.. |
vulkan
|
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
|
2020-10-14 14:41:40 +02:00 |
imgui_impl_allegro5.cpp
|
Backends: Allegro5: Correctly handle unstable bit in version checks (#7755)
|
2024-06-30 23:25:51 +02:00 |
imgui_impl_allegro5.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_android.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_android.h
|
Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
|
2023-11-28 12:08:05 +01:00 |
imgui_impl_dx9.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_dx9.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_dx10.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_dx10.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_dx11.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_dx11.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_dx12.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_dx12.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_glfw.cpp
|
Viewports: Backported 'void* ImGuiViewport::PlatformHandle' from docking branch for use by backends.
|
2024-06-26 14:32:48 +02:00 |
imgui_impl_glfw.h
|
Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
|
2023-12-19 16:09:44 +01:00 |
imgui_impl_glut.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_glut.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_metal.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_metal.mm
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_opengl2.cpp
|
Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748)
|
2024-06-28 15:08:54 +02:00 |
imgui_impl_opengl2.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_opengl3.cpp
|
Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748)
|
2024-06-28 15:08:54 +02:00 |
imgui_impl_opengl3.h
|
Backends: Win32: Fixed a warning + moved header cruft below Changelog.
|
2024-04-18 21:26:49 +02:00 |
imgui_impl_opengl3_loader.h
|
Fixed typos. (#7593)
|
2024-05-16 16:13:01 +02:00 |
imgui_impl_osx.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
imgui_impl_osx.mm
|
Backends: OSX: build fix. Amend 32f9dfc
|
2024-06-26 16:23:42 +02:00 |
imgui_impl_sdl2.cpp
|
Backends: SDL3: add default case to fix warnings. (#7763)
|
2024-07-02 12:12:25 +02:00 |
imgui_impl_sdl2.h
|
Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84..
|
2024-02-14 12:06:21 +01:00 |
imgui_impl_sdl3.cpp
|
Backends: SDL3: add default case to fix warnings. (#7763)
|
2024-07-02 12:12:25 +02:00 |
imgui_impl_sdl3.h
|
Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
|
2024-07-02 11:37:18 +02:00 |
imgui_impl_sdlrenderer2.cpp
|
Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
|
2024-05-15 13:44:54 +02:00 |
imgui_impl_sdlrenderer2.h
|
Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
|
2024-05-15 13:44:54 +02:00 |
imgui_impl_sdlrenderer3.cpp
|
Backends: SDLRenderer3: Update for SDL_RenderGeometryRaw() API changes.
|
2024-07-01 12:07:59 +02:00 |
imgui_impl_sdlrenderer3.h
|
Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
|
2024-05-15 13:44:54 +02:00 |
imgui_impl_vulkan.cpp
|
Fixed typos. (#7593)
|
2024-05-16 16:13:01 +02:00 |
imgui_impl_vulkan.h
|
Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854)
|
2024-06-24 13:09:00 -07:00 |
imgui_impl_wgpu.cpp
|
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
2024-05-13 15:07:13 +02:00 |
imgui_impl_wgpu.h
|
Backends: WebGPU: Avoid using -1u literal (#7436)
|
2024-03-25 11:10:38 +09:00 |
imgui_impl_win32.cpp
|
Backends: Win32: Fixed warning with old MinGW/GCC versions.
|
2024-06-28 15:48:08 +02:00 |
imgui_impl_win32.h
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |