R_ES;
goto next_byte;
case 0x64:
s->override = R_FS;
goto next_byte;
case 0x65:
s->override = R_GS;
goto next_byte;
case 0x66:
s->prefix |= PREFIX_DATA;
goto next_byte;
case 0x67:
s->prefix |= PREFIX_ADR;
goto next_byte;
#ifdef TARGET_X86_64
case 0x40 ... 0x4f:
if (CODE64(s)) {
/* REX prefix */
s->prefix |= PREFIX_REX;
s->vex_w = (b >> 3) & 1;
s->rex_r = (b & 0x4) << 1;
s->rex_x = (b & 0x2) << 2;
s->rex_b = (b & 0x1) << 3;
goto next_byte;
}
break;
#endif
case 0xc5: /* 2-byte VEX */
case 0xc4: /* 3-byte VEX */
/*
* VEX prefixes cannot be used except in 32-bit mode.
* Otherwise the instruction is LES or LDS.
*/
if (CODE32(s) && !VM86(s)) {
static const int pp_prefix[4] = {
0, PREFIX_DATA, PREFIX_REPZ, PREFIX_REPNZ
};
int vex3, vex2 = x86_ldub_code(env, s);
if (!CODE64(s) && (vex2 & 0xc0) != 0xc0) {
/*
* 4.1.4.6: In 32-bit mode, bits [7:6] must be 11b,
* otherwise the instruction is LES or LDS.
*/
s->pc--; /* rewind the advance_pc() x86_ldub_code() did */
break;
}
/* 4.1.1-4.1.3: No preceding lock, 66, f2, f3, or rex prefixes. */
if (s->prefix & (PREFIX_REPZ | PREFIX_REPNZ
| PREFIX_LOCK | PREFIX_DATA | PREFIX_REX)) {
goto illegal_op;
}
#ifdef TARGET_X86_64
s->rex_r = (~vex2 >> 4) & 8;
#endif
if (b == 0xc5) {
/* 2-byte VEX prefix: RVVVVlpp, implied 0f leading opcode byte */
vex3 = vex2;
decode_func = decode_0F;
} else {
/* 3-byte VEX prefix: RXBmmmmm wVVVVlpp */
vex3 = x86_ldub_code(env, s);
#ifdef TARGET_X86_64
s->rex_x = (~vex2 >> 3) & 8;
s->rex_b = (~vex2 >> 2) & 8;
#endif
s->vex_w = (vex3 >> 7) & 1;
switch (vex2 & 0x1f) {
case 0x01: /* Implied 0f leading opcode bytes. */
decode_func = decode_0F;
break;
case 0x02: /* Implied 0f 38 leading opcode bytes. */
decode_func = decode_0F38;
break;
case 0x03: /* Implied 0f 3a leading opcode bytes. */
decode_func = decode_0F3A;
break;
default: /* Reserved for future use. */
goto unknown_op;
}
}
s->vex_v = (~vex3 >> 3) & 0xf;
s->vex_l = (vex3 >> 2) & 1;
s->prefix |= pp_prefix[vex3 & 3] | PREFIX_VEX;
}
break;
default:
break;
}
/* Post-process prefixes. */
if (CODE64(s)) {
/*
* In 64-bit mode, the default data size is 32-bit. Select 64-bit
* data with rex_w, and 16-bit data with 0x66; rex_w takes precedence
* over 0x66 if both are present.
