First attempt at memory management
This commit is contained in:
parent
6d6ee4e1f1
commit
1956703c42
122
imgui.cpp
122
imgui.cpp
@ -166,6 +166,15 @@
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#endif
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#include <new>
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#define IMGUI_INTERNAL_USE
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#include "immem.h"
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#undef IMGUI_INTERNAL_USE
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// Block sizes for each memory. Don't really know about the optimized values
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#define DRAWLIST_BLOCK_SIZE 128
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#define GUIWINDOW_BLOCK_SIZE 64
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//-------------------------------------------------------------------------
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// Forward Declarations
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//-------------------------------------------------------------------------
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@ -194,6 +203,9 @@ static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs);
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}; // namespace ImGui
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static char* StrDup(const char *str);
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static void StrDup_Free(char *str);
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//-----------------------------------------------------------------------------
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// Platform dependant default implementations
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//-----------------------------------------------------------------------------
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@ -262,6 +274,10 @@ ImGuiStyle::ImGuiStyle()
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ImGuiIO::ImGuiIO()
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{
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memset(this, 0, sizeof(*this));
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MallocFn = malloc;
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FreeFn = free;
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DeltaTime = 1.0f/60.0f;
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IniSavingRate = 5.0f;
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IniFilename = "imgui.ini";
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@ -585,7 +601,7 @@ struct ImGuiIniData
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bool Collapsed;
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ImGuiIniData() { memset(this, 0, sizeof(*this)); }
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~ImGuiIniData() { if (Name) { free(Name); Name = NULL; } }
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~ImGuiIniData() { if (Name) { StrDup_Free(Name); Name = NULL; } }
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};
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struct ImGuiState
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@ -624,9 +640,13 @@ struct ImGuiState
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// Logging
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bool LogEnabled;
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FILE* LogFile;
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ImGuiTextBuffer LogClipboard;
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ImGuiTextBuffer LogClipboard;
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int LogAutoExpandMaxDepth;
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// Memory Pools
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PoolAlloc<ImDrawList> DrawListPool;
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PoolAlloc<ImGuiWindow> GuiWindowPool;
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ImGuiState()
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{
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Initialized = false;
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@ -646,7 +666,7 @@ struct ImGuiState
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PrivateClipboard = NULL;
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LogEnabled = false;
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LogFile = NULL;
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LogAutoExpandMaxDepth = 2;
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LogAutoExpandMaxDepth = 2;
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}
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};
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@ -907,7 +927,7 @@ void ImGuiTextBuffer::append(const char* fmt, ...)
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ImGuiWindow::ImGuiWindow(const char* name, ImVec2 default_pos, ImVec2 default_size)
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{
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Name = strdup(name);
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Name = StrDup(name);
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ID = GetID(name);
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IDStack.push_back(ID);
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@ -932,14 +952,17 @@ ImGuiWindow::ImGuiWindow(const char* name, ImVec2 default_pos, ImVec2 default_si
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FocusIdxRequestCurrent = IM_INT_MAX;
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FocusIdxRequestNext = IM_INT_MAX;
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DrawList = new ImDrawList();
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ImDrawList *buff = GImGui.DrawListPool.alloc();
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IM_ASSERT(buff);
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DrawList = new(buff) ImDrawList();
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}
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ImGuiWindow::~ImGuiWindow()
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{
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delete DrawList;
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DrawList->~ImDrawList();
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GImGui.DrawListPool.free(DrawList);
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DrawList = NULL;
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free(Name);
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StrDup_Free(Name);
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Name = NULL;
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}
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@ -1019,9 +1042,9 @@ static ImGuiIniData* FindWindowSettings(const char* name)
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if (ImStricmp(ini->Name, name) == 0)
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return ini;
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}
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ImGuiIniData* ini = new ImGuiIniData();
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ini->Name = strdup(name);
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ini->Collapsed = false;
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ImGuiIniData* ini = new ImGuiIniData();
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ini->Name = StrDup(name);
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ini->Collapsed = false;
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ini->Pos = ImVec2(FLT_MAX,FLT_MAX);
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ini->Size = ImVec2(0,0);
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g.Settings.push_back(ini);
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@ -1156,8 +1179,14 @@ void NewFrame()
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if (!g.Initialized)
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{
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// Initialize on first frame
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// Initialize on first frame
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IM_ASSERT(g.Settings.empty());
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g.LogClipboard.init();
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g.DrawListPool.create(DRAWLIST_BLOCK_SIZE, g.IO.MallocFn, g.IO.FreeFn);
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g.GuiWindowPool.create(GUIWINDOW_BLOCK_SIZE, g.IO.MallocFn, g.IO.FreeFn);
