lua/ldo.c

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/*
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** $Id: ldo.c,v 1.66 2000/01/19 12:00:45 roberto Exp roberto $
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** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
#define LUA_REENTRANT
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#include "lauxlib.h"
#include "ldebug.h"
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#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
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#include "ltm.h"
#include "lua.h"
#include "luadebug.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
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#define EXTRA_STACK 32 /* space to handle stack overflow errors */
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/*
** typical numer of stack slots used by a (big) function
** (this constant is used only for choosing error messages)
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*/
#define SLOTS_PER_F 20
void luaD_init (lua_State *L, int stacksize) {
L->stack = luaM_newvector(L, stacksize+EXTRA_STACK, TObject);
L->stack_last = L->stack+(stacksize-1);
L->stacksize = stacksize;
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L->Cstack.base = L->Cstack.lua2C = L->top = L->stack;
L->Cstack.num = 0;
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}
void luaD_checkstack (lua_State *L, int n) {
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if (L->stack_last-L->top <= n) { /* stack overflow? */
if (L->stack_last-L->stack > (L->stacksize-1)) {
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/* overflow while handling overflow: do what?? */
L->top -= EXTRA_STACK;
lua_error(L, "BAD STACK OVERFLOW! DATA CORRUPTED!!");
}
else {
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lua_Dbgactreg dummy;
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L->stack_last += EXTRA_STACK; /* to be used by error message */
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if (lua_getstack(L, L->stacksize/SLOTS_PER_F, &dummy) == 0) {
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/* too few funcs on stack: doesn't look like a recursion loop */
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lua_error(L, "Lua2C - C2Lua overflow");
}
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else
lua_error(L, "stack size overflow");
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}
}
}
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static void restore_stack_limit (lua_State *L) {
if (L->top-L->stack < L->stacksize-1)
L->stack_last = L->stack+(L->stacksize-1);
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}
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/*
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** Adjust stack. Set top to base+extra, pushing NILs if needed.
** (we cannot add base+extra unless we are sure it fits in the stack;
** otherwise the result of such operation on pointers is undefined)
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*/
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void luaD_adjusttop (lua_State *L, StkId base, int extra) {
int diff = extra-(L->top-base);
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if (diff <= 0)
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L->top = base+extra;
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else {
luaD_checkstack(L, diff);
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while (diff--)
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ttype(L->top++) = LUA_T_NIL;
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}
}
/*
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** Open a hole inside the stack at `pos'
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*/
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void luaD_openstack (lua_State *L, StkId pos) {
int i = L->top-pos;
while (i--) pos[i+1] = pos[i];
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incr_top;
}
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void luaD_lineHook (lua_State *L, StkId func, int line) {
if (L->allowhooks) {
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lua_Dbgactreg ar;
struct C_Lua_Stack oldCLS = L->Cstack;
StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
L->Cstack.num = 0;
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ar._func = func;
ar.event = "line";
ar.currentline = line;
L->allowhooks = 0; /* cannot call hooks inside a hook */
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(*L->linehook)(L, &ar);
L->allowhooks = 1;
L->top = old_top;
L->Cstack = oldCLS;
}
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}
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void luaD_callHook (lua_State *L, StkId func, lua_Dbghook callhook,
const char *event) {
if (L->allowhooks) {
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lua_Dbgactreg ar;
struct C_Lua_Stack oldCLS = L->Cstack;
StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
L->Cstack.num = 0;
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ar._func = func;
ar.event = event;
L->allowhooks = 0; /* cannot call hooks inside a hook */
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callhook(L, &ar);
L->allowhooks = 1;
L->top = old_top;
L->Cstack = oldCLS;