*/
s->dflag = (REX_W(s) ? MO_64 : s->prefix & PREFIX_DATA ? MO_16 : MO_32);
/* In 64-bit mode, 0x67 selects 32-bit addressing. */
s->aflag = (s->prefix & PREFIX_ADR ? MO_32 : MO_64);
} else {
/* In 16/32-bit mode, 0x66 selects the opposite data size. */
if (CODE32(s) ^ ((s->prefix & PREFIX_DATA) != 0)) {
s->dflag = MO_32;
} else {
s->dflag = MO_16;
}
/* In 16/32-bit mode, 0x67 selects the opposite addressing. */
if (CODE32(s) ^ ((s->prefix & PREFIX_ADR) != 0)) {
s->aflag = MO_32;
} else {
s->aflag = MO_16;
}
}
/* Go back to old decoder for unconverted opcodes. */
if (!(s->prefix & PREFIX_VEX)) {
if ((b & ~7) == 0xd8) {
if (!disas_insn_x87(s, cpu, b)) {
goto unknown_op;
}
return;
}
if (b == 0x0f) {
b = x86_ldub_code(env, s);
switch (b) {
case 0x00 ... 0x01: /* mostly privileged instructions */
case 0x1a ... 0x1b: /* MPX */
case 0xa3: /* bt */
case 0xab: /* bts */
case 0xb3: /* btr */
case 0xba ... 0xbb: /* grp8, btc */
case 0xc7: /* grp9 */
disas_insn_old(s, cpu, b + 0x100);
return;
default:
decode_func = do_decode_0F;
break;
}
}
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
memset(&decode, 0, sizeof(decode));
decode.cc_op = -1;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
decode.b = b;
if (!decode_insn(s, env, decode_func, &decode)) {
goto illegal_op;
}
if (!decode.e.gen) {
goto unknown_op;
}
if (!has_cpuid_feature(s, decode.e.cpuid)) {
goto illegal_op;
}
/* Checks that result in #UD come first. */
if (decode.e.check) {
if (CODE64(s)) {
if (decode.e.check & X86_CHECK_i64) {
goto illegal_op;
}
if ((decode.e.check & X86_CHECK_i64_amd) && env->cpuid_vendor1 != CPUID_VENDOR_INTEL_1) {
goto illegal_op;
}
} else {
if (decode.e.check & X86_CHECK_o64) {
goto illegal_op;
}
if ((decode.e.check & X86_CHECK_o64_intel) && env->cpuid_vendor1 == CPUID_VENDOR_INTEL_1) {
goto illegal_op;
}
}
if (decode.e.check & X86_CHECK_prot_or_vm86) {
if (!PE(s)) {
goto illegal_op;
}
}
if (decode.e.check & X86_CHECK_no_vm86) {
if (VM86(s)) {
goto illegal_op;
}
}
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
switch (decode.e.special) {
case X86_SPECIAL_None:
break;
case X86_SPECIAL_Locked:
if (decode.op[0].has_ea) {
s->prefix |= PREFIX_LOCK;
}
decode.e.special = X86_SPECIAL_HasLock;
/* fallthrough */
case X86_SPECIAL_HasLock:
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
break;
case X86_SPECIAL_Op0_Rd:
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
assert(decode.op[0].unit == X86_OP_INT);
if (!decode.op[0].has_ea) {
decode.op[0].ot = MO_32;
}
break;
case X86_SPECIAL_Op2_Ry:
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
assert(decode.op[2].unit == X86_OP_INT);
if (!decode.op[2].has_ea) {
decode.op[2].ot = s->dflag == MO_16 ? MO_32 : s->dflag;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
}
break;
case X86_SPECIAL_AVXExtMov:
if (!decode.op[2].has_ea) {
decode.op[2].ot = s->vex_l ? MO_256 : MO_128;
} else if (s->vex_l) {
decode.op[2].ot++;
}
break;
case X86_SPECIAL_SExtT0:
case X86_SPECIAL_ZExtT0:
/* Handled in gen_load. */
assert(decode.op[1].unit == X86_OP_INT);
break;
case X86_SPECIAL_Op0_Mw:
assert(decode.op[0].unit == X86_OP_INT);
if (decode.op[0].has_ea) {
decode.op[0].ot = MO_16;
}
break;
default:
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
break;
}
if (s->prefix & PREFIX_LOCK) {
if (decode.e.special != X86_SPECIAL_HasLock || !decode.op[0].has_ea) {
goto illegal_op;
}
}
if (!validate_vex(s, &decode)) {
return;
}
/*
* Checks that result in #GP or VMEXIT come second. Intercepts are
* generally checked after non-memory exceptions (i.e. after all
* exceptions if there is no memory operand). Exceptions are
* vm86 checks (INTn, IRET, PUSHF/POPF), RSM and XSETBV (!).
*
* XSETBV will check for CPL0 in the gen_* function instead of using chk().