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LoadSettings();
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if (!g.IO.Font)
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{
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@ -1169,6 +1198,7 @@ void NewFrame()
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g.IO.Font->LoadFromMemory(fnt_data, fnt_size);
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g.IO.FontHeight = g.IO.Font->GetFontSize();
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}
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g.Initialized = true;
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}
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@ -1282,8 +1312,10 @@ void Shutdown()
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SaveSettings();
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for (size_t i = 0; i < g.Windows.size(); i++)
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delete g.Windows[i];
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for (size_t i = 0; i < g.Windows.size(); i++) {
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g.Windows[i]->~ImGuiWindow();
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g.GuiWindowPool.free(g.Windows[i]);
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}
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g.Windows.clear();
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g.CurrentWindowStack.clear();
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g.FocusedWindow = NULL;
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@ -1292,6 +1324,7 @@ void Shutdown()
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for (size_t i = 0; i < g.Settings.size(); i++)
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delete g.Settings[i];
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g.Settings.clear();
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g.RenderDrawLists.clear();
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g.ColorEditModeStorage.Clear();
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if (g.LogFile && g.LogFile != stdout)
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{
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@ -1306,10 +1339,15 @@ void Shutdown()
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if (g.PrivateClipboard)
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{
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free(g.PrivateClipboard);
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GImGui.IO.FreeFn(g.PrivateClipboard);
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g.PrivateClipboard = NULL;
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}
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g.DrawListPool.destroy();
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g.GuiWindowPool.destroy();
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g.LogClipboard.destroy();
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g.Initialized = false;
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}
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@ -1783,9 +1821,12 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
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ImGuiWindow* window = FindWindow(name);
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if (!window)
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{
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ImGuiWindow *buff = GImGui.GuiWindowPool.alloc();
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IM_ASSERT(buff);
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if (flags & ImGuiWindowFlags_ChildWindow)
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{
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window = new ImGuiWindow(name, ImVec2(0,0), size);
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window = new(buff) ImGuiWindow(name, ImVec2(0,0), size);
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}
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else
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{
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@ -1793,7 +1834,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
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if (settings && ImLength(settings->Size) > 0.0f && !(flags & ImGuiWindowFlags_NoResize))// && ImLengthsize) == 0.0f)
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size = settings->Size;
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window = new ImGuiWindow(name, g.NewWindowDefaultPos, size);
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window = new(buff) ImGuiWindow(name, g.NewWindowDefaultPos, size);
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if (settings->Pos.x != FLT_MAX)
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{
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@ -3809,7 +3850,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
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{
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// Remove new-line from pasted buffer
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size_t clipboard_len = strlen(clipboard);
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char* clipboard_filtered = (char*)malloc(clipboard_len+1);
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char* clipboard_filtered = (char*)GImGui.IO.MallocFn(clipboard_len+1);
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int clipboard_filtered_len = 0;
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for (int i = 0; clipboard[i]; i++)
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{
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@ -3820,7 +3861,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
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}
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clipboard_filtered[clipboard_filtered_len] = 0;
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stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
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free(clipboard_filtered);
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GImGui.IO.FreeFn(clipboard_filtered);
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}
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}
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else if (g.IO.InputCharacters[0])
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@ -4422,7 +4463,7 @@ static bool ClipAdvance(const ImGuiAabb& bb)
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window->DC.LastItemHovered = false;
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return true;
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}
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window->DC.LastItemHovered = ImGui::IsMouseHoveringBox(bb); // this is a sensible default but widgets are free to override it after calling ClipAdvance
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window->DC.LastItemHovered = ImGui::IsMouseHoveringBox(bb); // this is a sensible default but widgets are GImGui.IO.FreeFn to override it after calling ClipAdvance
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return false;
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}
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@ -4941,7 +4982,7 @@ ImBitmapFont::ImBitmapFont()
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void ImBitmapFont::Clear()
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{
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if (Data && DataOwned)
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free(Data);
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GImGui.IO.FreeFn(Data);
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Data = NULL;
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DataOwned = false;
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Info = NULL;
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@ -4964,7 +5005,7 @@ bool ImBitmapFont::LoadFromFile(const char* filename)
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return false;
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if (fseek(f, 0, SEEK_SET))
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return false;
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if ((Data = (unsigned char*)malloc(DataSize)) == NULL)
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if ((Data = (unsigned char*)GImGui.IO.MallocFn(DataSize)) == NULL)
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{
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fclose(f);