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}
}
/*
** Call a C function.
** Cstack.num is the number of arguments; Cstack.lua2C points to the
** first argument. Returns an index to the first result from C.
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*/
static StkId callC (lua_State *L, lua_CFunction f, StkId base) {
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId firstResult;
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int numarg = L->top - base;
L->Cstack.num = numarg;
L->Cstack.lua2C = base;
L->Cstack.base = L->top;
if (L->callhook)
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luaD_callHook(L, base-1, L->callhook, "call");
(*f)(L); /* do the actual call */
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firstResult = L->Cstack.base;
L->Cstack = oldCLS;
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return firstResult;
}
static StkId callCclosure (lua_State *L, const struct Closure *cl, StkId base) {
int nup = cl->nelems; /* number of upvalues */
int n = L->top-base; /* number of arguments (to move up) */
luaD_checkstack(L, nup);
/* open space for upvalues as extra arguments */
while (n--) *(base+nup+n) = *(base+n);
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L->top += nup;
/* copy upvalues into stack */
while (nup--) *(base+nup) = cl->consts[nup+1];
return callC(L, fvalue(cl->consts), base);
}
void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) {
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StkId base = L->top - nParams;
luaD_openstack(L, base);
*base = *f;
luaD_call(L, base, nResults);
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}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, the results are on the stack, starting at the original
** function position.
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** The number of results is nResults, unless nResults=MULT_RET.
*/
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void luaD_call (lua_State *L, StkId func, int nResults) {
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StkId firstResult;
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lua_Dbghook callhook = L->callhook;
retry: /* for `function' tag method */
switch (ttype(func)) {
case LUA_T_CPROTO:
ttype(func) = LUA_T_CMARK;
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firstResult = callC(L, fvalue(func), func+1);
break;
case LUA_T_LPROTO:
ttype(func) = LUA_T_LMARK;
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firstResult = luaV_execute(L, NULL, tfvalue(func), func+1);
break;
case LUA_T_LCLOSURE: {
Closure *c = clvalue(func);
ttype(func) = LUA_T_LCLMARK;
firstResult = luaV_execute(L, c, tfvalue(c->consts), func+1);
break;
}
case LUA_T_CCLOSURE: {
Closure *c = clvalue(func);
ttype(func) = LUA_T_CCLMARK;
firstResult = callCclosure(L, c, func+1);
break;
}
default: { /* `func' is not a function; check the `function' tag method */
const TObject *im = luaT_getimbyObj(L, func, IM_FUNCTION);
if (ttype(im) == LUA_T_NIL)
luaG_callerror(L, func);
luaD_openstack(L, func);
*func = *im; /* tag method is the new function to be called */
goto retry; /* retry the call */
}
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}
if (callhook) /* same hook that was active at entry */
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luaD_callHook(L, func, callhook, "return");
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/* adjust the number of results */
if (nResults == MULT_RET)
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nResults = L->top - firstResult;
else
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luaD_adjusttop(L, firstResult, nResults);
/* move results to `func' (to erase parameters and function) */
while (nResults) {
*func++ = *(L->top - nResults);
nResults--;
}
L->top = func;
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}
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static void message (lua_State *L, const char *s) {
const TObject *em = &(luaS_assertglobalbyname(L, "_ERRORMESSAGE")->value);
if (*luaO_typename(em) == 'f') {
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*L->top = *em;
incr_top;
lua_pushstring(L, s);
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luaD_call(L, L->top-2, 0);
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}
}
/*
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** Reports an error, and jumps up to the available recovery label
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*/
void lua_error (lua_State *L, const char *s) {
if (s) message(L, s);
if (L->errorJmp)
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longjmp(L->errorJmp->b, 1);
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else {
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message(L, "unable to recover. exiting.\n");
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exit(1);
