lua/lstring.h

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/*
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** $Id: lstring.h,v 1.29 2001/02/09 20:22:29 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
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#include "lstate.h"
/*
** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
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#define sizestring(l) ((lu_mem)sizeof(union L_UTString)+ \
((lu_mem)(l)+1)*sizeof(char))
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#define sizeudata(l) ((lu_mem)sizeof(union L_UTString)+(l))
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#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
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#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
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void luaS_init (lua_State *L);
void luaS_resize (lua_State *L, stringtable *tb, int newsize);
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TString *luaS_newudata (lua_State *L, size_t s, void *udata);
int luaS_createudata (lua_State *L, void *udata, TObject *o);
void luaS_freeall (lua_State *L);
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TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
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#endif