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return false;
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@ -4972,7 +5013,7 @@ bool ImBitmapFont::LoadFromFile(const char* filename)
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if ((int)fread(Data, 1, DataSize, f) != DataSize)
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{
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fclose(f);
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free(Data);
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GImGui.IO.FreeFn(Data);
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return false;
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}
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fclose(f);
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@ -5215,7 +5256,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
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static char* buf_local = NULL;
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if (buf_local)
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{
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free(buf_local);
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GImGui.IO.FreeFn(buf_local);
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buf_local = NULL;
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}
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if (!OpenClipboard(NULL))
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@ -5224,7 +5265,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
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if (buf_handle == NULL)
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return NULL;
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if (char* buf_global = (char*)GlobalLock(buf_handle))
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buf_local = strdup(buf_global);
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buf_local = StrDup(buf_global);
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GlobalUnlock(buf_handle);
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CloseClipboard();
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return buf_local;
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@ -5263,12 +5304,12 @@ static void SetClipboardTextFn_DefaultImpl(const char* text, const char* text_en
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{
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if (GImGui.PrivateClipboard)
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{
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free(GImGui.PrivateClipboard);
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GImGui.IO.FreeFn(GImGui.PrivateClipboard);
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GImGui.PrivateClipboard = NULL;
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}
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if (!text_end)
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text_end = text + strlen(text);
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GImGui.PrivateClipboard = (char*)malloc(text_end - text + 1);
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GImGui.PrivateClipboard = (char*)GImGui.IO.MallocFn(text_end - text + 1);
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memcpy(GImGui.PrivateClipboard, text, text_end - text);
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GImGui.PrivateClipboard[text_end - text] = 0;
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}
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@ -5718,8 +5759,9 @@ void ShowTestWindow(bool* open)
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if (ImGui::CollapsingHeader("Long text"))
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{
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static ImGuiTextBuffer log;
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/*static*/ ImGuiTextBuffer log;
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static int lines = 0;
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log.init();
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ImGui::Text("Printing unusually long amount of text.");
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ImGui::Text("Buffer contents: %d lines, %d bytes", lines, log.size());
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if (ImGui::Button("Clear")) { log.clear(); lines = 0; }
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@ -5741,6 +5783,20 @@ void ShowTestWindow(bool* open)
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}; // namespace ImGui
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static char* StrDup(const char *str)
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{
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char *buff = (char*)GImGui.IO.MallocFn(strlen(str) + 1);
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IM_ASSERT(buff);
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strcpy(buff, str);
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return buff;
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}
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static void StrDup_Free(char *str)
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{
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IM_ASSERT(str);
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GImGui.IO.FreeFn(str);
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}
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//-----------------------------------------------------------------------------
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// Font data
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// Bitmap exported from proggy_clean.fon (c) by Tristan Grimmer http://www.proggyfonts.net
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@ -5748,7 +5804,7 @@ void ShowTestWindow(bool* open)
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/*
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// Copyright (c) 2004, 2005 Tristan Grimmer
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// Permission is hereby granted, GImGui.IO.FreeFn of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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@ -5950,3 +6006,13 @@ void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const voi
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};
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//-----------------------------------------------------------------------------
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void* ImGui_ProxyMalloc(size_t size)
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{
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return GImGui.IO.MallocFn(size);
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}
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void ImGui_ProxyFree(void *ptr)
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{
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GImGui.IO.FreeFn(ptr);
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}
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46
imgui.h
46
imgui.h
@ -18,6 +18,7 @@ struct ImGuiWindow;
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#include <float.h> // FLT_MAX
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#include <stdarg.h> // va_list
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#include <stdlib.h> // NULL
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#include <string.h>
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#ifndef IM_ASSERT
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#include <assert.h>
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@ -33,6 +34,9 @@ typedef int ImGuiWindowFlags; // enum ImGuiWindowFlags_
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typedef int ImGuiInputTextFlags; // enum ImGuiInputTextFlags_
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typedef ImBitmapFont* ImFont;
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typedef void* (*ImGui_MallocCallback)(size_t size);
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typedef void (*ImGui_FreeCallback)(void *ptr);
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struct ImVec2
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{
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float x, y;
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@ -58,6 +62,11 @@ struct ImVec4
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// std::vector<> like class to avoid dragging dependencies (also: windows implementation of STL with debug enabled is absurdly slow, so let's bypass it so our code runs fast in debug).
