Adjust GetLockConflicts() so that it uses TopMemoryContext when
executed InHotStandby. Cleaner solution than using malloc or palloc depending upon situation, as proposed by Tom.
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@ -8,7 +8,7 @@
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*
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*
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*
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*
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* IDENTIFICATION
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/storage/lmgr/lock.c,v 1.192 2010/01/28 10:05:37 sriggs Exp $
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* $PostgreSQL: pgsql/src/backend/storage/lmgr/lock.c,v 1.193 2010/01/29 19:45:12 sriggs Exp $
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*
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*
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* NOTES
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* NOTES
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* A lock table is a shared memory hash table. When
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* A lock table is a shared memory hash table. When
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@ -1790,7 +1790,7 @@ LockReassignCurrentOwner(void)
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VirtualTransactionId *
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VirtualTransactionId *
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GetLockConflicts(const LOCKTAG *locktag, LOCKMODE lockmode)
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GetLockConflicts(const LOCKTAG *locktag, LOCKMODE lockmode)
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{
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{
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static VirtualTransactionId *vxids = NULL;
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static VirtualTransactionId *vxids;
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LOCKMETHODID lockmethodid = locktag->locktag_lockmethodid;
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LOCKMETHODID lockmethodid = locktag->locktag_lockmethodid;
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LockMethod lockMethodTable;
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LockMethod lockMethodTable;
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LOCK *lock;
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LOCK *lock;
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@ -1810,24 +1810,18 @@ GetLockConflicts(const LOCKTAG *locktag, LOCKMODE lockmode)
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/*
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/*
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* Allocate memory to store results, and fill with InvalidVXID. We only
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* Allocate memory to store results, and fill with InvalidVXID. We only
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* need enough space for MaxBackends + a terminator, since prepared xacts
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* need enough space for MaxBackends + a terminator, since prepared xacts
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* don't count.
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* don't count. InHotStandby allocate once in TopMemoryContext.
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*/
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*/
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if (!InHotStandby)
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if (InHotStandby)
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{
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if (vxids == NULL)
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vxids = (VirtualTransactionId *)
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MemoryContextAlloc(TopMemoryContext,
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sizeof(VirtualTransactionId) * (MaxBackends + 1));
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}
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else
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vxids = (VirtualTransactionId *)
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vxids = (VirtualTransactionId *)
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palloc0(sizeof(VirtualTransactionId) * (MaxBackends + 1));
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palloc0(sizeof(VirtualTransactionId) * (MaxBackends + 1));
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else
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{
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if (vxids == NULL)
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{
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vxids = (VirtualTransactionId *)
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malloc(sizeof(VirtualTransactionId) * (MaxBackends + 1));
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if (vxids == NULL)
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ereport(ERROR,
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(errcode(ERRCODE_OUT_OF_MEMORY),
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errmsg("out of memory")));
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}
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}
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/*
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/*
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* Look up the lock object matching the tag.
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* Look up the lock object matching the tag.
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