A few changes in tests about number of bits in integers

- The preprocessor must work with at least 'long', and therefore must
do shifts of up to 31 bits correctly.
- Whenever possible, use unsigned types in shifts.
This commit is contained in:
Roberto Ierusalimschy 2019-05-13 16:17:21 -03:00
parent 49c42f3615
commit 279c3a6961
6 changed files with 19 additions and 18 deletions

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@ -15,10 +15,6 @@
#include "lua.h"
/* minimum number of bits in an integer */
#define LUAI_BITSINT (LUAI_IS32INT ? 32 : 16)
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and

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@ -266,7 +266,7 @@ static int math_type (lua_State *L) {
/* try to find an integer type with at least 64 bits */
#if (LONG_MAX >> 31 >> 31) >= 1
#if (ULONG_MAX >> 31 >> 31) >= 3
/* 'long' has at least 64 bits */
#define Rand64 unsigned long
@ -276,7 +276,7 @@ static int math_type (lua_State *L) {
/* there is a 'long long' type (which must have at least 64 bits) */
#define Rand64 unsigned long long
#elif (LUA_MAXINTEGER >> 31 >> 31) >= 1
#elif (LUA_MAXINTEGER >> 30 >> 30) >= 7
/* 'lua_Integer' has at least 64 bits */
#define Rand64 lua_Unsigned
@ -347,7 +347,7 @@ static lua_Number I2d (Rand64 x) {
#else /* no 'Rand64' }{ */
/* get an integer with at least 32 bits */
#if (INT_MAX >> 30) >= 1
#if LUAI_IS32INT
typedef unsigned int lu_int32;
#else
typedef unsigned long lu_int32;
@ -538,7 +538,7 @@ static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
lim |= (lim >> 4);
lim |= (lim >> 8);
lim |= (lim >> 16);
#if (LUA_MAXINTEGER >> 30 >> 1) > 0
#if (LUA_MAXINTEGER >> 30) >= 3
lim |= (lim >> 32); /* integer type has more than 32 bits */
#endif
}

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@ -57,12 +57,18 @@ enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */
#define POS_sJ POS_A
/*
** limits for opcode arguments.
** we use (signed) int to manipulate most arguments,
** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
** we use (signed) 'int' to manipulate most arguments,
** so they must fit in ints.
*/
#if SIZE_Bx < LUAI_BITSINT-1
/* Check whether type 'int' has at least 'b' bits ('b' < 32) */
#define L_INTHASBITS(b) ((UINT_MAX >> ((b) - 1)) >= 1)
#if L_INTHASBITS(SIZE_Bx)
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#else
#define MAXARG_Bx MAX_INT
@ -71,13 +77,13 @@ enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */
#define OFFSET_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
#if SIZE_Ax < LUAI_BITSINT-1
#if L_INTHASBITS(SIZE_Ax)
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax MAX_INT
#endif
#if SIZE_sJ < LUAI_BITSINT-1
#if L_INTHASBITS(SIZE_sJ)
#define MAXARG_sJ ((1 << SIZE_sJ) - 1)
#else
#define MAXARG_sJ MAX_INT

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@ -214,8 +214,8 @@ LUAI_FUNC unsigned int luaH_realasize (const Table *t) {
size |= (size >> 4);
size |= (size >> 8);
size |= (size >> 16);
#if (INT_MAX >> 30 >> 1) > 0
size |= (size >> 32); /* int has more than 32 bits */
#if (UINT_MAX >> 30) > 3
size |= (size >> 32); /* unsigned int has more than 32 bits */
#endif
size++;
lua_assert(ispow2(size) && size/2 < t->alimit && t->alimit < size);

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@ -87,9 +87,8 @@
/*
@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
** (the use of two shifts avoids undefined shifts)
*/
#define LUAI_IS32INT (((UINT_MAX >> 15) >> 15) >= 3)
#define LUAI_IS32INT ((UINT_MAX >> 30) >= 3)
/* }================================================================== */

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@ -28,7 +28,7 @@
/*
** Integer type for decoded UTF-8 values; MAXUTF needs 31 bits.
*/
#if ((UINT_MAX >> 15) >> 15) >= 1
#if (UINT_MAX >> 30) >= 1
typedef unsigned int utfint;
#else
typedef unsigned long utfint;