lua/lparser.h

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/*
** $Id: lparser.h,v 1.33 2001/08/10 20:53:03 roberto Exp roberto $
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** Lua Parser
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** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "lobject.h"
#include "ltable.h"
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#include "lzio.h"
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/*
** Expression descriptor
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*/
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typedef enum {
VVOID, /* no value */
VNIL,
VNUMBER, /* n = value */
VK, /* info = index of constant in `k' */
VGLOBAL, /* info = index of global name in `k' */
VLOCAL, /* info = local register */
VINDEXED, /* info = table register; aux = index register (or `k') */
VRELOCABLE, /* info = instruction pc */
VNONRELOC, /* info = result register */
VJMP, /* info = result register */
VCALL /* info = result register */
} expkind;
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typedef struct expdesc {
expkind k;
union {
struct {
int info, aux;
} i;
lua_Number n;
} u;
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
} expdesc;
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/* state needed to generate code for a given function */
typedef struct FuncState {
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Proto *f; /* current function header */
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struct FuncState *prev; /* enclosing function */
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struct LexState *ls; /* lexical state */
struct lua_State *L; /* copy of the Lua state */
int pc; /* next position to code (equivalent to `ncode') */
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int lasttarget; /* `pc' of last `jump target' */
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int jlt; /* list of jumps to `lasttarget' */
int freereg; /* first free register */
int nk; /* number of elements in `k' */
Hash *h; /* table to find (and reuse) elements in `k' */
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int np; /* number of elements in `p' */
int nlineinfo; /* number of elements in `lineinfo' */
int nlocvars; /* number of elements in `locvars' */
int nactloc; /* number of active local variables */
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int lastline; /* line where last `lineinfo' was generated */
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struct Breaklabel *bl; /* chain of breakable blocks */
expdesc upvalues[MAXUPVALUES]; /* upvalues */
int actloc[MAXLOCALS]; /* local-variable stack (indices to locvars) */
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} FuncState;
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Proto *luaY_parser (lua_State *L, ZIO *z);
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#endif