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// this implementation does NOT call c++ constructors! we don't need them! also only provide the minimum functionalities we need.
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#ifndef ImVector
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// Forward declarations for Malloc/Free proxies
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void* ImGui_ProxyMalloc(size_t size);
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void ImGui_ProxyFree(void *ptr);
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template<typename T>
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class ImVector
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{
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@ -72,7 +81,7 @@ public:
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typedef const value_type* const_iterator;
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ImVector() { _size = _capacity = 0; _data = NULL; }
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~ImVector() { if (_data) free(_data); }
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~ImVector() { if (_data) ImGui_ProxyFree(_data); }
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inline bool empty() const { return _size == 0; }
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inline size_t size() const { return _size; }
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@ -83,7 +92,7 @@ public:
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inline value_type& operator[](size_t i) { IM_ASSERT(i < _size); return _data[i]; }
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inline const value_type& operator[](size_t i) const { IM_ASSERT(i < _size); return _data[i]; }
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inline void clear() { if (_data) { _size = _capacity = 0; free(_data); _data = NULL; } }
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inline void clear() { if (_data) { _size = _capacity = 0; ImGui_ProxyFree(_data); _data = NULL; } }
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inline iterator begin() { return _data; }
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inline const_iterator begin() const { return _data; }
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inline iterator end() { return _data + _size; }
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@ -94,7 +103,18 @@ public:
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inline const value_type& back() const { IM_ASSERT(_size > 0); return at(_size-1); }
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inline void swap(ImVector<T>& rhs) { const size_t rhs_size = rhs._size; rhs._size = _size; _size = rhs_size; const size_t rhs_cap = rhs._capacity; rhs._capacity = _capacity; _capacity = rhs_cap; value_type* rhs_data = rhs._data; rhs._data = _data; _data = rhs_data; }
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inline void reserve(size_t new_capacity) { _data = (value_type*)realloc(_data, new_capacity * sizeof(value_type)); _capacity = new_capacity; }
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inline void reserve(size_t new_capacity)
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{
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if (!_data) {
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_data = (value_type*)ImGui_ProxyMalloc(new_capacity*sizeof(value_type));
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} else {
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void *tmp = ImGui_ProxyMalloc(new_capacity*sizeof(value_type));
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memcpy(tmp, _data, sizeof(value_type)*_capacity);
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ImGui_ProxyFree(_data);
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_data = (value_type*)tmp;
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}
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_capacity = new_capacity;
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}
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inline void resize(size_t new_size) { if (new_size > _capacity) reserve(new_size); _size = new_size; }
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inline void push_back(const value_type& v) { if (_size == _capacity) reserve(_capacity ? _capacity * 2 : 4); _data[_size++] = v; }
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@ -371,7 +391,9 @@ struct ImGuiStyle
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struct ImGuiIO
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{
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// Settings (fill once) // Default value:
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ImVec2 DisplaySize; // <unset> // Display size, in pixels. For clamping windows positions.
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ImGui_MallocCallback MallocFn;
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ImGui_FreeCallback FreeFn;
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ImVec2 DisplaySize; // <unset> // Display size, in pixels. For clamping windows positions.
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float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds.
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float IniSavingRate; // = 5.0f // Maximum time between saving .ini file, in seconds. Set to a negative value to disable .ini saving.
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const char* IniFilename; // = "imgui.ini" // Absolute path to .ini file.