*/
if (decode.e.check & X86_CHECK_cpl0) {
if (CPL(s) != 0) {
goto gp_fault;
}
}
if (decode.e.has_intercept && unlikely(GUEST(s))) {
gen_helper_svm_check_intercept(tcg_env,
tcg_constant_i32(decode.e.intercept));
}
if (decode.e.check) {
if ((decode.e.check & X86_CHECK_smm) && !(s->flags & HF_SMM_MASK)) {
goto illegal_op;
}
if ((decode.e.check & X86_CHECK_vm86_iopl) && VM86(s)) {
if (IOPL(s) < 3) {
goto gp_fault;
}
} else if (decode.e.check & X86_CHECK_cpl_iopl) {
if (IOPL(s) < CPL(s)) {
goto gp_fault;
}
}
}
if (decode.e.special == X86_SPECIAL_MMX &&
!(s->prefix & (PREFIX_REPZ | PREFIX_REPNZ | PREFIX_DATA))) {
gen_helper_enter_mmx(tcg_env);
}
if (decode.e.special != X86_SPECIAL_NoLoadEA &&
(decode.op[0].has_ea || decode.op[1].has_ea || decode.op[2].has_ea)) {
gen_load_ea(s, &decode.mem, decode.e.vex_class == 12);
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
}
if (s->prefix & PREFIX_LOCK) {
gen_load(s, &decode, 2, s->T1);
decode.e.gen(s, &decode);
} else {
if (decode.op[0].unit == X86_OP_MMX) {
compute_mmx_offset(&decode.op[0]);
} else if (decode.op[0].unit == X86_OP_SSE) {
compute_xmm_offset(&decode.op[0]);
}
gen_load(s, &decode, 1, s->T0);
gen_load(s, &decode, 2, s->T1);
decode.e.gen(s, &decode);
gen_writeback(s, &decode, 0, s->T0);
}
/*
* Write back flags after last memory access. Some older ALU instructions, as
* well as SSE instructions, write flags in the gen_* function, but that can
* cause incorrect tracking of CC_OP for instructions that write to both memory
* and flags.
*/
if (decode.cc_op != -1) {
if (decode.cc_dst) {
tcg_gen_mov_tl(cpu_cc_dst, decode.cc_dst);
}
if (decode.cc_src) {
tcg_gen_mov_tl(cpu_cc_src, decode.cc_src);
}
if (decode.cc_src2) {
tcg_gen_mov_tl(cpu_cc_src2, decode.cc_src2);
}
if (decode.cc_op == CC_OP_DYNAMIC) {
tcg_gen_mov_i32(cpu_cc_op, decode.cc_op_dynamic);
}
set_cc_op(s, decode.cc_op);
cc_live = cc_op_live[decode.cc_op];
} else {
cc_live = 0;
}
if (decode.cc_op != CC_OP_DYNAMIC) {
assert(!decode.cc_op_dynamic);
assert(!!decode.cc_dst == !!(cc_live & USES_CC_DST));
assert(!!decode.cc_src == !!(cc_live & USES_CC_SRC));
assert(!!decode.cc_src2 == !!(cc_live & USES_CC_SRC2));
}
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
return;
gp_fault:
gen_exception_gpf(s);
return;
target/i386: add core of new i386 decoder The new decoder is based on three principles: - use mostly table-driven decoding, using tables derived as much as possible from the Intel manual. Centralizing the decode the operands makes it more homogeneous, for example all immediates are signed. All modrm handling is in one function, and can be shared between SSE and ALU instructions (including XMM<->GPR instructions). The SSE/AVX decoder will also not have duplicated code between the 0F, 0F38 and 0F3A tables. - keep the code as "non-branchy" as possible. Generally, the code for the new decoder is more verbose, but the control flow is simpler. Conditionals are not nested and have small bodies. All instruction groups are resolved even before operands are decoded, and code generation is separated as much as possible within small functions that only handle one instruction each. - keep address generation and (for ALU operands) memory loads and writeback as much in common code as possible. All ALU operations for example are implemented as T0=f(T0,T1). For non-ALU instructions, read-modify-write memory operations are rare, but registers do not have TCGv equivalents: therefore, the common logic sets up pointer temporaries with the operands, while load and writeback are handled by gvec or by helpers. These principles make future code review and extensibility simpler, at the cost of having a relatively large amount of code in the form of this patch. Even EVEX should not be _too_ hard to implement (it's just a crazy large amount of possibilities). This patch introduces the main decoder flow, and integrates the old decoder with the new one. The old decoder takes care of parsing prefixes and then optionally drops to the new one. The changes to the old decoder are minimal and allow it to be replaced incrementally with the new one. There is a debugging mechanism through a "LIMIT" environment variable. In user-mode emulation, the variable is the number of instructions decoded by the new decoder before permanently switching to the old one. In system emulation, the variable is the highest opcode that is decoded by the new decoder (this is less friendly, but it's the best that can be done without requiring deterministic execution). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-08-23 12:20:55 +03:00
illegal_op:
gen_illegal_opcode(s);
return;
unknown_op:
gen_unknown_opcode(env, s);
}