211 lines
5.5 KiB
C++
211 lines
5.5 KiB
C++
/***********************************************************************************
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* Author: Sepehr Taghdisian (sep.tagh@gmail.com)
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*/
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#ifndef IMMEM_H
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#define IMMEM_H
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// Note: This file is meant to included only inside imgui.cpp
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#ifndef IMGUI_INTERNAL_USE
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#error "This file is intented for internal use only (as include)"
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#endif
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/* Linked-List ************************************************************************************/
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struct LinkedList
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{
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LinkedList *next;
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LinkedList *prev;
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void *data;
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LinkedList() : next(NULL), prev(NULL) {}
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};
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static void list_add(struct LinkedList** plist, struct LinkedList* item, void* data)
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{
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item->next = (*plist);
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item->prev = NULL;
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if (*plist != NULL)
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(*plist)->prev = item;
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*plist = item;
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item->data = data;
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}
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static void list_addlast(struct LinkedList** plist, struct LinkedList* item, void* data)
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{
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if (*plist != NULL) {
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struct LinkedList* last = *plist;
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while (last->next != NULL) last = last->next;
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last->next = item;
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item->prev = last;
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item->next = NULL;
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} else {
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*plist = item;
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item->prev = item->next = NULL;
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}
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item->data = data;
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}
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static void list_remove(struct LinkedList** plist, struct LinkedList* item)
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{
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if (item->next != NULL) item->next->prev = item->prev;
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if (item->prev != NULL) item->prev->next = item->next;
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if (*plist == item) *plist = item->next;
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item->next = item->prev = NULL;
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}
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/* PoolAlloc **************************************************************************************/
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template <typename T>
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class PoolAlloc
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{
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private:
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LinkedList *m_blocks; /* first node of m_blocks */
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int m_block_cnt;
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int m_items_max; /* maximum number of items allowed (per block) */
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ImGui_MallocCallback m_malloc;
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ImGui_FreeCallback m_free;
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private:
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struct Block
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{
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LinkedList node; /* linked-list node */
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unsigned char *buffer; /* memory buffer that holds all objects */
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void **ptrs; /* pointer references to the buffer */
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int iter; /* iterator for current buffer position */
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};
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private:
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Block* create_block(int block_size)
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{
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// Allocate in one call
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size_t total_sz =
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sizeof(Block) +
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sizeof(T)*block_size +
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sizeof(void*)*block_size;
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unsigned char *buff = (unsigned char*)m_malloc(total_sz);
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if (buff == NULL)
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return NULL;
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memset(buff, 0x00, total_sz);
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Block *block = (Block*)buff;
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buff += sizeof(Block);
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block->buffer = buff;
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buff += sizeof(T)*block_size;
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block->ptrs = (void**)buff;
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// Assign pointer refs
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for (int i = 0; i < block_size; i++)
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block->ptrs[block_size-i-1] = block->buffer + i*sizeof(T);
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block->iter = block_size;
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/* add to linked-list of the pool */
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list_addlast(&m_blocks, &block->node, block);
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m_block_cnt++;
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return block;
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}
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void destroy_block(Block *block)
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{
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list_remove(&m_blocks, &block->node);
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m_free(block);
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m_block_cnt--;
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}
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public:
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PoolAlloc()
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{
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m_blocks = NULL;
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m_block_cnt = 0;
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m_items_max = 0;
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m_malloc = NULL;
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m_free = NULL;
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}
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bool create(int block_sz, ImGui_MallocCallback malloc_fn, ImGui_FreeCallback free_fn)
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{
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m_items_max = block_sz;
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m_malloc = malloc_fn;
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m_free = free_fn;
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// First block
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Block *block = create_block(block_sz);
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if (block == NULL) {
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destroy();
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return false;
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}
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return true;
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}
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void destroy()
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{
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LinkedList* node = m_blocks;
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while (node != NULL) {
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LinkedList* next = node->next;
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destroy_block((Block*)node->data);
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node = next;
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}
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}
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T* alloc()
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{
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LinkedList* node = m_blocks;
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while (node != NULL) {
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Block *block = (Block*)node->data;
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if (block->iter > 0)
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return (T*)block->ptrs[--block->iter];
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node = node->next;
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}
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/* couldn't find a free block, create a new one */
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Block *block = create_block(m_items_max);
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if (block == NULL)
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return NULL;
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return (T*)block->ptrs[--block->iter];
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}
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void free(T *ptr)
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{
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// find the block that pointer belongs to, and free the pointer from that block
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LinkedList *node = m_blocks;
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int buffer_sz = m_items_max*sizeof(T);
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unsigned char *u8ptr = (unsigned char*)ptr;
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while (node != NULL) {
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Block *block = (Block*)node->data;
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if (u8ptr >= block->buffer && u8ptr < (block->buffer + buffer_sz)) {
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IM_ASSERT(block->iter != m_items_max);
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block->ptrs[block->iter++] = ptr;
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return;
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}
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node = node->next;
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}
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// Memory block does not belong to the pool?!
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IM_ASSERT(0);
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}
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void clear()
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{
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int block_size = m_items_max;
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LinkedList* node = m_blocks;
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while (node != NULL) {
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Block *block = (Block*)node->data;
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/* only re-assign pointer references to buffer */
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for (int i = 0; i < block_size; i++)
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block->ptrs[block_size-i-1] = block->buffer + i*sizeof(T);
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block->iter = block_size;
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node = node->next;
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}
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}
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};
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#endif // IMMEM_H
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