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@ -476,13 +498,15 @@ struct ImGuiTextBuffer
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{
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ImVector<char> Buf;
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ImGuiTextBuffer() { Buf.push_back(0); }
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const char* begin() const { return Buf.begin(); }
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const char* end() const { return Buf.end()-1; }
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size_t size() const { return Buf.size()-1; }
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bool empty() { return Buf.empty(); }
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void clear() { Buf.clear(); Buf.push_back(0); }
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void append(const char* fmt, ...);
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ImGuiTextBuffer() { }
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void init() { if (Buf.empty()) Buf.push_back(0); }
|
||||
const char* begin() const { return Buf.begin(); }
|
||||
const char* end() const { return Buf.end()-1; }
|
||||
size_t size() const { return Buf.size()-1; }
|
||||
bool empty() { return Buf.empty(); }
|
||||
void clear() { Buf.clear(); Buf.push_back(0); }
|
||||
void append(const char* fmt, ...);
|
||||
void destroy() { Buf.clear(); }
|
||||
};
|
||||
|
||||
// Helper: Key->value storage
|
||||
|
210
immem.h
Normal file
210
immem.h
Normal file
@ -0,0 +1,210 @@
|
||||
/***********************************************************************************
|
||||
* Author: Sepehr Taghdisian (sep.tagh@gmail.com)
|
||||
*/
|
||||
|
||||
#ifndef IMMEM_H
|
||||
#define IMMEM_H
|
||||
|
||||
// Note: This file is meant to included only inside imgui.cpp
|
||||
|
||||
#ifndef IMGUI_INTERNAL_USE
|
||||
#error "This file is intented for internal use only (as include)"
|
||||
#endif
|
||||
|
||||
/* Linked-List ************************************************************************************/
|
||||
struct LinkedList
|
||||
{
|
||||
LinkedList *next;
|
||||
LinkedList *prev;
|
||||
void *data;
|
||||
|
||||
LinkedList() : next(NULL), prev(NULL) {}
|
||||
};
|
||||
|
||||
|
||||
static void list_add(struct LinkedList** plist, struct LinkedList* item, void* data)
|
||||
{
|
||||
item->next = (*plist);
|
||||
item->prev = NULL;
|
||||
if (*plist != NULL)
|
||||
(*plist)->prev = item;
|
||||
*plist = item;
|
||||
item->data = data;
|
||||
}
|
||||
|
||||
static void list_addlast(struct LinkedList** plist, struct LinkedList* item, void* data)
|
||||
{
|
||||
if (*plist != NULL) {
|
||||
struct LinkedList* last = *plist;
|
||||
while (last->next != NULL) last = last->next;
|
||||
last->next = item;
|
||||
item->prev = last;
|
||||
item->next = NULL;
|
||||
} else {
|
||||
*plist = item;
|
||||
item->prev = item->next = NULL;
|
||||
}
|
||||
|
||||
item->data = data;
|
||||
}
|
||||
|
||||
static void list_remove(struct LinkedList** plist, struct LinkedList* item)
|
||||
{
|
||||
if (item->next != NULL) item->next->prev = item->prev;
|
||||
if (item->prev != NULL) item->prev->next = item->next;
|
||||
if (*plist == item) *plist = item->next;
|
||||
item->next = item->prev = NULL;
|
||||
}
|
||||
|
||||
/* PoolAlloc **************************************************************************************/
|
||||
template <typename T>
|
||||
class PoolAlloc
|
||||
{
|
||||
private:
|
||||
LinkedList *m_blocks; /* first node of m_blocks */
|
||||
int m_block_cnt;
|
||||
int m_items_max; /* maximum number of items allowed (per block) */
|
||||
ImGui_MallocCallback m_malloc;
|
||||
ImGui_FreeCallback m_free;
|
||||
|
||||
private:
|
||||
struct Block
|
||||
{
|
||||
LinkedList node; /* linked-list node */
