"volatile is the only reliable way to ensure that a local variable

retains the value it had at the time of the call to longjmp"
This commit is contained in:
Roberto Ierusalimschy 1998-01-28 15:47:05 -02:00
parent 6cdf0d8768
commit 46968b8ffa

12
ldo.c
View File

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 1.21 1998/01/07 16:26:48 roberto Exp roberto $
** $Id: ldo.c,v 1.22 1998/01/27 21:21:27 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -288,8 +288,8 @@ int luaD_protectedrun (int nResults)
{
jmp_buf myErrorJmp;
int status;
struct C_Lua_Stack oldCLS = L->Cstack;
jmp_buf *oldErr = L->errorJmp;
volatile struct C_Lua_Stack oldCLS = L->Cstack;
jmp_buf *volatile oldErr = L->errorJmp;
L->errorJmp = &myErrorJmp;
if (setjmp(myErrorJmp) == 0) {
do_callinc(nResults);
@ -310,10 +310,10 @@ int luaD_protectedrun (int nResults)
*/
static int protectedparser (ZIO *z, int bin)
{
int status;
TProtoFunc *tf;
volatile int status;
TProtoFunc *volatile tf;
jmp_buf myErrorJmp;
jmp_buf *oldErr = L->errorJmp;
jmp_buf *volatile oldErr = L->errorJmp;
L->errorJmp = &myErrorJmp;
if (setjmp(myErrorJmp) == 0) {
tf = bin ? luaU_undump1(z) : luaY_parser(z);