lua/lstring.h

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/*
** $Id: lstring.h,v 1.36 2002/04/30 13:01:48 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
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#include "lstate.h"
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#define sizestring(l) (cast(lu_mem, sizeof(union TString))+ \
(cast(lu_mem, l)+1)*sizeof(char))
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#define sizeudata(l) (cast(lu_mem, sizeof(union Udata))+(l))
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#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
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#define luaS_fix(s) ((s)->tsv.marked |= (1<<4))
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void luaS_resize (lua_State *L, int newsize);
Udata *luaS_newudata (lua_State *L, size_t s);
void luaS_freeall (lua_State *L);
TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
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#endif