}
}
/*
** Execute a protected call. Assumes that function is at Cstack.base and
** parameters are on top of it.
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*/
int luaD_protectedrun (lua_State *L) {
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struct lua_longjmp myErrorJmp;
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StkId base = L->Cstack.base;
int numCblocks = L->numCblocks;
int status;
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struct lua_longjmp *volatile oldErr = L->errorJmp;
L->errorJmp = &myErrorJmp;
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if (setjmp(myErrorJmp.b) == 0) {
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luaD_call(L, base, MULT_RET);
L->Cstack.lua2C = base; /* position of the new results */
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L->Cstack.num = L->top - base;
L->Cstack.base = base + L->Cstack.num; /* incorporate results on stack */
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status = 0;
}
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else { /* an error occurred: restore the stack */
L->Cstack.num = 0; /* no results */
L->top = L->Cstack.base = L->Cstack.lua2C = base;
L->numCblocks = numCblocks;
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restore_stack_limit(L);
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status = 1;
}
L->errorJmp = oldErr;
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return status;
}
/*
** returns 0 = chunk loaded; 1 = error; 2 = no more chunks to load
*/
static int protectedparser (lua_State *L, ZIO *z, int bin) {
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struct lua_longjmp myErrorJmp;
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StkId base = L->Cstack.base;
int numCblocks = L->numCblocks;
int status;
TProtoFunc *volatile tf;
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struct lua_longjmp *volatile oldErr = L->errorJmp;
L->errorJmp = &myErrorJmp;
L->top = base; /* erase C2Lua */
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if (setjmp(myErrorJmp.b) == 0) {
tf = bin ? luaU_undump1(L, z) : luaY_parser(L, z);
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status = 0;
}
else { /* an error occurred: restore Cstack and top */
L->Cstack.num = 0; /* no results */
L->top = L->Cstack.base = L->Cstack.lua2C = base;
L->numCblocks = numCblocks;
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tf = NULL;
status = 1;
}
L->errorJmp = oldErr;
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if (status) return 1; /* error code */
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if (tf == NULL) return 2; /* `natural' end */
L->top->ttype = LUA_T_LPROTO; /* push new function on the stack */
L->top->value.tf = tf;
incr_top;
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return 0;
}
static int do_main (lua_State *L, ZIO *z, int bin) {
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int status;
int debug = L->debug; /* save debug status */
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do {
long old_blocks = (luaC_checkGC(L), L->nblocks);
status = protectedparser(L, z, bin);
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if (status == 1) return 1; /* error */
else if (status == 2) return 0; /* `natural' end */
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else {
unsigned long newelems2 = 2*(L->nblocks-old_blocks);
L->GCthreshold += newelems2;
status = luaD_protectedrun(L);
L->GCthreshold -= newelems2;
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}
} while (bin && status == 0);
L->debug = debug; /* restore debug status */
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return status;
}
void luaD_gcIM (lua_State *L, const TObject *o) {
const TObject *im = luaT_getimbyObj(L, o, IM_GC);
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if (ttype(im) != LUA_T_NIL) {
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luaD_checkstack(L, 2);
*(L->top++) = *im;
*(L->top++) = *o;
luaD_call(L, L->top-2, 0);
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}
}
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#define MAXFILENAME 260 /* maximum part of a file name kept */
int lua_dofile (lua_State *L, const char *filename) {
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ZIO z;
int status;
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int bin; /* flag for file mode */
int c; /* look ahead char */
char source[MAXFILENAME];
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FILE *f = (filename == NULL) ? stdin : fopen(filename, "r");
if (f == NULL) return 2; /* unable to open file */
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luaL_filesource(source, filename, sizeof(source));
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c = fgetc(f);
ungetc(c, f);
bin = (c == ID_CHUNK);
if (bin && f != stdin) {
f = freopen(filename, "rb", f); /* set binary mode */
if (f == NULL) return 2; /* unable to reopen file */
}
luaZ_Fopen(&z, f, source);
status = do_main(L, &z, bin);
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if (f != stdin)
fclose(f);
return status;
}
int lua_dostring (lua_State *L, const char *str) {
return lua_dobuffer(L, str, strlen(str), str);
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}
int lua_dobuffer (lua_State *L, const char *buff, int size, const char *name) {
ZIO z;
if (!name) name = "?";
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luaZ_mopen(&z, buff, size, name);
return do_main(L, &z, buff[0]==ID_CHUNK);
}
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