Tables were using this bit to indicate their array sizes were real
('isrealasize'), but this bit can be useful for tests. Instead, they
can use bit 7 of their 'flag' field for that purpose. (There are only
six fast-access metamethods.) This 'flag' field only exists in tables,
so this use does not affect other types.
In incremental mode, threads don't need to be visited again once
visited in the atomic phase. In generational mode (where all visits
are in the atomic phase), only old threads need to be kept in the
'grayagain' list for the next cycle.
When entering generational mode, all objects are old. So, the only
objects that need to be in a gray list are threads, which can be
assigned without barriers. Changes in anything else (e.g., weak
tables) will trigger barriers that, if needed, will add the object
to a gray list.
OLD1 objects can be potentially anywhere in the 'allgc' list (up
to 'reallyold'), but frequently they are all after 'old1' (natural
evolution of survivals) or do not exist at all (when all objects die
young). So, instead of 'markold' starts looking for them always
from the start of 'allgc', the collector keeps an extra pointer,
'firstold1', that points to the first OLD1 object in the 'allgc' list,
or is NULL if there are no OLD1 objects in that list.
Instead of adding all tables and userdata back to the 'grayagain' list
to be checked by 'correctgraylist', the collector adds only the objects
that will remain in that list (objects aged TOUCHED1). This commit
also rewrites 'correctgraylist' with a clearer logic.
Small changes to ensure that all objects are kept 'new' in incremental
GC (except for fixed strings, which are always old) and to make that
fact clearer.
Barriers cannot be active during sweep, even in generational mode.
(Although gen. mode is not incremental, it can hit a barrier when
deleting a thread and closing its upvalues.) The colors of objects are
being changed during sweep and, therefore, cannot be trusted.
In luaD_callnoyield, when there is a possible stack overflow, it
zeros the number of CallInfos to force a check when calling the
function. However, if the "function" is not a function, the code will
raise an error before checking the stack. Then, the error handling calls
luaD_callnoyield again and nCcalls is decremented again, crossing the
stack redzone without raising an error. (This loop can only happens
once, because the error handler must be a function. But once is enough
to cross the redzone.)
The field 'L->oldpc' is not always updated when control returns to a
function; an invalid value can seg. fault when computing 'changedline'.
(One example is an error in a finalizer; control can return to
'luaV_execute' without executing 'luaD_poscall'.) Instead of trying to
fix all possible corner cases, it seems safer to be resilient to invalid
values for 'oldpc'. Valid but wrong values at most cause an extra call
to a line hook.
When entering a coroutine, the computation of nCcalls added 'from->nci'
to correct for preallocated CallInfos, but 'nci' includes also the
Callinfos already used.
When an object aged OLD1 is finalized, it is moved from the list
'finobj' to the *beginning* of the list 'allgc'. So, this part of the
list (and not only the survival list) must be visited by 'markold'.
Macro HARDMEMTESTS broke in two: HARDMEMTESTS forces a full GC cycle
at every point where the GC can run. New macro EMERGENCYGCTESTS
forces an emergency collection at every memory allocation.
Errors in finalizers need a valid 'pc' to produce an error message,
even if the error is not propagated. Therefore, calls to the GC (which
may call finalizers) inside luaV_execute must save the 'pc'.
Macro 'checkstackGC' was doing a GC step after resizing the stack;
the GC could shrink the stack and undo the resize. Moreover, macro
'checkstackp' also does a GC step, which could remove the preallocated
CallInfo when calling a function. (Its name has been changed to
'checkstackGCp' to emphasize that it calls the GC.)
Allow memory errors to be raised through the API (throwing the
error with the memory error message); error in external allocations
raises a memory error; memory errors in coroutines are re-raised
as memory errors.
To allow their use in memory tests, some functions in 'ltests.c'
should never allocate memory. To avoid this allocation, the
library registers the strings used for status codes, and keeps
the variable '_WARN' always defined (with false instead of nil).
In 'lundump.c', when loading the upvalues of a function, there can be
a read error if the chunk is truncated. In that case, the creation
of the error message can trigger an emergency collection while the
prototype is still anchored. So, the prototype must be GC consistent
before loading the upvales, which implies that it the 'name' fields
must be filled with NULL before the reading.
'lua_resetthread' should reset the CallInfo list before calling
'luaF_close'. luaF_close can call functions, and those functions
should not run with dead functions still in the CallInfo list.
Avoid undefined behavior in calls like «fprintf("%s", NULL)».
('lua_writestringerror' is implemented as 'fprintf', and 'lua_tostring'
can return NULL if object is not a string.)
The parser were mixing compiler indices of variables with stack indices,
so that when a to-be-closed variable was used inside the scope of
compile-time constants (which may be optimized away), it might be closed
in the wrong place. (See new tests for examples.)
Besides fixing the bugs, this commit also changed comments and variable
names to avoid that kind of confusion and added tests.
- more consistent nomenclature for error handling
- more precise definition for dead objects
- added algorithm used by 'math.random'
- added luaL_pushfail
- some other minor changes
ISO C is silent about the return of 'system'. Windows sets 'errno' in
case of errors. Linux has several different error cases, with different
return values. ISO C allows 'system' to set 'errno' even if there are no
errors. Here we assume that a status==0 is success (which is the case
on several platforms), otherwise it is an error. If there is an error
number, gives the error based on it. (The worst a spurious 'errno'
can do is to generate a bad error message.) Otherwise uses the normal
results.
(Undoing part of commit f53eabeed8.) It is better to keep this encoding
stable, so that all Lua versions can read at least the version of a
binary file.