|
||||
unsigned char *buffer; /* memory buffer that holds all objects */
|
||||
void **ptrs; /* pointer references to the buffer */
|
||||
int iter; /* iterator for current buffer position */
|
||||
};
|
||||
|
||||
private:
|
||||
Block* create_block(int block_size)
|
||||
{
|
||||
// Allocate in one call
|
||||
size_t total_sz =
|
||||
sizeof(Block) +
|
||||
sizeof(T)*block_size +
|
||||
sizeof(void*)*block_size;
|
||||
unsigned char *buff = (unsigned char*)m_malloc(total_sz);
|
||||
if (buff == NULL)
|
||||
return NULL;
|
||||
memset(buff, 0x00, total_sz);
|
||||
|
||||
Block *block = (Block*)buff;
|
||||
buff += sizeof(Block);
|
||||
block->buffer = buff;
|
||||
buff += sizeof(T)*block_size;
|
||||
block->ptrs = (void**)buff;
|
||||
|
||||
// Assign pointer refs
|
||||
for (int i = 0; i < block_size; i++)
|
||||
block->ptrs[block_size-i-1] = block->buffer + i*sizeof(T);
|
||||
block->iter = block_size;
|
||||
|
||||
/* add to linked-list of the pool */
|
||||
list_addlast(&m_blocks, &block->node, block);
|
||||
m_block_cnt++;
|
||||
return block;
|
||||
}
|
||||
|
||||
void destroy_block(Block *block)
|
||||
{
|
||||
list_remove(&m_blocks, &block->node);
|
||||
m_free(block);
|
||||
m_block_cnt--;
|
||||
}
|
||||
|
||||
public:
|
||||
PoolAlloc()
|
||||
{
|
||||
m_blocks = NULL;
|
||||
m_block_cnt = 0;
|
||||
m_items_max = 0;
|
||||
m_malloc = NULL;
|
||||
m_free = NULL;
|
||||
}
|
||||
|
||||
bool create(int block_sz, ImGui_MallocCallback malloc_fn, ImGui_FreeCallback free_fn)
|
||||
{
|
||||
m_items_max = block_sz;
|
||||
m_malloc = malloc_fn;
|
||||
m_free = free_fn;
|
||||
|
||||
// First block
|
||||
Block *block = create_block(block_sz);
|
||||
if (block == NULL) {
|
||||
destroy();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void destroy()
|
||||
{
|
||||
LinkedList* node = m_blocks;
|
||||
while (node != NULL) {
|
||||
LinkedList* next = node->next;
|
||||
destroy_block((Block*)node->data);
|
||||
node = next;
|
||||
}
|
||||
}
|
||||
|
||||
T* alloc()
|
||||
{
|
||||
LinkedList* node = m_blocks;
|
||||
|
||||
while (node != NULL) {
|
||||
Block *block = (Block*)node->data;
|
||||
if (block->iter > 0)
|
||||
return (T*)block->ptrs[--block->iter];
|
||||
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
/* couldn't find a free block, create a new one */
|
||||
Block *block = create_block(m_items_max);
|
||||
if (block == NULL)
|
||||
return NULL;
|
||||
|
||||
return (T*)block->ptrs[--block->iter];
|
||||
}
|
||||
|
||||
void free(T *ptr)
|
||||
{
|
||||
// find the block that pointer belongs to, and free the pointer from that block
|
||||
LinkedList *node = m_blocks;
|
||||
int buffer_sz = m_items_max*sizeof(T);
|
||||
unsigned char *u8ptr = (unsigned char*)ptr;
|
||||
|
||||
while (node != NULL) {
|
||||
Block *block = (Block*)node->data;
|
||||
if (u8ptr >= block->buffer && u8ptr < (block->buffer + buffer_sz)) {
|
||||
IM_ASSERT(block->iter != m_items_max);
|
||||
block->ptrs[block->iter++] = ptr;
|
||||
return;
|
||||
}
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
// Memory block does not belong to the pool?!
|
||||
IM_ASSERT(0);
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
int block_size = m_items_max;
|
||||
LinkedList* node = m_blocks;
|
||||
while (node != NULL) {
|
||||
Block *block = (Block*)node->data;
|
||||
|
||||
/* only re-assign pointer references to buffer */
|
||||
for (int i = 0; i < block_size; i++)
|
||||
block->ptrs[block_size-i-1] = block->buffer + i*sizeof(T);
|
||||
block->iter = block_size;
|
||||
|
||||
node = node->next;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
#endif // IMMEM_H
|
@ -17,4 +17,5 @@ SOURCES += \
|
||||
|
||||
HEADERS += \
|
||||
imgui.h \
|
||||
imconfig.h
|
||||
imconfig.h \
|
||||
immem.h
|
||||
|
Loading…
Reference in New Issue
Block a user