lua/lstring.h

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/*
** $Id: lstring.h,v 1.18 2000/03/10 18:37:44 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
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#include "lstate.h"
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#define NUM_HASHSTR 32
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#define NUM_HASHUDATA 31
#define NUM_HASHS (NUM_HASHSTR+NUM_HASHUDATA)
/*
** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
void luaS_init (lua_State *L);
void luaS_resize (lua_State *L, stringtable *tb, int newsize);
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TString *luaS_createudata (lua_State *L, void *udata, int tag);
void luaS_freeall (lua_State *L);
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void luaS_free (lua_State *L, TString *ts);
TString *luaS_newlstr (lua_State *L, const char *str, long l);
TString *luaS_new (lua_State *L, const char *str);
TString *luaS_newfixed (lua_State *L, const char *str);
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#endif